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Correction
svn-id: r14197
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@ -715,7 +715,7 @@ int Sound::isSoundRunning(int sound) const {
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// ID number of the first active music it finds.
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// TODO handle MRAW (pcm music) in humongous games
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if (_currentMusic)
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return _currentMusic;
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return (_musicChannelHandle.isActive()) ? _currentMusic : 0;
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else
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return _vm->_imuse->getSoundStatus(sound);
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}
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