GRIM: Initialize _anim._time to -1.

This commit is contained in:
Giulio Camuffo 2011-05-29 15:46:23 +02:00
parent 036f4a5b54
commit fdd249e438

View File

@ -876,6 +876,8 @@ void KeyframeComponent::init() {
_hier = NULL;
_numNodes = 0;
}
_anim._time = -1;
}
void KeyframeComponent::saveState(SaveGame *state) {