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ULTIMA4: Speed keys to keybinder
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parent
4afd52df8f
commit
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@ -890,6 +890,38 @@ bool Debugger::cmdSearch(int argc, const char **argv) {
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return isDebuggerActive();
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}
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bool Debugger::cmdSpeed(int argc, const char **argv) {
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Common::String action = argv[1];
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int old_cycles = settings._gameCyclesPerSecond;
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if (action == "up") {
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if (++settings._gameCyclesPerSecond > MAX_CYCLES_PER_SECOND)
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settings._gameCyclesPerSecond = MAX_CYCLES_PER_SECOND;
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} else if (action == "down") {
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if (--settings._gameCyclesPerSecond == 0)
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settings._gameCyclesPerSecond = 1;
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} else if (action == "normal") {
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settings._gameCyclesPerSecond = DEFAULT_CYCLES_PER_SECOND;
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}
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if (old_cycles != settings._gameCyclesPerSecond) {
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settings._eventTimerGranularity = (1000 / settings._gameCyclesPerSecond);
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eventHandler->getTimer()->reset(settings._eventTimerGranularity);
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if (settings._gameCyclesPerSecond == DEFAULT_CYCLES_PER_SECOND)
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print("Speed: Normal");
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else if (action == "up")
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print("Speed Up (%d)", settings._gameCyclesPerSecond);
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else
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print("Speed Down (%d)", settings._gameCyclesPerSecond);
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} else if (settings._gameCyclesPerSecond == DEFAULT_CYCLES_PER_SECOND) {
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print("Speed: Normal");
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}
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dontEndTurn();
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return isDebuggerActive();
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}
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bool Debugger::cmdStats(int argc, const char **argv) {
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int player = -1;
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if (argc == 2)
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@ -195,6 +195,11 @@ private:
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*/
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bool cmdSearch(int argc, const char **argv);
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/**
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* Speed up, down, or normal
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*/
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bool cmdSpeed(int argc, const char **argv);
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/**
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* Show character stats
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*/
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@ -602,63 +602,6 @@ bool GameController::keyPressed(int key) {
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screenMessage("%cNot here!%c\n", FG_GREY, FG_WHITE);
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else
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switch (key) {
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case ' ':
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screenMessage("Pass\n");
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break;
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case '+':
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case '-':
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case U4_KEYPAD_ENTER: {
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int old_cycles = settings._gameCyclesPerSecond;
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if (key == '+' && ++settings._gameCyclesPerSecond > MAX_CYCLES_PER_SECOND)
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settings._gameCyclesPerSecond = MAX_CYCLES_PER_SECOND;
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else if (key == '-' && --settings._gameCyclesPerSecond == 0)
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settings._gameCyclesPerSecond = 1;
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else if (key == U4_KEYPAD_ENTER)
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settings._gameCyclesPerSecond = DEFAULT_CYCLES_PER_SECOND;
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if (old_cycles != settings._gameCyclesPerSecond) {
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settings._eventTimerGranularity = (1000 / settings._gameCyclesPerSecond);
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eventHandler->getTimer()->reset(settings._eventTimerGranularity);
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if (settings._gameCyclesPerSecond == DEFAULT_CYCLES_PER_SECOND)
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screenMessage("Speed: Normal\n");
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else if (key == '+')
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screenMessage("Speed Up (%d)\n", settings._gameCyclesPerSecond);
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else screenMessage("Speed Down (%d)\n", settings._gameCyclesPerSecond);
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} else if (settings._gameCyclesPerSecond == DEFAULT_CYCLES_PER_SECOND)
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screenMessage("Speed: Normal\n");
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}
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endTurn = false;
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break;
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/* handle music volume adjustments */
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case ',':
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// decrease the volume if possible
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screenMessage("Music: %d%s\n", g_music->decreaseMusicVolume(), "%");
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endTurn = false;
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break;
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case '.':
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// increase the volume if possible
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screenMessage("Music: %d%s\n", g_music->increaseMusicVolume(), "%");
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endTurn = false;
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break;
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/* handle sound volume adjustments */
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case '<':
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// decrease the volume if possible
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screenMessage("Sound: %d%s\n", g_music->decreaseSoundVolume(), "%");
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soundPlay(SOUND_FLEE);
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endTurn = false;
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break;
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case '>':
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// increase the volume if possible
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screenMessage("Sound: %d%s\n", g_music->increaseSoundVolume(), "%");
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soundPlay(SOUND_FLEE);
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endTurn = false;
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break;
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case 'c' + U4_ALT:
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if (settings._debug && g_context->_location->_map->isWorldMap()) {
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/* first teleport to the abyss */
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@ -62,8 +62,11 @@ static const KeybindingRecord KEYS[] = {
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{ KEYBIND_PASS, "PASS", "Pass", "pass", "SPACE", nullptr },
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{ KEYBIND_PEER, "PEER", "Peer", "peer", "p", nullptr },
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{ KEYBIND_QUIT_SAVE, "QUIT-SAVE", "Quit and Save", "quitAndSave", "q", nullptr },
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{ KEYBIND_READY_WEAPON, "READY-WEAPON", "Ready Weapon", "ready", nullptr },
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{ KEYBIND_READY_WEAPON, "READY-WEAPON", "Ready Weapon", "ready", "r", nullptr },
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{ KEYBIND_SEARCH, "SEARCH", "Search", "search", "s", nullptr },
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{ KEYBIND_SPEED_UP, "SPEED-UP", "Speed Up", "speed up", "PLUS", nullptr },
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{ KEYBIND_SPEED_DOWN, "SPEED-DOWN", "Speed Down", "speed down", "MINUS", nullptr },
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{ KEYBIND_SPEED_NORMAL, "SPEED-NORMAL", "Speed Normal", "speed normal", "KP_ENTER", nullptr },
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{ KEYBIND_STATS, "STATS", "Stats", "stats", "z", nullptr },
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{ KEYBIND_TALK, "TALK", "Talk", "talk", "t", nullptr },
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{ KEYBIND_TOGGLE_MUSIC, "TOGGLE-MUSIC", "Toggle Music", "musicToggle", "v", nullptr },
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@ -35,9 +35,10 @@ enum KeybindingAction {
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KEYBIND_GET, KEYBIND_HOLE_UP, KEYBIND_IGNITE, KEYBIND_JIMMY,
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KEYBIND_LOCATE, KEYBIND_MIX, KEYBIND_NEW_ORDER,
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KEYBIND_OPEN_DOOR, KEYBIND_PASS, KEYBIND_PEER,
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KEYBIND_QUIT_SAVE, KEYBIND_READY_WEAPON, KEYBIND_SEARCH,
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KEYBIND_STATS, KEYBIND_TALK, KEYBIND_TOGGLE_MUSIC,
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KEYBIND_USE, KEYBIND_WEAR, KEYBIND_YELL,
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KEYBIND_QUIT_SAVE, KEYBIND_SPEED_UP, KEYBIND_SPEED_DOWN,
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KEYBIND_SPEED_NORMAL, KEYBIND_READY_WEAPON, KEYBIND_SEARCH,
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KEYBIND_STATS, KEYBIND_TALK, KEYBIND_TOGGLE_MUSIC, KEYBIND_USE,
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KEYBIND_WEAR, KEYBIND_YELL,
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KEYBIND_NONE
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};
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