Add back debug function

svn-id: r22063
This commit is contained in:
Travis Howell 2006-04-21 00:26:18 +00:00
parent b80ef2cd8f
commit fc3284efce
2 changed files with 41 additions and 3 deletions

View File

@ -2628,9 +2628,6 @@ void SimonEngine::animateSprites() {
_vgaCurSpriteId = vsp->id;
_vgaCurSpritePriority = vsp->priority;
if (_drawImagesDebug && vsp->image)
fprintf(_dumpFile, "id:%5d image:%3d base-color:%3d x:%3d y:%3d flags:%x\n",
vsp->id, vsp->image, vsp->palette, vsp->x, vsp->y, vsp->flags);
params[0] = readUint16Wrapper(&vsp->image);
params[1] = readUint16Wrapper(&vsp->palette);
params[2] = readUint16Wrapper(&vsp->x);
@ -2655,6 +2652,44 @@ void SimonEngine::animateSprites() {
_vcPtr = vc_ptr_org;
}
void SimonEngine::animateSpritesDebug() {
VgaSprite *vsp;
VgaPointersEntry *vpe;
const byte *vc_ptr_org = _vcPtr;
uint16 params[5]; // parameters to vc10_draw
if (_paletteFlag == 2)
_paletteFlag = 1;
vsp = _vgaSprites;
while (vsp->id != 0) {
vsp->windowNum &= 0x7FFF;
vpe = &_vgaBufferPointers[vsp->zoneNum];
_curVgaFile1 = vpe->vgaFile1;
_curVgaFile2 = vpe->vgaFile2;
_curSfxFile = vpe->sfxFile;
_windowNum = vsp->windowNum;
_vgaCurSpriteId = vsp->id;
if (vsp->image)
fprintf(_dumpFile, "id:%5d image:%3d base-color:%3d x:%3d y:%3d flags:%x\n",
vsp->id, vsp->image, vsp->palette, vsp->x, vsp->y, vsp->flags);
params[0] = readUint16Wrapper(&vsp->image);
params[1] = readUint16Wrapper(&vsp->palette);
params[2] = readUint16Wrapper(&vsp->x);
params[3] = readUint16Wrapper(&vsp->y);
params[4] = readUint16Wrapper(&vsp->flags);
_vcPtr = (const byte *)params;
vc10_draw();
vsp++;
}
_updateScreen++;
_vcPtr = vc_ptr_org;
}
void SimonEngine::scrollScreen() {
byte *dst = getFrontBuf();
const byte *src;
@ -2743,6 +2778,8 @@ void SimonEngine::timer_proc1() {
}
animateSprites();
if (_drawImagesDebug)
animateSpritesDebug();
if (_copyPartialMode == 1) {
fillBackFromFront(80, 46, 208 - 80, 94 - 46);

View File

@ -1064,6 +1064,7 @@ protected:
void timer_proc1();
void animateSprites();
void animateSpritesDebug();
void dx_clear_surfaces(uint num_lines);
void dx_update_screen_and_palette();