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TWINE: more sprite id defines
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@ -91,6 +91,28 @@ namespace TwinE {
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#define SPRITEHQR_MAGICBALL_GREEN 42
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#define SPRITEHQR_MAGICBALL_RED 43
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#define SPRITEHQR_MAGICBALL_YELLOW_TRANS 44
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#define SPRITEHQR_EXPLOSION_FIRST_FRAME 97 // 7 frames
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#define SPRITEHQR_FENCE_1 18
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#define SPRITEHQR_FENCE_2 19
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#define SPRITEHQR_FENCE_3 22
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#define SPRITEHQR_FENCE_4 23
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#define SPRITEHQR_FENCE_METAL 35
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#define SPRITEHQR_FENCE_METAL_2 54
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#define SPRITEHQR_FENCE_METAL_3 83
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#define SPRITEHQR_MUSHROOM 92
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#define SPRITEHQR_DOOR_WODDEN_1 31
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#define SPRITEHQR_DOOR_WODDEN_2 32
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#define SPRITEHQR_DOOR_PRISON_WODDEN 37
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#define SPRITEHQR_DOOR_PADLOCK 58
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#define SPRITEHQR_DOOR_BRICKED_UP 76
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#define SPRITEHQR_DOOR_1 104
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#define SPRITEHQR_DOOR_2 107
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#define SPRITEHQR_DOOR_3 24
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#define SPRITEHQR_DOOR_4 11
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#define SPRITEHQR_DOOR_5 12
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#define SPRITEHQR_DOOR_PRISON_GRID 15
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#define SPRITEHQR_DOOR_PRISON_HARMED 16
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#define SPRITEHQR_DOOR_PRISON_WITH_F_LETTER 17
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#define SPRITEHQR_MAGICBALL_GREEN_TRANS 109
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#define SPRITEHQR_MAGICBALL_RED_TRANS 110
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