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GRAPHICS: Screenshots and specialty textures [OpenGLS]
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@ -1071,6 +1071,34 @@ void GfxOpenGLS::destroyTextObject(TextObject *text) {
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Bitmap *GfxOpenGLS::getScreenshot(int w, int h) {
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Graphics::PixelBuffer buffer = Graphics::PixelBuffer::createBuffer<565>(w * h, DisposeAfterUse::YES);
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Graphics::PixelBuffer src(Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24), _screenWidth * _screenHeight, DisposeAfterUse::YES);
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glReadPixels(0, 0, _screenWidth, _screenHeight, GL_RGBA, GL_UNSIGNED_BYTE, src.getRawBuffer());
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int i1 = (_screenWidth * w - 1) / _screenWidth + 1;
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int j1 = (_screenHeight * h - 1) / _screenHeight + 1;
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for (int j = 0; j < j1; j++) {
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for (int i = 0; i < i1; i++) {
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int x0 = i * _screenWidth / w;
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int x1 = ((i + 1) * _screenWidth - 1) / w + 1;
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int y0 = j * _screenHeight / h;
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int y1 = ((j + 1) * _screenHeight - 1) / h + 1;
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uint32 color = 0;
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for (int y = y0; y < y1; y++) {
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for (int x = x0; x < x1; x++) {
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uint8 lr, lg, lb;
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src.getRGBAt(y * _screenWidth + x, lr, lg, lb);
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color += (lr + lg + lb) / 3;
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}
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}
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color /= (x1 - x0) * (y1 - y0);
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buffer.setPixelAt((h - j - 1) * w + i, color, color, color);
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}
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}
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Bitmap *screenshot = new Bitmap(buffer, w, h, "screenshot");
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return screenshot;
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}
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void GfxOpenGLS::storeDisplay() {
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@ -1247,6 +1275,34 @@ void GfxOpenGLS::renderZBitmaps(bool render) {
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void GfxOpenGLS::createSpecialtyTextures() {
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//make a buffer big enough to hold any of the textures
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char *buffer = new char[256*256*4];
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glReadPixels(0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
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_specialty[0].create(buffer, 256, 256);
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glReadPixels(256, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
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_specialty[1].create(buffer, 256, 256);
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glReadPixels(512, 0, 128, 128, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
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_specialty[2].create(buffer, 128, 128);
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glReadPixels(512, 128, 128, 128, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
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_specialty[3].create(buffer, 128, 128);
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glReadPixels(0, 256, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
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_specialty[4].create(buffer, 256, 256);
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glReadPixels(256, 256, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
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_specialty[5].create(buffer, 256, 256);
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glReadPixels(512, 256, 128, 128, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
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_specialty[6].create(buffer, 128, 128);
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glReadPixels(512, 384, 128, 128, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
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_specialty[7].create(buffer, 128, 128);
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delete[] buffer;
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}
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void GfxOpenGLS::createEMIModel(EMIModel *model) {
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