Correct VAR_CHARINC in old saves.

svn-id: r12955
This commit is contained in:
Travis Howell 2004-02-21 08:21:11 +00:00
parent a4a4c21956
commit fe667a67be
2 changed files with 5 additions and 1 deletions

View File

@ -179,6 +179,10 @@ bool ScummEngine::loadState(int slot, bool compat, SaveFileManager *mgr) {
if (_screenTop < 0)
_screenTop = 0;
// For a long time, we used incorrect location, causing it to default to zero.
if (hdr.ver < VER(30) && _version == 8)
_scummVars[VAR_CHARINC] = (_features & GF_DEMO) ? 3 : 1;
// For a long time, we used incorrect locations for some camera related
// scumm vars. We now know the proper locations. To be able to properly use
// old save games, we update the old (bad) variables to the new (correct)

View File

@ -32,7 +32,7 @@ namespace Scumm {
// Can be useful for other ports too :)
#define VER(x) x
#define CURRENT_VER 29
#define CURRENT_VER 30
// To work around a warning in GCC 3.2 (and 3.1 ?) regarding non-POD types,
// we use a small trick: instead of 0 we use 42. Why? Well, it seems newer GCC