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Changed spaces to tabs.
svn-id: r31362
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parent
4fa0740a27
commit
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@ -516,10 +516,10 @@ void Script::doorOpen(uint16 hotspotId, uint16 v2, uint16 v3) {
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// Makes the specified NPC wait for the player to walk to them
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void Script::npcWait(uint16 hotspotId, uint16 v2, uint16 v3) {
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Hotspot *hotspot = Resources::getReference().getActiveHotspot(hotspotId);
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assert(hotspot);
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hotspot->setCharacterMode(CHARMODE_WAIT_FOR_INTERACT);
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hotspot->setDelayCtr(130);
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Hotspot *hotspot = Resources::getReference().getActiveHotspot(hotspotId);
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assert(hotspot);
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hotspot->setCharacterMode(CHARMODE_WAIT_FOR_INTERACT);
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hotspot->setDelayCtr(130);
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}
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// Called during talking to Minnow to see whether the Skorl "Brenda" should be alerted
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@ -1055,7 +1055,7 @@ bool SaveRestoreDialog::show(bool saveDialog) {
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screen.screen().writeString(
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SAVE_DIALOG_X + Surface::textX(),
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SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + selectedLine * FONT_HEIGHT,
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saveNames[selectedLine]->c_str(), true);
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saveNames[selectedLine]->c_str(), true);
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selectedLine = -1;
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continue;
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}
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