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some more inits to make compiler happy.
svn-id: r8287
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5d70cc1b10
commit
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@ -427,8 +427,8 @@ void SkyScreen::processSequence(void) {
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}
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} while (nrToDo == 0xFF);
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} while (screenPos < (GAME_SCREEN_WIDTH * GAME_SCREEN_HEIGHT));
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uint8 *gridPtr = _seqGrid; uint8 *scrPtr = _currentScreen; uint8 *rectPtr;
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uint8 rectWid = 0, rectX, rectY;
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uint8 *gridPtr = _seqGrid; uint8 *scrPtr = _currentScreen; uint8 *rectPtr = NULL;
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uint8 rectWid = 0, rectX = 0, rectY = 0;
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for (uint8 cnty = 0; cnty < 12; cnty++) {
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for (uint8 cntx = 0; cntx < 20; cntx++) {
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if (*gridPtr) {
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