mirror of
https://github.com/libretro/scummvm.git
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Simplified the room preupdaters and updaters
svn-id: r32573
This commit is contained in:
parent
a478ef04ae
commit
fa8981e1e2
@ -144,6 +144,19 @@ struct RoomTalkAction {
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int speechID;
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};
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struct RoomUpdate {
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int roomNum;
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int flag;
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int flagValue;
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int sourceX;
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int sourceY;
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int destX;
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int destY;
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int width;
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int height;
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int type; // 0 - background, 1 - rect
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};
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struct ItemLocation {
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int x;
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int y;
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@ -631,55 +644,24 @@ public:
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void update_1_pre();
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void update_2();
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void update_3();
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void update_3_pre();
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void update_4();
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void update_5();
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void update_5_pre();
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void update_6_pre();
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void update_7_pre();
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void update_9_pre();
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void update_12_pre();
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void update_14_pre();
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void update_13();
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void update_15();
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void update_16_pre();
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void update_17_pre();
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void update_17();
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void update_18_pre();
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void update_18();
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void update_20();
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void update_21_pre();
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void update_22_pre();
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void update_23_pre();
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void update_24_pre();
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void update_26_pre();
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void update_26();
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void update_27();
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void update_27_pre();
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void update_29();
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void update_29_pre();
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void update_30_pre();
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void update_31_pre();
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void update_34_pre();
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void update_35_pre();
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void update_31();
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void update_34();
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void update_35();
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void update_49_pre();
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void update_53_pre();
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void update_54_pre();
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void update_56_pre();
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void update_50();
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void update_57();
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void update_58();
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void update_58_pre();
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void update_59_pre();
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void update_60_pre();
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void update_60();
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void update_61();
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void update_62();
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void update_62_pre();
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void update_63();
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void update_102();
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private:
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@ -94,31 +94,14 @@ void DrasculaEngine::setupRoomsTable() {
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ROOM(room_102);
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PREUPDATEROOM(update_1_pre);
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PREUPDATEROOM(update_3_pre);
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PREUPDATEROOM(update_5_pre);
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PREUPDATEROOM(update_6_pre);
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PREUPDATEROOM(update_7_pre);
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PREUPDATEROOM(update_9_pre);
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PREUPDATEROOM(update_12_pre);
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PREUPDATEROOM(update_14_pre);
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PREUPDATEROOM(update_16_pre);
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PREUPDATEROOM(update_17_pre);
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PREUPDATEROOM(update_18_pre);
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PREUPDATEROOM(update_21_pre);
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PREUPDATEROOM(update_22_pre);
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PREUPDATEROOM(update_23_pre);
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PREUPDATEROOM(update_24_pre);
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PREUPDATEROOM(update_26_pre);
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PREUPDATEROOM(update_27_pre);
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PREUPDATEROOM(update_29_pre);
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PREUPDATEROOM(update_30_pre);
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PREUPDATEROOM(update_31_pre);
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PREUPDATEROOM(update_34_pre);
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PREUPDATEROOM(update_35_pre);
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PREUPDATEROOM(update_49_pre);
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PREUPDATEROOM(update_53_pre);
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PREUPDATEROOM(update_54_pre);
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PREUPDATEROOM(update_56_pre);
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PREUPDATEROOM(update_58_pre);
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PREUPDATEROOM(update_59_pre);
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PREUPDATEROOM(update_60_pre);
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@ -127,25 +110,11 @@ void DrasculaEngine::setupRoomsTable() {
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UPDATEROOM(update_2);
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UPDATEROOM(update_3);
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UPDATEROOM(update_4);
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UPDATEROOM(update_5);
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UPDATEROOM(update_13);
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UPDATEROOM(update_15);
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UPDATEROOM(update_17);
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UPDATEROOM(update_18);
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UPDATEROOM(update_20);
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UPDATEROOM(update_26);
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UPDATEROOM(update_27);
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UPDATEROOM(update_29);
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UPDATEROOM(update_31);
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UPDATEROOM(update_34);
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UPDATEROOM(update_35);
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UPDATEROOM(update_50);
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UPDATEROOM(update_57);
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UPDATEROOM(update_58);
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UPDATEROOM(update_60);
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UPDATEROOM(update_61);
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UPDATEROOM(update_62);
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UPDATEROOM(update_63);
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UPDATEROOM(update_102);
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}
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@ -1048,6 +1017,26 @@ bool DrasculaEngine::room_102(int fl) {
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}
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void DrasculaEngine::updateRefresh() {
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// Check generic updaters
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for (int i = 0; i < ARRAYSIZE(roomUpdates); i++) {
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if (roomUpdates[i].roomNum == roomNumber) {
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if (roomUpdates[i].flag < 0 ||
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flags[roomUpdates[i].flag] == roomUpdates[i].flagValue) {
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if (roomUpdates[i].type == 0) {
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copyBackground(roomUpdates[i].sourceX, roomUpdates[i].sourceY,
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roomUpdates[i].destX, roomUpdates[i].destY,
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roomUpdates[i].width, roomUpdates[i].height,
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drawSurface3, screenSurface);
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} else {
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copyRect(roomUpdates[i].sourceX, roomUpdates[i].sourceY,
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roomUpdates[i].destX, roomUpdates[i].destY,
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roomUpdates[i].width, roomUpdates[i].height,
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drawSurface3, screenSurface);
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}
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}
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}
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}
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// Call room-specific updater
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char rm[20];
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sprintf(rm, "update_%d", roomNumber);
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@ -1066,6 +1055,26 @@ void DrasculaEngine::updateRefresh() {
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}
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void DrasculaEngine::updateRefresh_pre() {
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// Check generic preupdaters
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for (int i = 0; i < ARRAYSIZE(roomPreUpdates); i++) {
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if (roomPreUpdates[i].roomNum == roomNumber) {
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if (roomPreUpdates[i].flag < 0 ||
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flags[roomPreUpdates[i].flag] == roomPreUpdates[i].flagValue) {
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if (roomPreUpdates[i].type == 0) {
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copyBackground(roomPreUpdates[i].sourceX, roomPreUpdates[i].sourceY,
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roomPreUpdates[i].destX, roomPreUpdates[i].destY,
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roomPreUpdates[i].width, roomPreUpdates[i].height,
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drawSurface3, screenSurface);
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} else {
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copyRect(roomPreUpdates[i].sourceX, roomPreUpdates[i].sourceY,
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roomPreUpdates[i].destX, roomPreUpdates[i].destY,
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roomPreUpdates[i].width, roomPreUpdates[i].height,
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drawSurface3, screenSurface);
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}
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}
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}
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}
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// Call room-specific preupdater
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char rm[20];
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sprintf(rm, "update_%d_pre", roomNumber);
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@ -1144,11 +1153,6 @@ void DrasculaEngine::update_2() {
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showMap();
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}
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void DrasculaEngine::update_3_pre() {
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if (flags[3] == 1)
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copyBackground(258, 110, 85, 44, 23, 53, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_3() {
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if (curY + curHeight < 118)
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copyRect(129, 110, 194, 36, 126, 88, drawSurface3, screenSurface);
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@ -1165,15 +1169,6 @@ void DrasculaEngine::update_4() {
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}
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}
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void DrasculaEngine::update_5_pre() {
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if (flags[8] == 0)
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copyBackground(256, 152, 208, 67, 27, 40, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_5() {
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copyRect(114, 130, 211, 87, 109, 69, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_6_pre() {
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if ((curX > 149 && curY + curHeight > 160 && curX < 220 && curY + curHeight < 188) ||
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(curX > 75 && curY + curHeight > 183 && curX < 145)) {
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@ -1183,18 +1178,6 @@ void DrasculaEngine::update_6_pre() {
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changeColor = 1;
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setDarkPalette();
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}
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if (flags[0] == 0)
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copyBackground(3, 103, 185, 69, 23, 76, drawSurface3, screenSurface);
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if (flags[1] == 0)
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copyBackground(97, 117, 34, 148, 36, 31, drawSurface3, screenSurface);
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if (flags[2] == 0)
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copyBackground(28, 100, 219, 72, 64, 97, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_7_pre() {
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if (flags[35] == 0)
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copyBackground(1, 72, 158, 162, 19, 12, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_9_pre() {
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@ -1215,14 +1198,10 @@ void DrasculaEngine::update_9_pre() {
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frame_blind = 3;
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}
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void DrasculaEngine::update_12_pre() {
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if (flags[16] == 0)
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copyBackground(1, 131, 106, 117, 55, 68, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_13() {
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if (curX > 55 && flags[3] == 0)
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animation_6_3();
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// These cannot be placed in an array, as they're between screen updates
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if (flags[1] == 0)
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copyRect(185, 110, 121, 65, 67, 88, drawSurface3, screenSurface);
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if (flags[2] == 0)
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@ -1275,10 +1254,6 @@ void DrasculaEngine::update_14_pre() {
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}
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}
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void DrasculaEngine::update_15() {
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copyRect(1, 154, 83, 122, 131, 44, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_16_pre() {
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if (currentChapter != 2) {
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debug(4, "update_16_pre: Special case, current chapter is not 2, not performing update");
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@ -1291,15 +1266,6 @@ void DrasculaEngine::update_16_pre() {
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copyBackground(37, 151, 224, 115, 56, 47, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_17_pre() {
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if (flags[15] == 1)
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copyBackground(1, 135, 108, 65, 44, 63, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_17() {
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copyRect(48, 135, 78, 139, 80, 30, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_18_pre() {
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int difference;
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int snore_x[] = {95, 136, 95, 136, 95, 95, 95, 95, 136, 95, 95, 95, 95, 95, 95, 95};
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@ -1320,41 +1286,12 @@ void DrasculaEngine::update_18_pre() {
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}
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}
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void DrasculaEngine::update_18() {
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if (flags[24] == 1)
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copyRect(177, 1, 69, 29, 142, 130, drawSurface3, screenSurface);
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copyRect(105, 132, 109, 108, 196, 65, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_20() {
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copyRect(1, 137, 106, 121, 213, 61, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_21_pre() {
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if (flags[0] == 1)
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copyBackground(2, 171, 84, 126, 17, 26, drawSurface3, screenSurface);
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if (flags[10] == 1)
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copyBackground(20, 163, 257, 149, 14, 34, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_22_pre() {
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if (flags[24] == 1)
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copyBackground(2, 187, 107, 106, 62, 12, drawSurface3, screenSurface);
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if (flags[27] == 0)
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copyBackground(32, 181, 203, 88, 13, 5, drawSurface3, screenSurface);
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if (flags[26] == 0)
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copyBackground(2, 133, 137, 83, 29, 53, drawSurface3, screenSurface);
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else
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copyBackground(65, 174, 109, 145, 55, 25, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_23_pre() {
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if (flags[11] == 1 && flags[0] == 0)
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copyBackground(87, 171, 237, 110, 20, 28, drawSurface3, screenSurface);
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// It might be possible to put these in an array, though I'm a bit unsure
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// of the draw order
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if (flags[0] == 1)
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copyBackground(29, 126, 239, 94, 57, 73, drawSurface3, screenSurface);
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@ -1362,26 +1299,9 @@ void DrasculaEngine::update_23_pre() {
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copyRect(1, 135, 7, 94, 27, 64, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_24_pre() {
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if (flags[1] == 1)
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copyBackground(1, 163, 225, 124, 12, 36, drawSurface3, screenSurface);
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if (flags[2] == 1)
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copyBackground(14, 153, 30, 107, 23, 46, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_26_pre() {
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int difference;
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if (flags[2] == 1)
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copyBackground(1, 130, 87, 44, 50, 69, drawSurface3, screenSurface);
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if (flags[12] == 1)
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copyBackground(52, 177, 272, 103, 27, 22, drawSurface3, screenSurface);
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if (flags[18] == 0)
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copyBackground(80, 133, 199, 95, 50, 66, drawSurface3, screenSurface);
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if (blinking == 5 && flags[18] == 0)
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copyBackground(52, 172, 226, 106, 3, 4, drawSurface3, screenSurface);
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@ -1402,123 +1322,20 @@ void DrasculaEngine::update_26() {
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copyRect(233, 107, 17, 102, 66, 92, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_27_pre() {
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if (flags[5] == 1)
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copyRect(1, 175, 59, 109, 17, 24, drawSurface3, screenSurface);
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if (flags[6] == 1)
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copyRect(19, 177, 161, 103, 18, 22, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_27() {
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copyRect(38, 177, 103, 171, 21, 22, drawSurface3, screenSurface);
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copyRect(60, 162, 228, 156, 18, 37, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_29_pre() {
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if (flags[4] == 1)
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copyBackground(12, 113, 247, 49, 41, 84, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_29() {
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copyRect(1, 180, 150, 126, 10, 17, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_30_pre() {
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if (flags[4] == 1)
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copyBackground(1, 148, 148, 66, 35, 51, drawSurface3, screenSurface);
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if (flags[16] == 1)
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copyBackground(37, 173, 109, 84, 20, 26, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_31_pre() {
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if (flags[13] == 1)
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copyBackground(1, 163, 116, 41, 61, 36, drawSurface3, screenSurface);
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if (flags[5] == 1)
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copyBackground(1, 78, 245, 63, 30, 84, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_31() {
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copyRect(63, 190, 223, 157, 17, 9, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_34_pre() {
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if (flags[7] == 1)
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copyBackground(99, 127, 73, 41, 79, 72, drawSurface3, screenSurface);
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if (flags[8] == 1)
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copyBackground(36, 129, 153, 41, 62, 65, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_34() {
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copyRect(5, 171, 234, 126, 29, 23, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_35_pre() {
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if (flags[14] == 1)
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copyBackground(1, 86, 246, 65, 68, 87, drawSurface3, screenSurface);
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if (flags[17] == 0 && flags[15] == 1)
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copyBackground(111, 150, 118, 52, 40, 23, drawSurface3, screenSurface);
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if (flags[17] == 1)
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copyBackground(70, 150, 118, 52, 40, 23, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_35() {
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copyRect(1, 174, 54, 152, 195, 25, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_49_pre() {
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if (flags[6] == 0)
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copyBackground(2, 136, 176, 81, 49, 62, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_50() {
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copyRect(4, 153, 118, 95, 67, 44, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_53_pre() {
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if (flags[1] == 0)
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copyRect(2, 113, 205, 50, 38, 86, drawSurface3, screenSurface);
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if (flags[2] == 0)
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copyBackground(41, 159, 27, 117, 25, 40, drawSurface3, screenSurface);
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if (flags[9] == 1)
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copyBackground(67, 184, 56, 93, 32, 15, drawSurface3, screenSurface);
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}
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void DrasculaEngine::update_54_pre() {
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if (flags[5] == 1)
|
||||
copyBackground(168, 156, 187, 111, 7, 11, drawSurface3, screenSurface);
|
||||
if (flags[12] == 1)
|
||||
copyBackground(16, 156, 190, 64, 18, 24, drawSurface3, screenSurface);
|
||||
}
|
||||
|
||||
void DrasculaEngine::update_56_pre() {
|
||||
if (flags[10] == 0)
|
||||
copyBackground(2, 126, 42, 67, 57, 67, drawSurface3, screenSurface);
|
||||
if (flags[11] == 1)
|
||||
copyBackground(60, 160, 128, 97, 103, 38, drawSurface3, screenSurface);
|
||||
}
|
||||
|
||||
void DrasculaEngine::update_57() {
|
||||
copyRect(7, 113, 166, 61, 62, 82, drawSurface3, screenSurface);
|
||||
}
|
||||
|
||||
void DrasculaEngine::update_58_pre() {
|
||||
if (flags[0] == 0)
|
||||
copyBackground(1, 156, 143, 120, 120, 43, drawSurface3, screenSurface);
|
||||
if (flags[1] == 2)
|
||||
copyRect(252, 171, 173, 116, 25, 28, drawSurface3, screenSurface);
|
||||
if (flags[1] == 0 && flags[0] == 0)
|
||||
copyRect(278, 171, 173, 116, 25, 28, drawSurface3, screenSurface);
|
||||
if (flags[2] == 0) {
|
||||
placeIgor();
|
||||
placeDrascula();
|
||||
}
|
||||
// Not possible to put these in an array, as there are other surfaces
|
||||
// copied above
|
||||
if (flags[3] == 1)
|
||||
copyRect(1, 29, 204, 0, 18, 125, drawSurface3, screenSurface);
|
||||
if (flags[8] == 1)
|
||||
@ -1531,8 +1348,6 @@ void DrasculaEngine::update_58() {
|
||||
}
|
||||
|
||||
void DrasculaEngine::update_59_pre() {
|
||||
if (flags[4] == 0)
|
||||
copyRect(1, 146, 65, 106, 83, 40, drawSurface3, screenSurface);
|
||||
if (flags[9] == 1) {
|
||||
copyBackground(65, 103, 65, 103, 49, 38, drawSurface1, screenSurface);
|
||||
copyRect(1, 105, 65, 103, 49, 38, drawSurface3, screenSurface);
|
||||
@ -1570,10 +1385,6 @@ void DrasculaEngine::update_60() {
|
||||
placeDrascula();
|
||||
}
|
||||
|
||||
void DrasculaEngine::update_61() {
|
||||
copyRect(1, 154, 83, 122, 131, 44, drawSurface3, screenSurface);
|
||||
}
|
||||
|
||||
void DrasculaEngine::update_62_pre() {
|
||||
int candleY[] = { 158, 172, 186 };
|
||||
int candleX[] = { 14, 19, 24 };
|
||||
@ -1633,10 +1444,6 @@ void DrasculaEngine::update_62() {
|
||||
}
|
||||
}
|
||||
|
||||
void DrasculaEngine::update_63() {
|
||||
copyRect(1, 154, 83, 122, 131, 44, drawSurface3, screenSurface);
|
||||
}
|
||||
|
||||
void DrasculaEngine::update_102() {
|
||||
int pendulum_x[] = {40, 96, 152, 208, 264, 40, 96, 152, 208, 208, 152, 264, 40, 96, 152, 208, 264};
|
||||
int difference;
|
||||
|
@ -106,12 +106,12 @@ const ItemLocation itemLocations[] = {
|
||||
{ 275, 160 } // 43
|
||||
};
|
||||
|
||||
const int x_pol[44] = {0, 1, 42, 83, 124, 165, 206, 247, 83, 1, 206,
|
||||
1, 42, 83, 124, 165, 206, 247, 83, 1, 206,
|
||||
247, 83, 165, 1, 206, 42, 124, 83, 1, 247,
|
||||
83, 165, 1, 206, 42, 124, 83, 1, 247, 42,
|
||||
1, 165, 206};
|
||||
const int y_pol[44] = {0, 1, 1, 1, 1, 1, 1, 1, 27, 27, 1,
|
||||
const int x_pol[44] = {0, 1, 42, 83, 124, 165, 206, 247, 83, 1, 206,
|
||||
1, 42, 83, 124, 165, 206, 247, 83, 1, 206,
|
||||
247, 83, 165, 1, 206, 42, 124, 83, 1, 247,
|
||||
83, 165, 1, 206, 42, 124, 83, 1, 247, 42,
|
||||
1, 165, 206};
|
||||
const int y_pol[44] = {0, 1, 1, 1, 1, 1, 1, 1, 27, 27, 1,
|
||||
27, 27, 27, 27, 27, 27, 27, 1, 1, 27,
|
||||
1, 1, 1, 1, 1, 27, 27, 27, 27, 27,
|
||||
1, 1, 1, 1, 1, 27, 27, 27, 27, 27,
|
||||
@ -122,9 +122,95 @@ const int x1d_menu[] = {280, 40, 80, 120, 160, 200, 240, 0, 40, 80, 120,
|
||||
40, 80, 120, 160, 200, 240, 0};
|
||||
const int y1d_menu[] = {0, 0, 0, 0, 0, 0, 0, 25, 25, 25, 25, 25, 25, 25,
|
||||
50, 50, 50, 50, 50, 50, 50, 75, 75, 75, 75, 75, 75, 75, 100};
|
||||
int frame_x[20] = {43, 87, 130, 173, 216, 259};
|
||||
int frame_x[20] = {43, 87, 130, 173, 216, 259};
|
||||
|
||||
|
||||
const RoomUpdate roomPreUpdates[] = {
|
||||
// room flag val x1 y1 x2 y2 width height type
|
||||
{ 3, 3, 1, 258, 110, 85, 44, 23, 53, 0 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 5, 8, 0, 256, 152, 208, 67, 27, 40, 0 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 6, 0, 0, 3, 103, 185, 69, 23, 76, 0 },
|
||||
{ 6, 1, 0, 97, 117, 34, 148, 36, 31, 0 },
|
||||
{ 6, 2, 0, 28, 100, 219, 72, 64, 97, 0 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 7, 35, 0, 1, 72, 158, 162, 19, 12, 0 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 12, 16, 0, 1, 131, 106, 117, 55, 68, 0 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 17, 15, 1, 1, 135, 108, 65, 44, 63, 0 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 21, 0, 1, 2, 171, 84, 126, 17, 26, 0 },
|
||||
{ 21, 10, 1, 20, 163, 257, 149, 14, 34, 0 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 22, 24, 1, 2, 187, 107, 106, 62, 12, 0 },
|
||||
{ 22, 27, 0, 32, 181, 203, 88, 13, 5, 0 },
|
||||
{ 22, 26, 0, 2, 133, 137, 83, 29, 53, 0 },
|
||||
{ 22, 26, 1, 65, 174, 109, 145, 55, 25, 0 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 24, 1, 1, 1, 163, 225, 124, 12, 36, 0 },
|
||||
{ 24, 2, 1, 14, 153, 30, 107, 23, 46, 0 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 26, 2, 1, 1, 130, 87, 44, 50, 69, 0 },
|
||||
{ 26, 12, 1, 52, 177, 272, 103, 27, 22, 0 },
|
||||
{ 26, 18, 0, 80, 133, 199, 95, 50, 66, 0 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 27, 5, 1, 1, 175, 59, 109, 17, 24, 1 },
|
||||
{ 27, 6, 1, 19, 177, 161, 103, 18, 22, 1 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 29, 4, 1, 12, 113, 247, 49, 41, 84, 0 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 30, 4, 1, 1, 148, 148, 66, 35, 51, 0 },
|
||||
{ 30, 16, 1, 37, 173, 109, 84, 20, 26, 0 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 31, 13, 1, 1, 163, 116, 41, 61, 36, 0 },
|
||||
{ 31, 5, 1, 1, 78, 245, 63, 30, 84, 0 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 34, 7, 1, 99, 127, 73, 41, 79, 72, 0 },
|
||||
{ 34, 8, 1, 36, 129, 153, 41, 62, 65, 0 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 35, 14, 1, 1, 86, 246, 65, 68, 87, 0 },
|
||||
{ 35, 17, 1, 70, 150, 118, 52, 40, 23, 0 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 49, 6, 0, 2, 136, 176, 81, 49, 62, 0 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 53, 1, 0, 2, 113, 205, 50, 38, 86, 1 },
|
||||
{ 53, 2, 0, 41, 159, 27, 117, 25, 40, 0 },
|
||||
{ 53, 9, 1, 67, 184, 56, 93, 32, 15, 0 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 54, 5, 1, 168, 156, 187, 111, 7, 11, 0 },
|
||||
{ 54, 12, 1, 16, 156, 190, 64, 18, 24, 0 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 56, 10, 0, 2, 126, 42, 67, 57, 67, 0 },
|
||||
{ 56, 11, 1, 60, 160, 128, 97, 103, 38, 0 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 58, 0, 0, 1, 156, 143, 120, 120, 43, 0 },
|
||||
{ 58, 1, 2, 252, 171, 173, 116, 25, 28, 1 },
|
||||
//-------------------------------------------------------------------------------
|
||||
{ 59, 4, 0, 1, 146, 65, 106, 83, 40, 1 }
|
||||
};
|
||||
|
||||
const RoomUpdate roomUpdates[] = {
|
||||
// room flag val x1 y1 x2 y2 width height type
|
||||
{ 5, -1, -1, 114, 130, 211, 87, 109, 69, 1 },
|
||||
{ 15, -1, -1, 1, 154, 83, 122, 131, 44, 1 },
|
||||
{ 17, -1, -1, 48, 135, 78, 139, 80, 30, 1 },
|
||||
{ 18, 24, 1, 177, 1, 69, 29, 142, 130, 1 },
|
||||
{ 18, -1, -1, 105, 132, 109, 108, 196, 65, 1 },
|
||||
{ 20, -1, -1, 1, 137, 106, 121, 213, 61, 1 },
|
||||
{ 27, -1, -1, 38, 177, 103, 171, 21, 22, 1 },
|
||||
{ 27, -1, -1, 60, 162, 228, 156, 18, 37, 1 },
|
||||
{ 29, -1, -1, 1, 180, 150, 126, 10, 17, 1 },
|
||||
{ 31, -1, -1, 63, 190, 223, 157, 17, 9, 1 },
|
||||
{ 34, -1, -1, 5, 171, 234, 126, 29, 23, 1 },
|
||||
{ 35, -1, -1, 1, 174, 54, 152, 195, 25, 1 },
|
||||
{ 50, -1, -1, 4, 153, 118, 95, 67, 44, 1 },
|
||||
{ 57, -1, -1, 7, 113, 166, 61, 62, 82, 1 },
|
||||
{ 61, -1, -1, 1, 154, 83, 122, 131, 44, 1 },
|
||||
{ 63, -1, -1, 1, 154, 83, 122, 131, 44, 1 },
|
||||
};
|
||||
|
||||
// Note: default action needs to be LAST for each group
|
||||
// of actions with the same number
|
||||
RoomTalkAction roomActions[] = {
|
||||
|
Loading…
x
Reference in New Issue
Block a user