mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-18 23:57:32 +00:00
SCUMM: fix for old savegames
This commit is contained in:
parent
cf292001d3
commit
f99dab78e4
@ -2834,9 +2834,11 @@ void ActorC64::saveLoadWithSerializer(Serializer *ser) {
|
||||
MKLINE_OLD(ActorC64, _costFrame, sleByte, VER(84), VER(89)),
|
||||
MKLINE(ActorC64, _miscflags, sleByte, VER(84)),
|
||||
MKLINE(ActorC64, _speaking, sleByte, VER(84)),
|
||||
MKLINE(ActorC64, _animFrameRepeat, sleByte, VER(89)),
|
||||
MKARRAY(ActorC64, _limbFrameRepeatNew[0], sleInt8, 8, VER(89)),
|
||||
MKARRAY(ActorC64, _limbFrameRepeat[0], sleInt8, 8, VER(89)),
|
||||
MK_OBSOLETE(ActorC64, _speakingPrev, sleByte, VER(84), VER(89)),
|
||||
MK_OBSOLETE(ActorC64, _byte_FD0A, sleByte, VER(89), VER(89)),
|
||||
MKLINE(ActorC64, _animFrameRepeat, sleByte, VER(89)),
|
||||
MKARRAY(ActorC64, _limbFrameRepeatNew[0], sleInt8, 8, VER(89)),
|
||||
MKARRAY(ActorC64, _limbFrameRepeat[0], sleInt8, 8, VER(90)),
|
||||
MKEND()
|
||||
};
|
||||
|
||||
|
@ -47,7 +47,7 @@ namespace Scumm {
|
||||
* only saves/loads those which are valid for the version of the savegame
|
||||
* which is being loaded/saved currently.
|
||||
*/
|
||||
#define CURRENT_VER 89
|
||||
#define CURRENT_VER 90
|
||||
|
||||
/**
|
||||
* An auxillary macro, used to specify savegame versions. We use this instead
|
||||
|
Loading…
Reference in New Issue
Block a user