no need for this now InputDialog works

This commit is contained in:
Jonathan Gray 2003-08-16 23:24:53 +00:00
parent 2e45dd01e1
commit fec47c7bee

View File

@ -76,10 +76,6 @@ void Engine::mainLoop() {
if (event.type == SDL_KEYDOWN) {
if (event.key.keysym.sym == SDLK_q)
return;
else if (event.key.keysym.sym == SDLK_F12) {
printf("Enter lua code, ^D to end\n> ");
lua_dofile(NULL);
}
}
}