mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-22 04:01:23 +00:00
native mt32 support and basic control panel (incomplete)
doesn't work with all versions, probably file numbers were changed svn-id: r8632
This commit is contained in:
parent
8595f30740
commit
f891aceee3
660
sky/control.cpp
Normal file
660
sky/control.cpp
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@ -0,0 +1,660 @@
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "sky/control.h"
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#include "sky/skydefs.h"
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#include "sky/sky.h"
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#include "common/file.h"
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SkyConResource::SkyConResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, uint16 pX, uint16 pY, uint32 pText, uint8 pOnClick, OSystem *system, uint8 *screen) {
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_spriteData = (dataFileHeader*)pSpData;
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_numSprites = pNSprites;
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_curSprite = pCurSprite;
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_x = pX;
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_y = pY;
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_text = pText;
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_onClick = pOnClick;
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_system = system;
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_screen = screen;
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}
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bool SkyConResource::isMouseOver(uint32 mouseX, uint32 mouseY) {
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if ((mouseX >= _x) && (mouseY >= _y) && ((uint16)mouseX <= _x + _spriteData->s_width) && ((uint16)mouseY <= _y + _spriteData->s_height))
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return true;
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else
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return false;
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}
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void SkyConResource::drawToScreen(bool doMask) {
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uint8 *screenPos = _y * GAME_SCREEN_WIDTH + _x + _screen;
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uint8 *updatePos = screenPos;
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if (!_spriteData) return;
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uint8 *spriteData = ((uint8*)_spriteData) + sizeof(dataFileHeader);
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spriteData += _spriteData->s_sp_size * _curSprite;
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if (doMask) {
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for (uint16 cnty = 0; cnty < _spriteData->s_height; cnty++) {
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for (uint16 cntx = 0; cntx < _spriteData->s_width; cntx++) {
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if (spriteData[cntx]) screenPos[cntx] = spriteData[cntx];
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}
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screenPos += GAME_SCREEN_WIDTH;
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spriteData += _spriteData->s_width;
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}
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} else {
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for (uint16 cnty = 0; cnty < _spriteData->s_height; cnty++) {
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memcpy(screenPos, spriteData, _spriteData->s_width);
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screenPos += GAME_SCREEN_WIDTH;
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spriteData += _spriteData->s_width;
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}
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}
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_system->copy_rect(updatePos, GAME_SCREEN_WIDTH, _x, _y, _spriteData->s_width, _spriteData->s_height);
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}
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SkyTextResource::SkyTextResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, uint16 pX, uint16 pY, uint32 pText, uint8 pOnClick, OSystem *system, uint8 *screen) :
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SkyConResource(pSpData, pNSprites, pCurSprite, pX, pY, pText, pOnClick, system, screen) {
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_oldScreen = (uint8*)malloc(PAN_CHAR_HEIGHT * PAN_LINE_WIDTH);
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_oldY = 0;
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_oldX = GAME_SCREEN_WIDTH;
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}
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SkyTextResource::~SkyTextResource(void) {
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free(_oldScreen);
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}
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void SkyTextResource::drawToScreen(bool doMask) {
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doMask = true;
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uint16 cnty, cntx, cpWidth;
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if ((_oldX == _x) && (_oldY == _y) && (_spriteData)) return;
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if (_oldX < GAME_SCREEN_WIDTH) {
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cpWidth = (PAN_LINE_WIDTH > (GAME_SCREEN_WIDTH - _oldX))?(GAME_SCREEN_WIDTH - _oldX):(PAN_LINE_WIDTH);
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for (cnty = 0; cnty < PAN_CHAR_HEIGHT; cnty++)
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memcpy(_screen + (cnty + _oldY) * GAME_SCREEN_WIDTH + _oldX, _oldScreen + cnty * PAN_LINE_WIDTH, cpWidth);
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_system->copy_rect(_screen + _oldY * GAME_SCREEN_WIDTH + _oldX, GAME_SCREEN_WIDTH, _oldX, _oldY, cpWidth, PAN_CHAR_HEIGHT);
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}
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if (!_spriteData) {
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_oldX = GAME_SCREEN_WIDTH;
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return;
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}
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_oldX = _x;
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_oldY = _y;
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cpWidth = (PAN_LINE_WIDTH > (GAME_SCREEN_WIDTH - _x))?(GAME_SCREEN_WIDTH - _x):(PAN_LINE_WIDTH);
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uint8 *screenPos = _screen + _y * GAME_SCREEN_WIDTH + _x;
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uint8 *copyDest = _oldScreen;
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uint8 *copySrc = ((uint8*)_spriteData) + sizeof(dataFileHeader);
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for (cnty = 0; cnty < PAN_CHAR_HEIGHT; cnty++) {
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memcpy(copyDest, screenPos, cpWidth);
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for (cntx = 0; cntx < PAN_LINE_WIDTH; cntx++)
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if (copySrc[cntx]) screenPos[cntx] = copySrc[cntx];
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copySrc += _spriteData->s_width;
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copyDest += PAN_LINE_WIDTH;
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screenPos += GAME_SCREEN_WIDTH;
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}
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_system->copy_rect(_screen + _y * GAME_SCREEN_WIDTH + _x, GAME_SCREEN_WIDTH, _x, _y, cpWidth, PAN_CHAR_HEIGHT);
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}
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SkyControl::SkyControl(SkyScreen *screen, SkyDisk *disk, SkyMouse *mouse, SkyText *text, SkyMusicBase *music, OSystem *system, const char *savePath) {
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_skyScreen = screen;
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_skyDisk = disk;
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_skyMouse = mouse;
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_skyText = text;
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_skyMusic = music;
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_system = system;
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_savePath = savePath;
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}
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SkyConResource *SkyControl::createResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, int16 pX, int16 pY, uint32 pText, uint8 pOnClick, uint8 panelType) {
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if (pText) pText += 0x7000;
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if (panelType == MAINPANEL) {
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pX += MPNL_X;
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pY += MPNL_Y;
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} else {
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pX += SPNL_X;
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pY += SPNL_Y;
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}
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return new SkyConResource(pSpData, pNSprites, pCurSprite, pX, pY, pText, pOnClick, _system, _screenBuf);
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}
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void SkyControl::removePanel(void) {
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free(_screenBuf);
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free(_sprites.controlPanel); free(_sprites.button);
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free(_sprites.buttonDown); free(_sprites.savePanel);
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free(_sprites.yesNo); free(_sprites.slide);
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free(_sprites.slide2); free(_sprites.slode);
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free(_sprites.slode2); free(_sprites.musicBodge);
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delete _controlPanel; delete _exitButton;
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delete _slide; delete _slide2;
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delete _slode; delete _restorePanButton;
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delete _savePanButton; delete _dosPanButton;
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delete _restartPanButton; delete _fxPanButton;
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delete _musicPanButton; delete _bodge;
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delete _yesNo; delete _text;
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}
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void SkyControl::initPanel(void) {
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_screenBuf = (uint8*)malloc(GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
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memset(_screenBuf, 0, GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
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uint16 volY = (127 - _skyMusic->giveVolume()) / 4 + 59 - MPNL_Y; // volume slider's Y coordinate
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_sprites.controlPanel = _skyDisk->loadFile(60500, NULL);
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_sprites.button = _skyDisk->loadFile(60501, NULL);
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_sprites.buttonDown = _skyDisk->loadFile(60502, NULL);
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_sprites.savePanel = _skyDisk->loadFile(60503, NULL);
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_sprites.yesNo = _skyDisk->loadFile(60504, NULL);
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_sprites.slide = _skyDisk->loadFile(60505, NULL);
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_sprites.slode = _skyDisk->loadFile(60506, NULL);
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_sprites.slode2 = _skyDisk->loadFile(60507, NULL);
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_sprites.slide2 = _skyDisk->loadFile(60508, NULL);
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_sprites.musicBodge = _skyDisk->loadFile(60509, NULL);
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//Main control panel: X Y Text OnClick
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_controlPanel = createResource(_sprites.controlPanel, 1, 0, 0, 0, 0, DO_NOTHING, MAINPANEL);
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_exitButton = createResource( _sprites.button, 3, 0, 16, 125, 50, EXIT, MAINPANEL);
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_slide = createResource( _sprites.slide2, 1, 0, 19, 99, 95, SPEED_SLIDE, MAINPANEL);
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_slide2 = createResource( _sprites.slide2, 1, 0, 19,volY, 14, MUSIC_SLIDE, MAINPANEL);
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_slode = createResource( _sprites.slode2, 1, 0, 9, 49, 0, DO_NOTHING, MAINPANEL);
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_restorePanButton = createResource( _sprites.button, 3, 0, 58, 19, 51, REST_GAME_PANEL, MAINPANEL);
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_savePanButton = createResource( _sprites.button, 3, 0, 58, 39, 48, SAVE_GAME_PANEL, MAINPANEL);
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_dosPanButton = createResource( _sprites.button, 3, 0, 58, 59, 93, QUIT_TO_DOS, MAINPANEL);
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_restartPanButton = createResource( _sprites.button, 3, 0, 58, 79, 94, RESTART, MAINPANEL);
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if (SkyState::_systemVars.systemFlags & SF_FX_OFF)
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_fxPanButton = createResource( _sprites.button, 3, 0, 58, 99, 86, TOGGLE_FX, MAINPANEL);
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else
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_fxPanButton = createResource( _sprites.button, 3, 2, 58, 99, 87, TOGGLE_FX, MAINPANEL);
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_musicPanButton = createResource( _sprites.button, 3, 0, 58, 119, 35, TOGGLE_MS, MAINPANEL);
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_bodge = createResource( _sprites.musicBodge, 2, 1, 98, 115, 0, DO_NOTHING, MAINPANEL);
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_yesNo = createResource( _sprites.yesNo, 1, 0, -2, 40, 0, DO_NOTHING, MAINPANEL);
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_text = new SkyTextResource(NULL, 1, 0, 15, 137, 0, DO_NOTHING, _system, _screenBuf);
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_controlPanLookList[0] = _exitButton;
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_controlPanLookList[1] = _restorePanButton;
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_controlPanLookList[2] = _savePanButton;
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_controlPanLookList[3] = _dosPanButton;
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_controlPanLookList[4] = _restartPanButton;
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_controlPanLookList[5] = _fxPanButton;
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_controlPanLookList[6] = _musicPanButton;
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_controlPanLookList[7] = _slide;
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_controlPanLookList[8] = _slide2;
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// save/restore panel
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_savePanel = createResource( _sprites.savePanel, 1, 0, 0, 0, 0, DO_NOTHING, SAVEPANEL);
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_saveButton = createResource( _sprites.button, 3, 0, 29, 129, 48, SAVE_A_GAME, SAVEPANEL);
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_downFastButton = createResource(_sprites.buttonDown, 1, 0, 212, 104, 0, SHIFT_DOWN_FAST, SAVEPANEL);
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_downSlowButton = createResource(_sprites.buttonDown, 1, 0, 212, 114, 0, SHIFT_DOWN_SLOW, SAVEPANEL);
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_upFastButton = createResource(_sprites.buttonDown, 1, 0, 212, 21, 0, SHIFT_UP_FAST, SAVEPANEL);
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_upSlowButton = createResource(_sprites.buttonDown, 1, 0, 212, 10, 0, SHIFT_UP_SLOW, SAVEPANEL);
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_quitButton = createResource( _sprites.button, 3, 0, 72, 129, 49, SP_CANCEL, SAVEPANEL);
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_restoreButton = createResource( _sprites.button, 3, 0, 29, 129, 51, RESTORE_A_GAME, SAVEPANEL);
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_savePanLookList[0] = _saveButton;
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_restorePanLookList[0] = _restoreButton;
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_restorePanLookList[1] = _savePanLookList[1] = _downSlowButton;
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_restorePanLookList[2] = _savePanLookList[2] = _downFastButton;
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_restorePanLookList[3] = _savePanLookList[3] = _upFastButton;
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_restorePanLookList[4] = _savePanLookList[4] = _upSlowButton;
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_restorePanLookList[5] = _savePanLookList[5] = _quitButton;
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}
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void SkyControl::buttonControl(SkyConResource *pButton) {
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if (pButton == NULL) {
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if (_textSprite) free(_textSprite);
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_textSprite = NULL;
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_curButtonText = 0;
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_text->setSprite(NULL);
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return ;
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}
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if (_curButtonText != pButton->_text) {
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if (_textSprite) free(_textSprite);
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_textSprite = NULL;
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_curButtonText = pButton->_text;
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if (pButton->_text) {
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_skyText->getText(pButton->_text);
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displayText_t textRes;
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textRes = _skyText->displayText(NULL, false, PAN_LINE_WIDTH, 255);
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_textSprite = (dataFileHeader*)textRes.textData;
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_text->setSprite(_textSprite);
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} else _text->setSprite(NULL);
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}
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_text->setXY(_mouseX + 12, _mouseY - 16);
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}
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void SkyControl::animClick(SkyConResource *pButton) {
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if (pButton->_curSprite != pButton->_numSprites -1) {
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pButton->_curSprite++;
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pButton->drawToScreen(NO_MASK);
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_system->update_screen();
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delay(150);
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pButton->_curSprite--;
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pButton->drawToScreen(NO_MASK);
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_system->update_screen();
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}
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}
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void SkyControl::drawMainPanel(void) {
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memset(_screenBuf, 0, GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
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_system->copy_rect(_screenBuf, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, FULL_SCREEN_HEIGHT);
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_controlPanel->drawToScreen(NO_MASK);
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_exitButton->drawToScreen(NO_MASK);
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_savePanButton->drawToScreen(NO_MASK);
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_restorePanButton->drawToScreen(NO_MASK);
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_dosPanButton->drawToScreen(NO_MASK);
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_restartPanButton->drawToScreen(NO_MASK);
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_fxPanButton->drawToScreen(NO_MASK);
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_musicPanButton->drawToScreen(NO_MASK);
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_slode->drawToScreen(WITH_MASK);
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_slide->drawToScreen(WITH_MASK);
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_slide2->drawToScreen(WITH_MASK);
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_bodge->drawToScreen(WITH_MASK);
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}
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void SkyControl::doControlPanel(void) {
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if (SkyState::isDemo() && (!SkyState::isCDVersion())) {
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return ;
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}
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initPanel();
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_skyScreen->clearScreen();
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_skyScreen->setPalette(60510);
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drawMainPanel();
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_skyMouse->spriteMouse(MOUSE_NORMAL,0,0);
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bool quitPanel = false;
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_lastButton = -1;
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_curButtonText = 0;
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_textSprite = NULL;
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uint16 clickRes = 0;
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while (!quitPanel) {
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_text->drawToScreen(WITH_MASK);
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_system->update_screen();
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_mouseClicked = false;
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delay(50);
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if (_keyPressed == 27) { // escape pressed
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_mouseClicked = false;
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quitPanel = true;
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}
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bool haveButton = false;
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for (uint8 lookCnt = 0; lookCnt < 9; lookCnt++) {
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if (_controlPanLookList[lookCnt]->isMouseOver(_mouseX, _mouseY)) {
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haveButton = true;
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buttonControl(_controlPanLookList[lookCnt]);
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if (_mouseClicked && _controlPanLookList[lookCnt]->_onClick) {
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clickRes = handleClick(_controlPanLookList[lookCnt]);
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buttonControl(NULL);
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_text->drawToScreen(WITH_MASK); // flush text restore buffer
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drawMainPanel();
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if (clickRes == QUIT_PANEL) quitPanel = true;
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}
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_mouseClicked = false;
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}
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}
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if (!haveButton) buttonControl(NULL);
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}
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memset(_screenBuf, 0, GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
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_system->copy_rect(_screenBuf, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, FULL_SCREEN_HEIGHT);
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_system->update_screen();
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_skyScreen->forceRefresh();
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_skyScreen->setPalette((uint8*)SkyState::fetchCompact(SkyState::_systemVars.currentPalette));
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removePanel();
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}
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uint16 SkyControl::handleClick(SkyConResource *pButton) {
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switch(pButton->_onClick) {
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case DO_NOTHING:
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return 0;
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case REST_GAME_PANEL:
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animClick(pButton);
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return saveRestorePanel(false); // texts can't be edited
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case SAVE_GAME_PANEL:
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animClick(pButton);
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return saveRestorePanel(true); // texts can be edited
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case SAVE_A_GAME:
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animClick(pButton);
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return GAME_SAVED;
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case RESTORE_A_GAME:
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animClick(pButton);
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return GAME_RESTORED;
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case SP_CANCEL:
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animClick(pButton);
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return CANCEL_PRESSED;
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case SHIFT_DOWN_FAST:
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animClick(pButton);
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return shiftDown(FAST);
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case SHIFT_DOWN_SLOW:
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animClick(pButton);
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return shiftDown(SLOW);
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case SHIFT_UP_FAST:
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animClick(pButton);
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return shiftUp(FAST);
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case SHIFT_UP_SLOW:
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animClick(pButton);
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return shiftUp(SLOW);
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case SPEED_SLIDE:
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return 0;
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case MUSIC_SLIDE:
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_mouseClicked = true;
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return doMusicSlide();
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case TOGGLE_FX:
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return toggleFx(pButton);
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case TOGGLE_MS:
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return 0;
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case EXIT:
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animClick(pButton);
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return QUIT_PANEL;
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case RESTART:
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animClick(pButton);
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||||
return 0;
|
||||
|
||||
case QUIT_TO_DOS:
|
||||
animClick(pButton);
|
||||
return 0;
|
||||
|
||||
default:
|
||||
error("SkyControl::handleClick: unknown routine: %X\n",pButton->_onClick);
|
||||
}
|
||||
}
|
||||
|
||||
uint16 SkyControl::doMusicSlide(void) {
|
||||
|
||||
int ofsY = _slide2->_y - _mouseY;
|
||||
uint8 volume;
|
||||
while (_mouseClicked) {
|
||||
delay(50);
|
||||
int newY = ofsY + _mouseY;
|
||||
if (newY < 59) newY = 59;
|
||||
if (newY > 91) newY = 91;
|
||||
if (newY != _slide2->_y) {
|
||||
_slode->drawToScreen(NO_MASK);
|
||||
_slide2->setXY(_slide2->_x, (uint16)newY);
|
||||
_slide2->drawToScreen(WITH_MASK);
|
||||
_slide->drawToScreen(WITH_MASK);
|
||||
volume = (newY - 59) * 4;
|
||||
if (volume >= 128) volume = 0;
|
||||
else volume = 127 - volume;
|
||||
_skyMusic->setVolume(volume);
|
||||
}
|
||||
buttonControl(_slide2);
|
||||
_text->drawToScreen(WITH_MASK);
|
||||
_system->update_screen();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint16 SkyControl::toggleFx(SkyConResource *pButton) {
|
||||
|
||||
SkyState::_systemVars.systemFlags ^= SF_FX_OFF;
|
||||
if (SkyState::_systemVars.systemFlags & SF_FX_OFF) {
|
||||
pButton->_curSprite = 0;
|
||||
pButton->_text = 0x7000 + 86;
|
||||
} else {
|
||||
pButton->_curSprite = 2;
|
||||
pButton->_text = 0x7000 + 87;
|
||||
}
|
||||
pButton->drawToScreen(WITH_MASK);
|
||||
buttonControl(pButton);
|
||||
_system->update_screen();
|
||||
return TOGGLED;
|
||||
}
|
||||
|
||||
uint16 SkyControl::shiftDown(uint8 speed) {
|
||||
|
||||
if (speed == SLOW) {
|
||||
if (_firstText >= MAX_SAVE_GAMES - MAX_ON_SCREEN) return 0;
|
||||
_firstText++;
|
||||
} else {
|
||||
if (_firstText <= MAX_SAVE_GAMES - 2 * MAX_ON_SCREEN)
|
||||
_firstText += MAX_ON_SCREEN;
|
||||
else if (_firstText < MAX_SAVE_GAMES - MAX_ON_SCREEN)
|
||||
_firstText = MAX_SAVE_GAMES - MAX_ON_SCREEN;
|
||||
else return 0;
|
||||
}
|
||||
return SHIFTED;
|
||||
}
|
||||
|
||||
uint16 SkyControl::shiftUp(uint8 speed) {
|
||||
|
||||
if (speed == SLOW) {
|
||||
if (_firstText > 0) _firstText--;
|
||||
else return 0;
|
||||
} else {
|
||||
if (_firstText >= MAX_ON_SCREEN) _firstText -= MAX_ON_SCREEN;
|
||||
else if (_firstText > 0) _firstText = 0;
|
||||
else return 0;
|
||||
}
|
||||
return SHIFTED;
|
||||
}
|
||||
|
||||
uint16 SkyControl::saveRestorePanel(bool allowEdit) {
|
||||
|
||||
buttonControl(NULL);
|
||||
_text->drawToScreen(WITH_MASK); // flush text restore buffer
|
||||
|
||||
SkyConResource **lookList;
|
||||
uint16 cnt;
|
||||
if (allowEdit) lookList = _savePanLookList;
|
||||
else lookList = _restorePanLookList;
|
||||
|
||||
uint8 *saveGameTexts = (uint8*)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN);
|
||||
dataFileHeader *textSprites[MAX_ON_SCREEN];
|
||||
_firstText = 0;
|
||||
|
||||
_savePanel->drawToScreen(NO_MASK);
|
||||
_quitButton->drawToScreen(NO_MASK);
|
||||
|
||||
loadSaveDescriptions(saveGameTexts);
|
||||
setUpGameSprites(saveGameTexts, textSprites, _firstText);
|
||||
|
||||
uint16 selectedGame = 0;
|
||||
|
||||
bool quitPanel = false;
|
||||
bool refreshNames = true;
|
||||
uint16 clickRes;
|
||||
while (!quitPanel) {
|
||||
if (refreshNames) {
|
||||
showSprites(textSprites);
|
||||
refreshNames = false;
|
||||
}
|
||||
|
||||
_text->drawToScreen(WITH_MASK);
|
||||
_system->update_screen();
|
||||
_mouseClicked = false;
|
||||
delay(50);
|
||||
if (_keyPressed == 27) { // escape pressed
|
||||
_mouseClicked = false;
|
||||
clickRes = CANCEL_PRESSED;
|
||||
quitPanel = true;
|
||||
}
|
||||
bool haveButton = false;
|
||||
for (uint16 cnt = 0; cnt < 6; cnt++)
|
||||
if (lookList[cnt]->isMouseOver(_mouseX, _mouseY)) {
|
||||
buttonControl(lookList[cnt]);
|
||||
haveButton = true;
|
||||
|
||||
if (_mouseClicked && lookList[cnt]->_onClick) {
|
||||
_mouseClicked = false;
|
||||
|
||||
clickRes = handleClick(lookList[cnt]);
|
||||
if ((clickRes == CANCEL_PRESSED) || (clickRes == GAME_SAVED) ||
|
||||
(clickRes == GAME_RESTORED) || (clickRes == NO_DISK_SPACE))
|
||||
quitPanel = true;
|
||||
if (clickRes == SHIFTED) {
|
||||
setUpGameSprites(saveGameTexts, textSprites, _firstText);
|
||||
refreshNames = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (_mouseClicked) {
|
||||
if ((_mouseX >= GAME_NAME_X) && (_mouseX <= GAME_NAME_X + PAN_LINE_WIDTH) &&
|
||||
(_mouseY >= GAME_NAME_Y) && (_mouseY <= GAME_NAME_Y + PAN_CHAR_HEIGHT * MAX_ON_SCREEN)) {
|
||||
|
||||
selectedGame = (_mouseY - GAME_NAME_Y) / PAN_CHAR_HEIGHT + _firstText;
|
||||
}
|
||||
}
|
||||
if (!haveButton) buttonControl(NULL);
|
||||
|
||||
}
|
||||
|
||||
for (cnt = 0; cnt < MAX_ON_SCREEN; cnt++)
|
||||
free(textSprites[cnt]);
|
||||
|
||||
free(saveGameTexts);
|
||||
|
||||
return clickRes;
|
||||
}
|
||||
|
||||
void SkyControl::setUpGameSprites(uint8 *nameBuf, dataFileHeader **nameSprites, uint16 firstNum) {
|
||||
|
||||
nameBuf += firstNum * MAX_TEXT_LEN;
|
||||
|
||||
for (uint16 cnt = 0; cnt < MAX_ON_SCREEN; cnt++) {
|
||||
displayText_t textSpr = _skyText->displayText((char*)nameBuf, NULL, false, PAN_LINE_WIDTH, 37);
|
||||
nameBuf += MAX_TEXT_LEN;
|
||||
nameSprites[cnt] = (dataFileHeader*)textSpr.textData;
|
||||
}
|
||||
}
|
||||
|
||||
void SkyControl::showSprites(dataFileHeader **nameSprites) {
|
||||
|
||||
SkyConResource *drawResource = new SkyConResource(NULL, 1, 0, 0, 0, 0, 0, _system, _screenBuf);
|
||||
for (uint16 cnt = 0; cnt < MAX_ON_SCREEN; cnt++) {
|
||||
drawResource->setSprite(nameSprites[cnt]);
|
||||
drawResource->setXY(GAME_NAME_X, GAME_NAME_Y + cnt * PAN_CHAR_HEIGHT);
|
||||
drawResource->drawToScreen(NO_MASK);
|
||||
}
|
||||
delete drawResource;
|
||||
}
|
||||
|
||||
void SkyControl::loadSaveDescriptions(uint8 *destBuf) {
|
||||
|
||||
memset(destBuf, 0, MAX_SAVE_GAMES * MAX_TEXT_LEN);
|
||||
|
||||
File *inf = new File();
|
||||
inf->open("SKY.SAV",_savePath);
|
||||
if (inf->isOpen()) {
|
||||
uint8 *tmpBuf = (uint8*)malloc(inf->size());
|
||||
inf->read(tmpBuf, inf->size());
|
||||
uint8 *destPos = destBuf;
|
||||
uint8 *inPos = tmpBuf;
|
||||
for (uint16 cnt = 0; cnt < MAX_SAVE_GAMES; cnt++) {
|
||||
sprintf((char*)destPos,"%3d: ", cnt + 1);
|
||||
uint8 nameCnt = 0;
|
||||
while (destPos[nameCnt + 5] = inPos[nameCnt]) nameCnt++;
|
||||
destPos += MAX_TEXT_LEN;
|
||||
}
|
||||
free(tmpBuf);
|
||||
inf->close();
|
||||
} else {
|
||||
uint8 *destPos = destBuf;
|
||||
for (uint16 cnt = 0; cnt < MAX_SAVE_GAMES; cnt++) {
|
||||
sprintf((char*)destPos,"%3d: ", cnt + 1);
|
||||
destPos += MAX_TEXT_LEN;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SkyControl::delay(unsigned int amount) {
|
||||
|
||||
OSystem::Event event;
|
||||
|
||||
uint32 start = _system->get_msecs();
|
||||
uint32 cur = start;
|
||||
_keyPressed = 0; //reset
|
||||
|
||||
do {
|
||||
while (_system->poll_event(&event)) {
|
||||
switch (event.event_code) {
|
||||
case OSystem::EVENT_KEYDOWN:
|
||||
// Make sure backspace works right (this fixes a small issue on OS X)
|
||||
if (event.kbd.keycode == 8)
|
||||
_keyPressed = 8;
|
||||
else
|
||||
_keyPressed = (byte)event.kbd.ascii;
|
||||
break;
|
||||
|
||||
case OSystem::EVENT_MOUSEMOVE:
|
||||
_mouseX = event.mouse.x;
|
||||
_mouseY = event.mouse.y;
|
||||
_system->set_mouse_pos(_mouseX, _mouseY);
|
||||
break;
|
||||
|
||||
case OSystem::EVENT_LBUTTONDOWN:
|
||||
_mouseClicked = true;
|
||||
#ifdef _WIN32_WCE
|
||||
_mouseX = event.mouse.x;
|
||||
_mouseY = event.mouse.y;
|
||||
#endif
|
||||
break;
|
||||
|
||||
case OSystem::EVENT_LBUTTONUP:
|
||||
_mouseClicked = false;
|
||||
break;
|
||||
|
||||
case OSystem::EVENT_RBUTTONDOWN:
|
||||
break;
|
||||
|
||||
case OSystem::EVENT_QUIT:
|
||||
_system->quit();
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
uint this_delay = 20; // 1?
|
||||
if (this_delay > amount)
|
||||
this_delay = amount;
|
||||
|
||||
if (this_delay > 0) _system->delay_msecs(this_delay);
|
||||
|
||||
cur = _system->get_msecs();
|
||||
} while (cur < start + amount);
|
||||
}
|
194
sky/control.h
Normal file
194
sky/control.h
Normal file
@ -0,0 +1,194 @@
|
||||
/* ScummVM - Scumm Interpreter
|
||||
* Copyright (C) 2003 The ScummVM project
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
*
|
||||
* $Header$
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef CONTROL_H
|
||||
#define CONTROL_H
|
||||
|
||||
#include "common/stdafx.h"
|
||||
#include "common/scummsys.h"
|
||||
#include "sky/struc.h"
|
||||
#include "common/engine.h"
|
||||
#include "sky/screen.h"
|
||||
#include "sky/disk.h"
|
||||
#include "sky/mouse.h"
|
||||
|
||||
#define MAX_SAVE_GAMES 999
|
||||
#define MAX_TEXT_LEN 80
|
||||
#define PAN_LINE_WIDTH 184
|
||||
#define PAN_CHAR_HEIGHT 12
|
||||
#define MPNL_X 60 // Main Panel
|
||||
#define MPNL_Y 10
|
||||
|
||||
#define SPNL_X 20 // Save Panel
|
||||
#define SPNL_Y 20
|
||||
#define SP_HEIGHT 149
|
||||
#define SP_TOP_GAP 12
|
||||
#define SP_BOT_GAP 27
|
||||
|
||||
#define GAME_NAME_X (SPNL_X + 18) // x coordinate of game names
|
||||
#define GAME_NAME_Y (SPNL_Y + SP_TOP_GAP) // start y coord of game names
|
||||
#define MAX_ON_SCREEN ((SP_HEIGHT - SP_TOP_GAP - SP_BOT_GAP) / PAN_CHAR_HEIGHT) // no of save games on screen
|
||||
#define CP_PANEL 60400 // main panel sprite
|
||||
|
||||
#define CHARACTER_LIST " ,().='-&+!?\"" // list of allowed characters
|
||||
|
||||
#define MAINPANEL 0
|
||||
#define SAVEPANEL 1
|
||||
|
||||
#define NO_MASK false
|
||||
#define WITH_MASK true
|
||||
|
||||
// resource's onClick routines
|
||||
#define DO_NOTHING 0
|
||||
#define REST_GAME_PANEL 1
|
||||
#define SAVE_GAME_PANEL 2
|
||||
#define SAVE_A_GAME 3
|
||||
#define RESTORE_A_GAME 4
|
||||
#define SP_CANCEL 5
|
||||
#define SHIFT_DOWN_FAST 6
|
||||
#define SHIFT_DOWN_SLOW 7
|
||||
#define SHIFT_UP_FAST 8
|
||||
#define SHIFT_UP_SLOW 9
|
||||
#define SPEED_SLIDE 10
|
||||
#define MUSIC_SLIDE 11
|
||||
#define TOGGLE_FX 12
|
||||
#define TOGGLE_MS 13
|
||||
#define EXIT 14
|
||||
#define RESTART 15
|
||||
#define QUIT_TO_DOS 16
|
||||
|
||||
// onClick return codes
|
||||
#define CANCEL_PRESSED 100
|
||||
#define NAME_TOO_SHORT 101
|
||||
#define GAME_SAVED 102
|
||||
#define SHIFTED 103
|
||||
#define TOGGLED 104
|
||||
#define RESTARTED 105
|
||||
#define GAME_RESTORED 106
|
||||
#define RESTORE_FAILED 107
|
||||
#define NO_DISK_SPACE 108
|
||||
#define SPEED_CHANGED 109
|
||||
#define QUIT_PANEL 110
|
||||
|
||||
#define SLOW 0
|
||||
#define FAST 1
|
||||
|
||||
class SkyConResource {
|
||||
public:
|
||||
SkyConResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, uint16 pX, uint16 pY, uint32 pText, uint8 pOnClick, OSystem *system, uint8 *screen);
|
||||
virtual ~SkyConResource(void) {};
|
||||
void setSprite(void *pSpData) { _spriteData = (dataFileHeader*)pSpData; };
|
||||
void setText(uint32 pText) { if (pText) _text = pText + 0x7000; else _text = 0; };
|
||||
void setXY(uint16 x, uint16 y) { _x = x; _y = y; };
|
||||
bool isMouseOver(uint32 mouseX, uint32 mouseY);
|
||||
virtual void drawToScreen(bool doMask);
|
||||
|
||||
dataFileHeader *_spriteData;
|
||||
uint32 _numSprites, _curSprite;
|
||||
uint16 _x, _y;
|
||||
uint32 _text;
|
||||
uint8 _onClick;
|
||||
OSystem *_system;
|
||||
uint8 *_screen;
|
||||
private:
|
||||
};
|
||||
|
||||
class SkyTextResource : public SkyConResource {
|
||||
public:
|
||||
SkyTextResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, uint16 pX, uint16 pY, uint32 pText, uint8 pOnClick, OSystem *system, uint8 *screen);
|
||||
virtual ~SkyTextResource(void);
|
||||
virtual void drawToScreen(bool doMask);
|
||||
private:
|
||||
uint16 _oldX, _oldY;
|
||||
uint8 *_oldScreen;
|
||||
};
|
||||
|
||||
class SkyControl {
|
||||
public:
|
||||
SkyControl(SkyScreen *screen, SkyDisk *disk, SkyMouse *mouse, SkyText *text, SkyMusicBase *music, OSystem *system, const char *savePath);
|
||||
void doControlPanel(void);
|
||||
|
||||
private:
|
||||
void initPanel(void);
|
||||
void removePanel(void);
|
||||
void drawMainPanel(void);
|
||||
void delay(unsigned int amount);
|
||||
void buttonControl(SkyConResource *pButton);
|
||||
void loadSaveDescriptions(uint8 *destBuf);
|
||||
void setUpGameSprites(uint8 *nameBuf, dataFileHeader **nameSprites, uint16 firstNum);
|
||||
void showSprites(dataFileHeader **nameSprites);
|
||||
void animClick(SkyConResource *pButton);
|
||||
uint16 doMusicSlide(void);
|
||||
uint16 handleClick(SkyConResource *pButton);
|
||||
uint16 toggleFx(SkyConResource *pButton);
|
||||
uint16 shiftDown(uint8 speed);
|
||||
uint16 shiftUp(uint8 speed);
|
||||
const char *_savePath;
|
||||
|
||||
uint16 saveRestorePanel(bool allowEdit);
|
||||
|
||||
SkyScreen *_skyScreen;
|
||||
SkyDisk *_skyDisk;
|
||||
SkyMouse *_skyMouse;
|
||||
SkyText *_skyText;
|
||||
SkyMusicBase *_skyMusic;
|
||||
OSystem *_system;
|
||||
int _mouseX, _mouseY;
|
||||
bool _mouseClicked;
|
||||
byte _keyPressed;
|
||||
|
||||
SkyConResource *createResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, int16 pX, int16 pY, uint32 pText, uint8 pOnClick, uint8 panelType);
|
||||
|
||||
struct {
|
||||
uint8 *controlPanel;
|
||||
uint8 *button;
|
||||
uint8 *buttonDown;
|
||||
uint8 *savePanel;
|
||||
uint8 *yesNo;
|
||||
uint8 *slide;
|
||||
uint8 *slode;
|
||||
uint8 *slode2;
|
||||
uint8 *slide2;
|
||||
uint8 *musicBodge;
|
||||
} _sprites;
|
||||
|
||||
uint8 *_screenBuf;
|
||||
int _lastButton;
|
||||
uint32 _curButtonText;
|
||||
uint16 _firstText;
|
||||
|
||||
dataFileHeader *_textSprite;
|
||||
SkyTextResource *_text;
|
||||
|
||||
SkyConResource *_controlPanel, *_exitButton, *_slide, *_slide2, *_slode;
|
||||
SkyConResource *_restorePanButton, *_savePanButton, *_dosPanButton, *_restartPanButton, *_fxPanButton, *_musicPanButton;
|
||||
SkyConResource *_bodge, *_yesNo;
|
||||
SkyConResource *_controlPanLookList[9];
|
||||
|
||||
//- Save/restore panel
|
||||
SkyConResource *_savePanel;
|
||||
SkyConResource *_saveButton, *_downFastButton, *_downSlowButton;
|
||||
SkyConResource *_upFastButton, *_upSlowButton, *_quitButton, *_restoreButton;
|
||||
|
||||
SkyConResource *_savePanLookList[6], *_restorePanLookList[6];
|
||||
};
|
||||
|
||||
#endif // CONTROL_H
|
@ -2292,6 +2292,7 @@ bool SkyLogic::fnFadeDown(uint32 a, uint32 b, uint32 c) {
|
||||
}
|
||||
|
||||
bool SkyLogic::fnFadeUp(uint32 a, uint32 b, uint32 c) {
|
||||
SkyState::_systemVars.currentPalette = a;
|
||||
_skyScreen->fnFadeUp(a,b);
|
||||
return true;
|
||||
}
|
||||
|
@ -16,10 +16,12 @@ MODULE_OBJS = \
|
||||
sky/sound.o \
|
||||
sky/text.o \
|
||||
sky/introimg.o \
|
||||
sky/control.o \
|
||||
sky/music/adlibchannel.o \
|
||||
sky/music/adlibmusic.o \
|
||||
sky/music/gmchannel.o \
|
||||
sky/music/gmmusic.o \
|
||||
sky/music/mt32music.o \
|
||||
sky/music/musicbase.o \
|
||||
|
||||
# Include common rules
|
||||
|
@ -44,6 +44,12 @@ SkyAdlibMusic::~SkyAdlibMusic(void) {
|
||||
YM3812Shutdown();
|
||||
}
|
||||
|
||||
void SkyAdlibMusic::setVolume(uint8 volume) {
|
||||
|
||||
_musicVolume = volume;
|
||||
_mixer->setMusicVolume(_musicVolume << 1);
|
||||
}
|
||||
|
||||
void SkyAdlibMusic::premixerCall(int16 *buf, uint len) {
|
||||
|
||||
if (_musicData == NULL) {
|
||||
|
@ -33,6 +33,7 @@ class SkyAdlibMusic : public SkyMusicBase {
|
||||
public:
|
||||
SkyAdlibMusic(SoundMixer *pMixer, SkyDisk *pSkyDisk);
|
||||
~SkyAdlibMusic(void);
|
||||
virtual void setVolume(uint8 volume);
|
||||
private:
|
||||
SoundMixer *_mixer;
|
||||
uint8 *_initSequence;
|
||||
|
@ -47,6 +47,16 @@ SkyGmMusic::~SkyGmMusic(void) {
|
||||
delete _midiDrv;
|
||||
}
|
||||
|
||||
void SkyGmMusic::setVolume(uint8 volume) {
|
||||
|
||||
uint8 sysEx[6];
|
||||
_musicVolume = volume;
|
||||
if (volume > 0) volume = (volume * 2) / 3 + 43; // GM synths behave kinda logarithmic
|
||||
sysEx[0] = 0x7F; sysEx[1] = 0x7F; sysEx[2] = 0x04; sysEx[3] = 0x01;
|
||||
sysEx[4] = 0; sysEx[5] = volume & 0x7F;
|
||||
_midiDrv->sysEx(sysEx, 6);
|
||||
}
|
||||
|
||||
void SkyGmMusic::timerCall(void) {
|
||||
|
||||
// midi driver polls hundred times per sec. We only want 50 times.
|
||||
|
@ -32,6 +32,7 @@ class SkyGmMusic : public SkyMusicBase {
|
||||
public:
|
||||
SkyGmMusic(MidiDriver *pMidiDrv, SkyDisk *pSkyDisk);
|
||||
~SkyGmMusic(void);
|
||||
virtual void setVolume(uint8 volume);
|
||||
private:
|
||||
static void passTimerFunc(void *param);
|
||||
void timerCall(void);
|
||||
|
@ -58,6 +58,15 @@ void SkyMT32Music::timerCall(void) {
|
||||
pollMusic();
|
||||
}
|
||||
|
||||
void SkyMT32Music::setVolume(uint8 volume) {
|
||||
|
||||
uint8 sysEx[6];
|
||||
_musicVolume = volume;
|
||||
sysEx[0] = 0x7F; sysEx[1] = 0x7F; sysEx[2] = 0x04; sysEx[3] = 0x01;
|
||||
sysEx[4] = 0; sysEx[5] = volume & 0x7F;
|
||||
_midiDrv->sysEx(sysEx, 6);
|
||||
}
|
||||
|
||||
void SkyMT32Music::setupPointers(void) {
|
||||
|
||||
_musicDataLoc = (_musicData[0x7DD] << 8) | _musicData[0x7DC];
|
||||
@ -78,70 +87,50 @@ void SkyMT32Music::setupChannels(uint8 *channelData) {
|
||||
|
||||
bool SkyMT32Music::processPatchSysEx(uint8 *sysExData) {
|
||||
|
||||
uint8 sysExBuf[15];
|
||||
uint8 crc = 0;
|
||||
if (sysExData[0] & 0x80) return false;
|
||||
uint8 patchNum = sysExData[0];
|
||||
sysExData++;
|
||||
|
||||
uint8 timbreGroup = sysExData[0] >> 6;
|
||||
uint8 timbreNumber = sysExData[0] & 0x3F;
|
||||
uint8 keyShift = sysExData[1] & 0x3F;
|
||||
uint8 fineTune = sysExData[2] & 0x7F;
|
||||
uint8 benderRange = sysExData[3] & 0x7F;
|
||||
uint8 assignMode = sysExData[1] >> 6;
|
||||
uint8 reverbSwitch = sysExData[2] >> 7;
|
||||
|
||||
_midiDrv->send(MIDI_PACK(0xF0, 0x41, 0x10, 0x16));
|
||||
_midiDrv->send(MIDI_PACK(0x12, 5, patchNum >> 4, (patchNum & 0xF) << 3));
|
||||
|
||||
crc -= 5 + (patchNum >> 4) + ((patchNum & 0xF) << 3);
|
||||
crc -= timbreGroup + timbreNumber + keyShift + fineTune;
|
||||
crc -= benderRange + assignMode + reverbSwitch;
|
||||
|
||||
_midiDrv->send(MIDI_PACK(timbreGroup, timbreNumber, keyShift, fineTune));
|
||||
_midiDrv->send(MIDI_PACK(benderRange, assignMode, reverbSwitch, crc));
|
||||
_midiDrv->send(0xF7);
|
||||
|
||||
debug(3," Patch %02X:\n",patchNum);
|
||||
debug(3," Timbre Group: %d\n",timbreGroup);
|
||||
debug(3," Timbre Number: %d\n",timbreNumber);
|
||||
debug(3," Key Shift: %d\n",keyShift);
|
||||
debug(3," Fine Tune: %d\n",fineTune);
|
||||
debug(3," Bender Range: %d\n",benderRange);
|
||||
debug(3," Assign Mode: %d\n",assignMode);
|
||||
debug(3," Reverb Switch: %d\n\n",reverbSwitch);
|
||||
// decompress data from stream
|
||||
sysExBuf[0] = 0x41; sysExBuf[1] = 0x10; sysExBuf[2] = 0x16; sysExBuf[3] = 0x12; sysExBuf[4] = 0x5;
|
||||
sysExBuf[5] = sysExData[0] >> 4; // patch offset part 1
|
||||
sysExBuf[6] = (sysExData[0] & 0xF) << 3; // patch offset part 2
|
||||
sysExBuf[7] = sysExData[1] >> 6; // timbre group
|
||||
sysExBuf[8] = sysExData[1] & 0x3F; // timbre num
|
||||
sysExBuf[9] = sysExData[2] & 0x3F; // key shift
|
||||
sysExBuf[10] = sysExData[3] & 0x7F; // fine tune
|
||||
sysExBuf[11] = sysExData[4] & 0x7F; // bender range
|
||||
sysExBuf[12] = sysExData[2] >> 6; // assign mode
|
||||
sysExBuf[13] = sysExData[3] >> 7; // reverb switch
|
||||
for (uint8 cnt = 4; cnt < 14; cnt++)
|
||||
crc -= sysExBuf[cnt];
|
||||
sysExBuf[14] = crc; // crc
|
||||
_midiDrv->sysEx(sysExBuf, 15);
|
||||
return true;
|
||||
}
|
||||
|
||||
void SkyMT32Music::startDriver(void) {
|
||||
|
||||
_midiDrv->send(0xFF); // reset midi device
|
||||
|
||||
// setup timbres and patches using SysEx data
|
||||
uint8* sysExData = _sysExSequence;
|
||||
uint8 timbreNum = sysExData[0];
|
||||
uint8 cnt, crc;
|
||||
uint32 sysComb;
|
||||
sysExData++;
|
||||
uint8 sendBuf[256];
|
||||
uint8 len;
|
||||
sendBuf[0] = 0x41; sendBuf[1] = 0x10; sendBuf[2] = 0x16; sendBuf[3] = 0x12;
|
||||
for (cnt = 0; cnt < timbreNum; cnt++) {
|
||||
len = 7;
|
||||
crc = 0;
|
||||
_midiDrv->send(MIDI_PACK(0xF0, 0x41, 0x10, 0x16));
|
||||
//- sendTimbreAddress
|
||||
sysComb = (0x2 << 16) | (sysExData[0] << 8) | 0xA;
|
||||
// Timbre address
|
||||
sendBuf[4] = 0x8 | (sysExData[0] >> 6);
|
||||
sendBuf[5] = (sysExData[0] & 0x3F) << 1;
|
||||
sendBuf[6] = 0xA;
|
||||
sysExData++;
|
||||
uint8 sysByte1 = (uint8)(sysComb >> 14);
|
||||
uint8 sysByte2 = (uint8)((sysComb & 0x3FFF) >> 7);
|
||||
uint8 sysByte3 = (uint8)(sysComb & 0x7F);
|
||||
_midiDrv->send(MIDI_PACK(0x12, sysByte1, sysByte2, sysByte3));
|
||||
debug(3,"InitBySysEx: Timbre address: %02X:%02X:%02X (%02X)\n",sysByte1,sysByte2,sysByte3,(sysExData-1)[0]);
|
||||
crc -= sysByte1 + sysByte2 + sysByte3;
|
||||
//- sendTimbreData
|
||||
crc -= sendBuf[4] + sendBuf[5] + sendBuf[6];
|
||||
uint8 dataLen = sysExData[0];
|
||||
debug(3,"[%02X]",dataLen);
|
||||
sysExData++;
|
||||
uint32 nextSend = 0;
|
||||
uint8 bytesInSend = 0;
|
||||
debug(3," Timbre Data:");
|
||||
// Timbre data:
|
||||
do {
|
||||
uint8 rlVal = 1;
|
||||
uint8 codeVal = sysExData[0];
|
||||
@ -154,27 +143,15 @@ void SkyMT32Music::startDriver(void) {
|
||||
dataLen--;
|
||||
}
|
||||
for (uint8 cnt = 0; cnt < rlVal; cnt++) {
|
||||
nextSend |= codeVal << (bytesInSend << 3);
|
||||
sendBuf[len] = codeVal;
|
||||
len++;
|
||||
crc -= codeVal;
|
||||
debug(3," %02X",codeVal);
|
||||
bytesInSend++;
|
||||
if (bytesInSend == 4) {
|
||||
_midiDrv->send(nextSend);
|
||||
nextSend = bytesInSend = 0;
|
||||
}
|
||||
}
|
||||
dataLen--;
|
||||
} while (dataLen > 0);
|
||||
crc &= 0x7F;
|
||||
debug(3," %02X F7\n",crc);
|
||||
nextSend |= crc << (bytesInSend << 3);
|
||||
bytesInSend++;
|
||||
if (bytesInSend == 4) {
|
||||
_midiDrv->send(nextSend);
|
||||
nextSend = bytesInSend = 0;
|
||||
}
|
||||
nextSend |= 0xF7 << (bytesInSend << 3);
|
||||
_midiDrv->send(nextSend);
|
||||
sendBuf[len] = crc & 0x7F;
|
||||
len++;
|
||||
_midiDrv->sysEx(sendBuf, len);
|
||||
}
|
||||
|
||||
while (processPatchSysEx(sysExData))
|
||||
|
@ -36,6 +36,7 @@ private:
|
||||
static void passTimerFunc(void *param);
|
||||
void timerCall(void);
|
||||
bool processPatchSysEx(uint8 *sysExData);
|
||||
virtual void setVolume(uint8 volume);
|
||||
|
||||
bool _ignoreNextPoll;
|
||||
uint8 *_sysExSequence;
|
||||
|
@ -43,7 +43,7 @@ void SkyMusicBase::loadSection(uint8 pSection)
|
||||
_allowedCommands = 0;
|
||||
_musicTempo0 = 0x78; // init constants taken from idb file, area ~0x1060
|
||||
_musicTempo1 = 0xC0;
|
||||
_musicVolume = 0x100;
|
||||
_musicVolume = 127;
|
||||
_onNextPoll.doReInit = false;
|
||||
_onNextPoll.doStopMusic = false;
|
||||
_onNextPoll.musicToProcess = 0;
|
||||
|
@ -48,6 +48,8 @@ public:
|
||||
void loadSection(uint8 pSection);
|
||||
void musicCommand(uint16 command);
|
||||
void startMusic(uint16 param) { _onNextPoll.musicToProcess = param & 0xF; }; // 4
|
||||
virtual void setVolume(uint8 volume) = 0;
|
||||
uint8 giveVolume(void) { return (uint8)_musicVolume; };
|
||||
|
||||
protected:
|
||||
|
||||
|
15
sky/sky.cpp
15
sky/sky.cpp
@ -141,6 +141,10 @@ void SkyState::go() {
|
||||
|
||||
while (1) {
|
||||
delay(50);
|
||||
if ((_key_pressed == 27) || (_key_pressed == 63)) { // 27 = escape, 63 = F5
|
||||
_key_pressed = 0;
|
||||
_skyControl->doControlPanel();
|
||||
}
|
||||
_skyMouse->mouseEngine((uint16)_sdl_mouse_x, (uint16)_sdl_mouse_y);
|
||||
_skyLogic->engine();
|
||||
_skyScreen->recreate();
|
||||
@ -152,8 +156,6 @@ void SkyState::go() {
|
||||
|
||||
void SkyState::initialise(void) {
|
||||
|
||||
//initialise_memory();
|
||||
|
||||
_skyDisk = new SkyDisk(_gameDataPath);
|
||||
_skySound = new SkySound(_mixer, _skyDisk);
|
||||
|
||||
@ -164,7 +166,10 @@ void SkyState::initialise(void) {
|
||||
_skyMusic = new SkyAdlibMusic(_mixer, _skyDisk);
|
||||
} else {
|
||||
_systemVars.systemFlags |= SF_ROLAND;
|
||||
_skyMusic = new SkyGmMusic(_detector->createMidi(), _skyDisk);
|
||||
if (_detector->_native_mt32)
|
||||
_skyMusic = new SkyMT32Music(_detector->createMidi(), _skyDisk);
|
||||
else
|
||||
_skyMusic = new SkyGmMusic(_detector->createMidi(), _skyDisk);
|
||||
}
|
||||
_systemVars.systemFlags |= SF_PLAY_VOCS;
|
||||
|
||||
@ -174,14 +179,14 @@ void SkyState::initialise(void) {
|
||||
|
||||
initVirgin();
|
||||
initItemList();
|
||||
//initScript();
|
||||
//initialiseRouter();
|
||||
loadFixedItems();
|
||||
_skyLogic = new SkyLogic(_skyScreen, _skyDisk, _skyText, _skyMusic, _skyMouse, _skySound);
|
||||
_skyMouse->useLogicInstance(_skyLogic);
|
||||
|
||||
_timer = Engine::_timer; // initialize timer *after* _skyScreen has been initialized.
|
||||
_timer->installProcedure(&timerHandler, 1000000 / 50); //call 50 times per second
|
||||
|
||||
_skyControl = new SkyControl(_skyScreen, _skyDisk, _skyMouse, _skyText, _skyMusic, _system, getSavePath());
|
||||
}
|
||||
|
||||
void SkyState::initItemList() {
|
||||
|
@ -37,6 +37,8 @@
|
||||
#include "sky/music/gmmusic.h"
|
||||
#include "sky/music/mt32music.h"
|
||||
#include "sky/mouse.h"
|
||||
#include "sky/control.h"
|
||||
#include "common/config-file.h"
|
||||
|
||||
struct SystemVars {
|
||||
uint32 systemFlags;
|
||||
@ -51,6 +53,7 @@ struct SystemVars {
|
||||
|
||||
class SkyLogic;
|
||||
class SkyScreen;
|
||||
class SkyControl;
|
||||
|
||||
class SkyState : public Engine {
|
||||
void errorString(const char *buf_input, char *buf_output);
|
||||
@ -82,6 +85,7 @@ protected:
|
||||
SkyLogic *_skyLogic;
|
||||
SkyMouse *_skyMouse;
|
||||
SkyScreen *_skyScreen;
|
||||
SkyControl *_skyControl;
|
||||
|
||||
SkyMusicBase *_skyMusic;
|
||||
GameDetector *_detector; // necessary for music
|
||||
|
@ -1101,7 +1101,7 @@ void SkySound::fnPauseFx(void) {
|
||||
}
|
||||
|
||||
bool SkySound::fnStartFx(uint32 sound) {
|
||||
if (sound < 256 || sound > MAX_FX_NUMBER || _sfxPaused)
|
||||
if (sound < 256 || sound > MAX_FX_NUMBER || _sfxPaused || (SkyState::_systemVars.systemFlags & SF_FX_OFF))
|
||||
return true;
|
||||
|
||||
uint8 screen = (uint8)(SkyLogic::_scriptVariables[SCREEN] & 0xff);
|
||||
|
Loading…
x
Reference in New Issue
Block a user