The two hardcoded fonts, 5x8 and 6x10 were used for FreeSCI's debugger and game menu, so they can be safely removed now

svn-id: r38792
This commit is contained in:
Filippos Karapetis 2009-02-22 20:06:25 +00:00
parent 8997a45773
commit fa16c9d386
5 changed files with 0 additions and 5693 deletions

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@ -288,9 +288,6 @@ struct gfx_pixmap_t { /* gfx_pixmap_t: Pixel map */
};
#define GFX_FONT_BUILTIN_5x8 -1
#define GFX_FONT_BUILTIN_6x10 -2
struct gfx_bitmap_font_t { /* gfx_bitmap_font_t: Bitmap font information */
int ID; /* Unique resource ID */

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@ -529,20 +529,12 @@ gfxr_view_t *gfxr_get_view(gfx_resstate_t *state, int nr, int *loop, int *cel, i
return view;
}
extern gfx_bitmap_font_t gfxfont_5x8;
extern gfx_bitmap_font_t gfxfont_6x10;
gfx_bitmap_font_t *gfxr_get_font(gfx_resstate_t *state, int nr, int scaled) {
gfx_resource_type_t restype = GFX_RESOURCE_TYPE_FONT;
sbtree_t *tree = NULL;
gfx_resource_t *res = NULL;
int hash;
if (nr == GFX_FONT_BUILTIN_5x8)
return &gfxfont_5x8;
else if (nr == GFX_FONT_BUILTIN_6x10)
return &gfxfont_6x10;
tree = state->resource_trees[restype];
hash = gfxr_interpreter_options_hash(restype, state->version, state->options, state->misc_payload, 0);

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@ -33,8 +33,6 @@ MODULE_OBJS = \
engine/vm.o \
gfx/antialias.o \
gfx/font.o \
gfx/font-5x8.o \
gfx/font-6x10.o \
gfx/gfx_driver.o \
gfx/gfx_res_options.o \
gfx/gfx_resource.o \