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MORTEVIELLE: Add a couple of detection entries
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44002e9293
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@ -35,17 +35,49 @@ static const PlainGameDescriptor MortevielleGame[] = {
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{0, 0}
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};
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static const ADGameDescription MortevielleGameDescriptions[] = {
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{
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"mortevielle",
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"",
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{
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{"menufr.mor", 0, "e413f36b9e14eef16130adc347a9391f", 144},
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{"dxx.mor", 0, "949e68e829ecd5ad29e36a00347a9e7e", 207744},
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AD_LISTEND
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},
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Common::FR_FRA,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO0()
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},
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{
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"mortevielle",
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"",
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{
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{"menual.mor", 0, "792aea282b07a1d74c4a4abeabc90c19", 144},
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{"dxx.mor", 0, "949e68e829ecd5ad29e36a00347a9e7e", 207744},
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AD_LISTEND
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},
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Common::DE_DEU,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO0()
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},
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AD_TABLE_END_MARKER
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};
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class MortevielleMetaEngine : public AdvancedMetaEngine {
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public:
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MortevielleMetaEngine() : AdvancedMetaEngine(Mortevielle::gameDescriptions, sizeof(ADGameDescription),
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MortevielleMetaEngine() : AdvancedMetaEngine(MortevielleGameDescriptions, sizeof(ADGameDescription),
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MortevielleGame) {
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_md5Bytes = 512;
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_singleid = "mortevielle";
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}
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virtual const char *getName() const {
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return "Mortevielle";
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}
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virtual const char *getOriginalCopyright() const {
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return "Mortville Manor (C) 1988 Lankhor";
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return "Mortville Manor (C) 1988-89 Lankhor";
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}
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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