SWORD25: Remove redundant code

svn-id: r53378
This commit is contained in:
Eugene Sandulenko 2010-09-25 19:48:12 +00:00
parent 2143afde6c
commit f85139bbfa
10 changed files with 0 additions and 304 deletions

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@ -51,9 +51,7 @@ namespace Sword25 {
class B25SLoader : public ImageLoader {
public:
static ImageLoader *CreateInstance() {
#include "sword25/kernel/memlog_off.h"
return static_cast<ImageLoader *>(new B25SLoader());
#include "sword25/kernel/memlog_on.h"
}
protected:

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@ -53,9 +53,7 @@ namespace Sword25 {
class PNGLoader : public ImageLoader {
public:
static ImageLoader *CreateInstance() {
#include "sword25/kernel/memlog_off.h"
return (ImageLoader *) new PNGLoader();
#include "sword25/kernel/memlog_on.h"
}
// Alle virtuellen Methoden von BS_ImageLoader sind hier als static-Methode implementiert, damit sie von BS_B25SLoader aufgerufen werden können.

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@ -51,7 +51,6 @@
#define BS_ACTIVATE_LOGGING // When defined, logging is activated
// Engine Includes
#include "sword25/kernel/memleaks.h"
#include "sword25/kernel/log.h"
#include "common/debug.h"

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@ -129,13 +129,6 @@ public:
return false;
}
virtual Common::StringArray GetFilesInDirectory(const Common::String &Directory) {
Common::SaveFileManager *sfm = g_system->getSavefileManager();
Common::StringArray filenames = sfm->listSavefiles("*");
sort(filenames.begin(), filenames.end());
return filenames;
}
virtual Common::String GetPathFilename(const Common::String &Path) {
for (int i = Path.size() - 1; i >= 0; --i) {
if ((Path[i] == '/') || (Path[i] == '\\')) {

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@ -101,12 +101,6 @@ public:
* @return Returns true if the folder(s) could be created, otherwise false.
*/
virtual bool CreateDirectory(const Common::String &DirectoryName) = 0;
/**
* Creates a list of filenames in a given directory.
* @param Directory The directory to search
* @return Returns a vector containing all of the found filenames
*/
virtual Common::StringArray GetFilesInDirectory(const Common::String &Path) = 0;
/**
* Gets the filename from a path and filename
* @param Filename The full path and filename

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@ -1,133 +0,0 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
*
* Licensed under GNU GPL v2
*
*/
#ifdef BS_MEMLOG
// Die folgende Zeile stellt sicher, dass alle Objekte in dieser Datei vor allen anderen erstellt und nach allen anderen
// zerstört werden.
// Damit wird sichergestellt, dass z.B. Singletons nicht fälschlicherweise als Memory-Leaks erkannt werden.
// TODO Visual C++ 8 kommt mit der aktuellen Implementation nicht klar und stürzt sowohl beim Start aus auch beim
// Beenden ab. Es muss eine Alternativimplementation her. An sichersten ist es wohl, wenn gar keine STL-Objekte benutzt
// werden.
// #pragma warning (disable : 4074)
// #pragma init_seg(compiler)
#include "sword25/kernel/filesystemutil.h"
#include "sword25/kernel/memlog_off.h"
#include <vector>
#include <algorithm>
#include <string>
#include <stdio.h>
#include <string.h>
typedef struct {
uint address;
uint size;
std::string file;
uint line;
} ALLOC_INFO;
static const char *MEMLEAK_LOG_FILE = "memory_leaks.txt";
static const uint BUCKET_COUNT = 1021;
std::vector< std::vector<ALLOC_INFO> > TrackData(BUCKET_COUNT);
static uint TotalSize = 0;
// Diese Klasse stellt sicher, dass beim Programmende, das Memory-Leak Log geschrieben wird.
static class LeakDumper {
public:
LeakDumper() : OutputFilename(BS_FileSystemUtil::GetInstance().GetUserdataDirectory() + "\\" + MEMLEAK_LOG_FILE) {
// Sicherstellen, dass das Ausgabeverzeichnis für die Datei existiert.
BS_FileSystemUtil::GetInstance().CreateDirectory(BS_FileSystemUtil::GetInstance().GetUserdataDirectory());
}
~LeakDumper() {
DumpUnfreed(OutputFilename.c_str());
}
std::string OutputFilename;
} LeakDumperInstance;
void DumpUnfreed(const char *OutputFilename) {
FILE *Log = fopen(OutputFilename, "w");
fputs("MEMORY LEAK REPORT:\n----------------------\n", Log);
std::vector< std::vector<ALLOC_INFO> >::iterator BucketIter = TrackData.begin();
for (; BucketIter != TrackData.end(); ++BucketIter) {
std::vector<ALLOC_INFO>::iterator Iter = (*BucketIter).begin();
for (; Iter != (*BucketIter).end(); ++Iter) {
ALLOC_INFO &CurItem = (*Iter);
fprintf(Log, "%-50s LINE:%d ADDRESS:0x%x SIZE:%d\n",
CurItem.file.c_str(),
CurItem.line,
CurItem.address,
CurItem.size);
}
}
fprintf(Log, "----------------------\nTotal unfreed bytes: %d\n", TotalSize);
fclose(Log);
}
void AddTrack(uint addr, uint asize, const char *fname, uint lnum) {
std::vector<ALLOC_INFO> & CurBucket = TrackData[(addr >> 3) % BUCKET_COUNT];
ALLOC_INFO Info;
Info.address = addr;
Info.size = asize;
Info.file = fname;
Info.line = lnum;
CurBucket.push_back(Info);
TotalSize += asize;
}
void RemoveTrack(uint addr) {
if (addr != 0 && TrackData.size() == BUCKET_COUNT) {
std::vector<ALLOC_INFO> & CurBucket = TrackData[(addr >> 3) % BUCKET_COUNT];
std::vector<ALLOC_INFO>::iterator Iter = CurBucket.begin();
for (; Iter != CurBucket.end(); ++Iter) {
if ((*Iter).address == addr) {
TotalSize -= (*Iter).size;
std::swap(*Iter, CurBucket.back());
CurBucket.pop_back();
return;
}
}
}
}
#endif

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@ -1,68 +0,0 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
*
* Licensed under GNU GPL v2
*
*/
#ifndef SWORD25_MEMLEAKS_H
#define SWORD25_MEMLEAKS_H
#ifdef BS_MEMLOG
#ifdef _MSC_VER
#pragma warning(disable : 4291)
#endif
#include <malloc.h>
void DumpUnfreed(const char *OutputFilename);
void AddTrack(uint addr, uint asize, const char *fname, uint lnum);
void RemoveTrack(uint addr);
inline void *__cdecl operator new(uint size, const char *file, int line) {
void *ptr = malloc(size);
if (ptr) AddTrack((uint)ptr, size, file, line);
return(ptr);
};
inline void __cdecl operator delete(void *p) {
RemoveTrack((uint)p);
free(p);
};
inline void __cdecl operator delete[](void *p) {
RemoveTrack((uint)p);
free(p);
};
#endif
#endif

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@ -1,42 +0,0 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
*
* Licensed under GNU GPL v2
*
*/
// Deaktivieren der Memory-Leak Detektion
#ifdef BS_MEMLOG
#ifdef new
#undef new
#undef DEBUG_NEW
#endif
#endif

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@ -1,42 +0,0 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
*
* Licensed under GNU GPL v2
*
*/
// Aktivieren der Memory-Leak Detektion
#ifdef BS_MEMLOG
#ifndef DEBUG_NEW
#define DEBUG_NEW new(__FILE__, __LINE__)
#endif
#define new DEBUG_NEW
#endif

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@ -48,7 +48,6 @@ MODULE_OBJS := \
kernel/kernel.o \
kernel/kernel_script.o \
kernel/log.o \
kernel/memleaks.o \
kernel/outputpersistenceblock.o \
kernel/persistenceservice.o \
kernel/resmanager.o \