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SCI: adding capability for detecting export-calls into valgrind-sci, adding workaround for export 1 of script 703 in sq1 (gets called from various objects)
svn-id: r50292
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b96c0a1f07
commit
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@ -60,6 +60,8 @@ const reg_t SIGNAL_REG = {0, SIGNAL_OFFSET};
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* @param[in] argp Heap pointer to the first parameter
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* @param[in] selector The selector by which it was called or
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* NULL_SELECTOR if n.a. For debugging.
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* @param[in] exportId The exportId by which it was called or
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* -1 if n.a. For debugging.
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* @param[in] sendp Pointer to the object which the message was
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* sent to. Equal to objp for anything but super.
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* @param[in] origin Number of the execution stack element this
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@ -70,7 +72,7 @@ const reg_t SIGNAL_REG = {0, SIGNAL_OFFSET};
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* @return A pointer to the new exec stack TOS entry
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*/
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static ExecStack *add_exec_stack_entry(Common::List<ExecStack> &execStack, reg_t pc, StackPtr sp,
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reg_t objp, int argc, StackPtr argp, Selector selector,
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reg_t objp, int argc, StackPtr argp, Selector selector, int exportId,
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reg_t sendp, int origin, SegmentId local_segment);
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@ -191,14 +193,14 @@ struct UninitializedReadWorkaround {
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};
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static const UninitializedReadWorkaround uninitializedReadWorkarounds[] = {
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{ GID_LAURABOW2, 24, "gcWin", "open", 5, 0xf }, // is used as priority for game menu
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{ GID_FREDDYPHARKAS, 24, "gcWin", "open", 5, 0xf }, // is used as priority for game menu
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{ GID_FREDDYPHARKAS, 31, "quitWin", "open", 5, 0xf }, // is used as priority for game menu
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{ GID_LSL1, 720, "rm720", "init", 0, 0 }, // age check room
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{ GID_ISLANDBRAIN, 140, "piece", "init", 3, 1 }, // some initialization variable. bnt is done on it, and it should be non-0
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{ GID_SQ1, 703, "fromAirlock", "<invalid>", 0, 0 }, // sub that's called from fromAirlock::changeState
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{ GID_SQ4, 928, "Narrator", "startText", 1000, 1 }, // sq4cd: method returns this to the caller
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{ (SciGameId)0, -1, NULL, NULL, 0, 0 }
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{ GID_LAURABOW2, 24, "gcWin", "open", 5, 0xf }, // is used as priority for game menu
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{ GID_FREDDYPHARKAS, 24, "gcWin", "open", 5, 0xf }, // is used as priority for game menu
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{ GID_FREDDYPHARKAS, 31, "quitWin", "open", 5, 0xf }, // is used as priority for game menu
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{ GID_LSL1, 720, "rm720", "init", 0, 0 }, // age check room
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{ GID_ISLANDBRAIN, 140, "piece", "init", 3, 1 }, // some initialization variable. bnt is done on it, and it should be non-0
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{ GID_SQ1, 703, "", "export 1", 0, 0 }, // sub that's called from several objects
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{ GID_SQ4, 928, "Narrator", "startText", 1000, 1 }, // sq4cd: method returns this to the caller
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{ (SciGameId)0, -1, NULL, NULL, 0, 0 }
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};
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static reg_t validate_read_var(reg_t *r, reg_t *stack_base, int type, int max, int index, int line, reg_t default_value) {
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@ -207,22 +209,22 @@ static reg_t validate_read_var(reg_t *r, reg_t *stack_base, int type, int max, i
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// Uninitialized read on a temp
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// We need to find correct replacements for each situation manually
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EngineState *state = g_sci->getEngineState();
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Script *local_script = state->_segMan->getScriptIfLoaded(state->xs->local_segment);
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ExecStack *call = state->xs;
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Script *local_script = state->_segMan->getScriptIfLoaded(call->local_segment);
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int curScriptNr = local_script->_nr;
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Common::List<ExecStack>::iterator callIterator = state->_executionStack.begin();
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ExecStack call = *callIterator;
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while (callIterator != state->_executionStack.end()) {
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call = *callIterator;
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callIterator++;
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}
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Common::String curObjectName = state->_segMan->getObjectName(call.sendp);
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Common::String curObjectName = state->_segMan->getObjectName(call->sendp);
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Common::String curMethodName;
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const SciGameId gameId = g_sci->getGameId();
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if (call.type == EXEC_STACK_TYPE_CALL)
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curMethodName = g_sci->getKernel()->getSelectorName(call.selector);
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if (call->type == EXEC_STACK_TYPE_CALL) {
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if (call->selector != -1) {
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curMethodName = g_sci->getKernel()->getSelectorName(call->selector);
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} else if (call->exportId != -1) {
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curObjectName = "";
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curMethodName = curMethodName.printf("export %d", call->exportId);
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}
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}
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// Search if this is a known uninitialized read
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const UninitializedReadWorkaround *workaround = uninitializedReadWorkarounds;
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@ -343,7 +345,7 @@ ExecStack *execute_method(EngineState *s, uint16 script, uint16 pubfunct, StackP
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}
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}
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return add_exec_stack_entry(s->_executionStack, make_reg(seg, temp), sp, calling_obj, argc, argp, -1, calling_obj, s->_executionStack.size()-1, seg);
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return add_exec_stack_entry(s->_executionStack, make_reg(seg, temp), sp, calling_obj, argc, argp, -1, pubfunct, calling_obj, s->_executionStack.size()-1, seg);
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}
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@ -541,7 +543,7 @@ ExecStack *send_selector(EngineState *s, reg_t send_obj, reg_t work_obj, StackPt
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else
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add_exec_stack_entry(s->_executionStack, call.address.func, call.sp, work_obj,
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call.argc, call.argp,
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call.selector, send_obj, origin, SCI_XS_CALLEE_LOCALS);
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call.selector, -1, send_obj, origin, SCI_XS_CALLEE_LOCALS);
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}
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_exec_varselectors(s);
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@ -550,7 +552,7 @@ ExecStack *send_selector(EngineState *s, reg_t send_obj, reg_t work_obj, StackPt
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}
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static ExecStack *add_exec_stack_varselector(Common::List<ExecStack> &execStack, reg_t objp, int argc, StackPtr argp, Selector selector, const ObjVarRef& address, int origin) {
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ExecStack *xstack = add_exec_stack_entry(execStack, NULL_REG, 0, objp, argc, argp, selector, objp, origin, SCI_XS_CALLEE_LOCALS);
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ExecStack *xstack = add_exec_stack_entry(execStack, NULL_REG, 0, objp, argc, argp, selector, -1, objp, origin, SCI_XS_CALLEE_LOCALS);
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// Store selector address in sp
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xstack->addr.varp = address;
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@ -560,7 +562,7 @@ static ExecStack *add_exec_stack_varselector(Common::List<ExecStack> &execStack,
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}
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static ExecStack *add_exec_stack_entry(Common::List<ExecStack> &execStack, reg_t pc, StackPtr sp, reg_t objp, int argc,
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StackPtr argp, Selector selector, reg_t sendp, int origin, SegmentId _localsSegment) {
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StackPtr argp, Selector selector, int exportId, reg_t sendp, int origin, SegmentId _localsSegment) {
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// Returns new TOS element for the execution stack
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// _localsSegment may be -1 if derived from the called object
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@ -585,6 +587,7 @@ static ExecStack *add_exec_stack_entry(Common::List<ExecStack> &execStack, reg_t
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// Additional debug information
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xstack.selector = selector;
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xstack.exportId = exportId;
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xstack.origin = origin;
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xstack.type = EXEC_STACK_TYPE_CALL; // Normal call
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@ -639,7 +642,7 @@ static void callKernelFunc(EngineState *s, int kernelFuncNum, int argc) {
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// This is useful in debugger backtraces if this
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// kernel function calls a script itself.
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ExecStack *xstack;
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xstack = add_exec_stack_entry(s->_executionStack, NULL_REG, NULL, NULL_REG, argc, argv - 1, 0, NULL_REG,
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xstack = add_exec_stack_entry(s->_executionStack, NULL_REG, NULL, NULL_REG, argc, argv - 1, 0, -1, NULL_REG,
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s->_executionStack.size()-1, SCI_XS_CALLEE_LOCALS);
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xstack->selector = kernelFuncNum;
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xstack->type = EXEC_STACK_TYPE_KERNEL;
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@ -1194,7 +1197,7 @@ void run_vm(EngineState *s, bool restoring) {
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s->xs->addr.pc.offset + opparams[0]),
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s->xs->sp, s->xs->objp,
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(validate_arithmetic(*call_base)) + s->restAdjust,
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call_base, NULL_SELECTOR, s->xs->objp,
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call_base, NULL_SELECTOR, -1, s->xs->objp,
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s->_executionStack.size()-1, s->xs->local_segment);
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s->restAdjust = 0; // Used up the &rest adjustment
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s->xs->sp = call_base;
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@ -103,6 +103,7 @@ struct ExecStack {
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SegmentId local_segment; // local variables etc
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Selector selector; // The selector which was used to call or -1 if not applicable
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int exportId; // The exportId which was called or -1 if not applicable
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int origin; // The stack frame position the call was made from, or -1 if it was the initial call
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ExecStackType type;
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