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DIRECTOR: Fix Frame copy constructor
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@ -89,6 +89,8 @@ Frame::Frame(const Frame &frame) {
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_palette = frame._palette;
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_score = frame._score;
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debugC(1, kDebugLoading, "Frame. action: %d transType: %d transDuration: %d", _actionId, _transType, _transDuration);
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_sprites.resize(_numChannels + 1);
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