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cleaned up sound_amiga.cpp a bit, added checks for missing files
svn-id: r43050
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4c4eb1394c
commit
fc8e269c36
@ -34,12 +34,6 @@
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namespace Kyra {
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const char *const SoundAmiga::kFilenameTable[3][2] = {
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{ "introscr.mx", "introinst.mx" },
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{ "kyramusic.mx", 0 },
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{ "finalescr.mx", 0 }
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};
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SoundAmiga::SoundAmiga(KyraEngine_v1 *vm, Audio::Mixer *mixer)
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: Sound(vm, mixer),
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_driver(0),
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@ -58,26 +52,39 @@ bool SoundAmiga::init() {
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}
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void SoundAmiga::loadSoundFile(uint file) {
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assert(file < ARRAYSIZE(kFilenameTable));
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static const char *const tableFilenames[3][2] = {
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{ "introscr.mx", "introinst.mx" },
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{ "kyramusic.mx", 0 },
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{ "finalescr.mx", 0 }
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};
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assert(file < ARRAYSIZE(tableFilenames));
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if (_fileLoaded == (FileType)file)
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return;
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const char* scoreName = tableFilenames[file][0];
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const char* sampleName = tableFilenames[file][1];
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bool loaded = false;
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Common::SeekableReadStream *scoreIn = _vm->resource()->createReadStream(kFilenameTable[file][0]);
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if (kFilenameTable[file][1]) {
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Common::SeekableReadStream *sampleIn = _vm->resource()->createReadStream(kFilenameTable[file][1]);
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Common::SeekableReadStream *scoreIn = _vm->resource()->createReadStream(scoreName);
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if (sampleName) {
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Common::SeekableReadStream *sampleIn = _vm->resource()->createReadStream(sampleName);
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if (scoreIn && sampleIn) {
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_driver->load(*scoreIn, true, false);
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_driver->load(*sampleIn, false, true);
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_fileLoaded = (FileType)file;
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}
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_fileLoaded = kFileNone;
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loaded = _driver->load(*scoreIn, true, false);
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loaded = loaded && _driver->load(*sampleIn, false, true);
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} else
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warning("SoundAmiga: missing atleast one of those music files: %s, %s", scoreName, sampleName);
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delete sampleIn;
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} else {
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if (scoreIn) {
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_driver->load(*scoreIn);
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_fileLoaded = (FileType)file;
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}
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_fileLoaded = kFileNone;
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loaded = _driver->load(*scoreIn);
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} else
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warning("SoundAmiga: missing music file: %s", scoreName);
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}
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delete scoreIn;
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if (loaded)
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_fileLoaded = (FileType)file;
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}
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void SoundAmiga::playTrack(uint8 track) {
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@ -93,29 +100,13 @@ void SoundAmiga::playTrack(uint8 track) {
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0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00,
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};
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// intro
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if (track >= 2) {
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track -= 2;
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if (_driver->playSong(track)) {
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_driver->setVolume(0x40);
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_driver->setTempo(tempoIntro[track] << 4);
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if (!_mixer->isSoundHandleActive(_musicHandle))
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_mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_musicHandle, _driver, -1, Audio::Mixer::kMaxChannelVolume, 0, false);
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}
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} else if (track == 0){
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_driver->stopMusic();
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} else { // track == 1
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beginFadeOut();
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}
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// ingame
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if (false && track < 0x80 && track != 3) {
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switch (_fileLoaded) {
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case kFileIntro:
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if (track >= 2) {
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track -= 0xB;
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if (_driver->playSong(track, loopIngame[track] != 0)) {
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track -= 2;
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if (_driver->playSong(track)) {
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_driver->setVolume(0x40);
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_driver->setTempo(tempoIngame[track] << 4);
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_driver->setTempo(tempoIntro[track] << 4);
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if (!_mixer->isSoundHandleActive(_musicHandle))
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_mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_musicHandle, _driver, -1, Audio::Mixer::kMaxChannelVolume, 0, false);
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}
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@ -123,12 +114,32 @@ void SoundAmiga::playTrack(uint8 track) {
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_driver->stopMusic();
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} else { // track == 1
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beginFadeOut();
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}
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}
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break;
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case kFileGame:
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if (track < 0x80 && track != 3) {
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if (track >= 2) {
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track -= 0xB;
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if (_driver->playSong(track, loopIngame[track] != 0)) {
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_driver->setVolume(0x40);
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_driver->setTempo(tempoIngame[track] << 4);
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if (!_mixer->isSoundHandleActive(_musicHandle))
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_mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_musicHandle, _driver, -1, Audio::Mixer::kMaxChannelVolume, 0, false);
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}
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} else if (track == 0){
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_driver->stopMusic();
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} else { // track == 1
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beginFadeOut();
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}
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}
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break;
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}
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}
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void SoundAmiga::haltTrack() {
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_driver->stopMusic();
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}
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void SoundAmiga::beginFadeOut() {
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@ -145,29 +156,33 @@ void SoundAmiga::beginFadeOut() {
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void SoundAmiga::playSoundEffect(uint8 track) {
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debug("play sfx %d", track);
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// intro
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assert(track < ARRAYSIZE(tableEffectsIntro));
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const EffectEntry &entry = tableEffectsIntro[track];
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bool success = _driver->playNote(entry.note, entry.patch, entry.duration, entry.volume, entry.pan != 0) >= 0;
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if (!_mixer->isSoundHandleActive(_musicHandle))
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_mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_musicHandle, _driver, -1, Audio::Mixer::kMaxChannelVolume, 0, false);
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// ingame
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if (0) {
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uint16 extVar = 1; // maybe indicates music playing or enabled
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uint16 extVar2 = 1; // sound loaded ?
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if (0x61 <= track && track <= 0x63 && extVar)
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playTrack(track - 0x4F);
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assert(track < ARRAYSIZE(tableEffectsGame));
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const EffectEntry &entry = tableEffectsGame[track];
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if (extVar2 && entry.note) {
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byte pan = (entry.pan == 2) ? 0 : entry.pan;
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_driver->playNote(entry.note, entry.patch, entry.duration, entry.volume, pan != 0);
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switch (_fileLoaded) {
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case kFileIntro: {
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assert(track < ARRAYSIZE(tableEffectsIntro));
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const EffectEntry &entry = tableEffectsIntro[track];
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bool success = _driver->playNote(entry.note, entry.patch, entry.duration, entry.volume, entry.pan != 0) >= 0;
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if (!_mixer->isSoundHandleActive(_musicHandle))
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_mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_musicHandle, _driver, -1, Audio::Mixer::kMaxChannelVolume, 0, false);
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}
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}
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break;
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case kFileGame: {
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uint16 extVar = 1; // maybe indicates music playing or enabled
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uint16 extVar2 = 1; // sound loaded ?
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if (0x61 <= track && track <= 0x63 && extVar)
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playTrack(track - 0x4F);
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assert(track < ARRAYSIZE(tableEffectsGame));
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const EffectEntry &entry = tableEffectsGame[track];
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if (extVar2 && entry.note) {
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byte pan = (entry.pan == 2) ? 0 : entry.pan;
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_driver->playNote(entry.note, entry.patch, entry.duration, entry.volume, pan != 0);
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if (!_mixer->isSoundHandleActive(_musicHandle))
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_mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_musicHandle, _driver, -1, Audio::Mixer::kMaxChannelVolume, 0, false);
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}
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}
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break;
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}
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}
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@ -310,7 +310,6 @@ protected:
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Audio::SoundHandle _musicHandle;
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enum FileType { kFileNone = -1, kFileIntro = 0, kFileGame = 1, kFileFinal = 2 } _fileLoaded;
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static const char *const kFilenameTable[3][2];
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static const struct EffectEntry {
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uint16 duration;
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uint8 note;
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@ -621,7 +621,6 @@ int MaxTrax::playNote(byte note, byte patch, uint16 duration, uint16 volume, boo
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bool MaxTrax::load(Common::SeekableReadStream &musicData, bool loadScores, bool loadSamples) {
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Common::StackLock lock(_mutex);
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bool res = false;
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stopMusic();
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if (loadSamples)
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freePatches();
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@ -737,7 +736,7 @@ bool MaxTrax::load(Common::SeekableReadStream &musicData, bool loadScores, bool
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}
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musicData.skip(skipLen - 3 * 2);
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} */
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return res;
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return true;
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}
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} // End of namespace Audio
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