mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-20 00:45:10 +00:00
WAGE: Fix Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
This commit is contained in:
parent
56191eded6
commit
fe3eae346e
@ -349,10 +349,11 @@ void WageEngine::performMagic(Chr *attacker, Chr *victim, Obj *magicalObject) {
|
||||
case Obj::HEALS_SPIRITUAL_DAMAGE:
|
||||
case Obj::HEALS_PHYSICAL_AND_SPIRITUAL_DAMAGE:
|
||||
performHealingMagic(attacker, magicalObject);
|
||||
return;
|
||||
break;
|
||||
default:
|
||||
performAttack(attacker, victim, magicalObject);
|
||||
break;
|
||||
}
|
||||
|
||||
performAttack(attacker, victim, magicalObject);
|
||||
}
|
||||
|
||||
void WageEngine::performHealingMagic(Chr *chr, Obj *magicalObject) {
|
||||
@ -873,6 +874,8 @@ bool WageEngine::handleAttack(Obj *weapon) {
|
||||
case Obj::HEALS_SPIRITUAL_DAMAGE:
|
||||
performMagic(player, enemy, weapon);
|
||||
return true;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (enemy != NULL)
|
||||
|
@ -621,8 +621,10 @@ void Script::skipBlock() {
|
||||
case 0x8C: // SOUND
|
||||
case 0x8E: // LET
|
||||
case 0x95: // MENU
|
||||
while (_data->readByte() != 0xFD)
|
||||
;
|
||||
while (_data->readByte() != 0xFD);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -801,6 +803,8 @@ bool Script::compare(Operand *o1, Operand *o2, int comparator) {
|
||||
_world->move(o1->_value.chr, o2->_value.scene);
|
||||
_handled = true; // TODO: Is this correct?
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -84,6 +84,8 @@ const char *getIndefiniteArticle(const Common::String &word) {
|
||||
case 'o': case 'O':
|
||||
case 'u': case 'U':
|
||||
return "an ";
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return "a ";
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user