added a FS test to open and read a file from the game-data dir

svn-id: r49948
This commit is contained in:
Neeraj Kumar 2010-06-17 20:24:01 +00:00
parent f3dcd38c74
commit fb210bd45f
3 changed files with 55 additions and 2 deletions

View File

@ -50,7 +50,7 @@ public:
if (!file->isDirectory()) {
const char *gameName = file->getName().c_str();
if (0 == scumm_stricmp("README", gameName)) {
if (0 == scumm_stricmp("TESTBED", gameName)) {
// You could check the contents of the file now if you need to.
detectedGames.push_back(testbed_setting[0]);
break;

View File

@ -1,9 +1,61 @@
#include "common/config-manager.h"
#include "common/stream.h"
#include "testbed/fs.h"
namespace Testbed {
/**
* This test does the following:
* 1) acquires the game-data path
* 2) In the game-data dir, there are three files: testbed, TeStBeD and TESTBED
* The former two are directories while the latter is a text file used for game engine detection
*
* Both the directories contain the file testbed.conf each which has a message written in it.
* The code accesses the appropriate file using the fileSystem API, creates a read stream of it and
* compares the message contained in it, with what it expects.
*
*/
bool FStests::testOpenFile() {
const Common::String &path = ConfMan.get("path");
Common::FSNode gameRoot(path);
if (!gameRoot.isDirectory()) {
printf("LOG:game Path should be a directory");
return false;
}
Common::FSNode subDir = gameRoot.getChild("TeStBeD");
if (!subDir.exists()) {
printf("LOG:Unable to recognize TeStBeD Inside the game Dir");
return false;
}
Common::FSDirectory testBedDir(subDir);
Common::SeekableReadStream *readStream = testBedDir.createReadStreamForMember("testbed.conf");
if (!readStream) {
printf("LOG:Can't open game file for reading\n");
return false;
}
Common::String msg = readStream->readLine();
printf("LOG: Message Extracted: %s\n", msg.c_str());
Common::String expectedMsg = "It works!";
if (!msg.equals(expectedMsg)) {
printf("LOG: Can't read Correct data from file\n");
return false;
}
return true;
}
FSTestSuite::FSTestSuite() {
addTest("openingFile", &FStests::testOpenFile);
}
const char *FSTestSuite::getName() const {
return "File System";

View File

@ -10,6 +10,7 @@ namespace FStests {
// Helper functions for FS tests
// will contain function declarations for FS tests
bool testOpenFile();
// add more here
}