mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-03 09:23:37 +00:00
abstracted an ELF plugin provider
svn-id: r51400
This commit is contained in:
parent
749d47ba26
commit
ff78cf6771
@ -30,14 +30,13 @@ MODULE_OBJS := \
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midi/timidity.o \
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midi/timidity.o \
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midi/dmedia.o \
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midi/dmedia.o \
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midi/windows.o \
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midi/windows.o \
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plugins/elf-provider.o \
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plugins/dc/dc-provider.o \
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plugins/dc/dc-provider.o \
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plugins/posix/posix-provider.o \
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plugins/posix/posix-provider.o \
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plugins/sdl/sdl-provider.o \
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plugins/sdl/sdl-provider.o \
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plugins/win32/win32-provider.o \
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plugins/win32/win32-provider.o \
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plugins/psp/psp-provider.o \
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plugins/psp/psp-provider.o \
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plugins/ps2/ps2-provider.o \
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plugins/gp2xwiz/gp2xwiz-provider.o \
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plugins/gp2xwiz/gp2xwiz-provider.o \
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plugins/ds/ds-provider.o \
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saves/savefile.o \
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saves/savefile.o \
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saves/default/default-saves.o \
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saves/default/default-saves.o \
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saves/posix/posix-saves.o \
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saves/posix/posix-saves.o \
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@ -111,7 +111,7 @@
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#include "engine.h"
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#include "engine.h"
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#include "backends/plugins/ds/ds-provider.h"
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#include "backends/plugins/elf-provider.h"
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#include "backends/fs/ds/ds-fs.h"
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#include "backends/fs/ds/ds-fs.h"
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#include "base/version.h"
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#include "base/version.h"
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@ -3304,7 +3304,7 @@ int main(void) {
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#endif
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#endif
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#ifdef DYNAMIC_MODULES
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#ifdef DYNAMIC_MODULES
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PluginManager::instance().addPluginProvider(new DSPluginProvider());
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PluginManager::instance().addPluginProvider(new ELFPluginProvider());
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#endif
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#endif
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while (1) {
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while (1) {
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@ -59,7 +59,7 @@
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#include "backends/platform/ps2/ps2debug.h"
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#include "backends/platform/ps2/ps2debug.h"
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#include "backends/fs/ps2/ps2-fs-factory.h"
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#include "backends/fs/ps2/ps2-fs-factory.h"
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#include "backends/plugins/ps2/ps2-provider.h"
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#include "backends/plugins/elf-provider.h"
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#include "backends/saves/default/default-saves.h"
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#include "backends/saves/default/default-saves.h"
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#include "common/config-manager.h"
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#include "common/config-manager.h"
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@ -132,7 +132,7 @@ extern "C" int main(int argc, char *argv[]) {
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g_system = g_systemPs2 = new OSystem_PS2(argv[0]);
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g_system = g_systemPs2 = new OSystem_PS2(argv[0]);
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#ifdef DYNAMIC_MODULES
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#ifdef DYNAMIC_MODULES
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PluginManager::instance().addPluginProvider(new PS2PluginProvider());
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PluginManager::instance().addPluginProvider(new ELFPluginProvider());
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#endif
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#endif
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g_systemPs2->init();
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g_systemPs2->init();
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@ -23,16 +23,16 @@
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*
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*
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*/
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*/
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#if defined(DYNAMIC_MODULES) && defined(__DS__)
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#if defined(DYNAMIC_MODULES) //TODO: && defined(ELF loader target)
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#include "backends/plugins/ds/ds-provider.h"
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#include "backends/plugins/elf-provider.h"
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#include "backends/plugins/dynamic-plugin.h"
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#include "backends/plugins/dynamic-plugin.h"
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#include "common/fs.h"
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#include "common/fs.h"
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#include "backends/plugins/elf-loader.h"
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#include "backends/plugins/elf-loader.h"
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class DSPlugin : public DynamicPlugin {
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class ELFPlugin : public DynamicPlugin {
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protected:
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protected:
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void *_dlHandle;
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void *_dlHandle;
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Common::String _filename;
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Common::String _filename;
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@ -53,10 +53,10 @@ protected:
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}
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}
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public:
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public:
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DSPlugin(const Common::String &filename)
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ELFPlugin(const Common::String &filename)
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: _dlHandle(0), _filename(filename) {}
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: _dlHandle(0), _filename(filename) {}
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~DSPlugin() {
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~ELFPlugin() {
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if (_dlHandle) unloadPlugin();
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if (_dlHandle) unloadPlugin();
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}
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}
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@ -88,11 +88,11 @@ public:
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};
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};
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Plugin* DSPluginProvider::createPlugin(const Common::FSNode &node) const {
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Plugin* ELFPluginProvider::createPlugin(const Common::FSNode &node) const {
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return new DSPlugin(node.getPath());
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return new ELFPlugin(node.getPath());
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}
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}
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bool DSPluginProvider::isPluginFilename(const Common::FSNode &node) const {
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bool ELFPluginProvider::isPluginFilename(const Common::FSNode &node) const {
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// Check the plugin suffix
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// Check the plugin suffix
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Common::String filename = node.getName();
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Common::String filename = node.getName();
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printf("Testing name %s", filename.c_str());
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printf("Testing name %s", filename.c_str());
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@ -105,4 +105,4 @@ bool DSPluginProvider::isPluginFilename(const Common::FSNode &node) const {
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return true;
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return true;
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}
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}
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#endif // defined(DYNAMIC_MODULES) && defined(__DS__)
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#endif // defined(DYNAMIC_MODULES)
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@ -23,14 +23,14 @@
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*
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*
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*/
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*/
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#ifndef BACKENDS_PLUGINS_DS_DS_PROVIDER_H
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#ifndef BACKENDS_PLUGINS_ELF_PROVIDER_H
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#define BACKENDS_PLUGINS_DS_DS_PROVIDER_H
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#define BACKENDS_PLUGINS_ELF_PROVIDER_H
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#include "base/plugins.h"
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#include "base/plugins.h"
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#if defined(DYNAMIC_MODULES) && defined(__DS__)
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#if defined(DYNAMIC_MODULES) // TODO: && defined(ELF-loader target)
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class DSPluginProvider : public FilePluginProvider {
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class ELFPluginProvider : public FilePluginProvider {
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protected:
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protected:
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Plugin* createPlugin(const Common::FSNode &node) const;
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Plugin* createPlugin(const Common::FSNode &node) const;
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@ -38,6 +38,6 @@ protected:
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};
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};
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#endif // defined(DYNAMIC_MODULES) && defined(__DS__)
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#endif // defined(DYNAMIC_MODULES)
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#endif /* BACKENDS_PLUGINS_DS_DS_PROVIDER_H */
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#endif /* BACKENDS_PLUGINS_ELF_PROVIDER_H */
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@ -1,108 +0,0 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#if defined(DYNAMIC_MODULES) && defined(__PLAYSTATION2__)
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#include "backends/plugins/ps2/ps2-provider.h"
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#include "backends/plugins/dynamic-plugin.h"
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#include "common/fs.h"
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#include "backends/plugins/elf-loader.h"
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class PS2Plugin : public DynamicPlugin {
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protected:
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void *_dlHandle;
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Common::String _filename;
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virtual VoidFunc findSymbol(const char *symbol) {
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void *func = dlsym(_dlHandle, symbol);
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if (!func)
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warning("Failed loading symbol '%s' from plugin '%s' (%s)", symbol, _filename.c_str(), dlerror());
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// FIXME HACK: This is a HACK to circumvent a clash between the ISO C++
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// standard and POSIX: ISO C++ disallows casting between function pointers
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// and data pointers, but dlsym always returns a void pointer. For details,
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// see e.g. <http://www.trilithium.com/johan/2004/12/problem-with-dlsym/>.
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assert(sizeof(VoidFunc) == sizeof(func));
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VoidFunc tmp;
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memcpy(&tmp, &func, sizeof(VoidFunc));
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return tmp;
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}
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public:
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PS2Plugin(const Common::String &filename)
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: _dlHandle(0), _filename(filename) {}
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~PS2Plugin() {
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if (_dlHandle) unloadPlugin();
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}
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bool loadPlugin() {
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assert(!_dlHandle);
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_dlHandle = dlopen(_filename.c_str(), RTLD_LAZY);
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if (!_dlHandle) {
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warning("Failed loading plugin '%s' (%s)", _filename.c_str(), dlerror());
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return false;
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}
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bool ret = DynamicPlugin::loadPlugin();
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if (ret)
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dlforgetsyms(_dlHandle);
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return ret;
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}
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void unloadPlugin() {
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DynamicPlugin::unloadPlugin();
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if (_dlHandle) {
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if (dlclose(_dlHandle) != 0)
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warning("Failed unloading plugin '%s' (%s)", _filename.c_str(), dlerror());
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_dlHandle = 0;
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}
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}
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};
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Plugin* PS2PluginProvider::createPlugin(const Common::FSNode &node) const {
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return new PS2Plugin(node.getPath());
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}
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bool PS2PluginProvider::isPluginFilename(const Common::FSNode &node) const {
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// Check the plugin suffix
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Common::String filename = node.getName();
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fprintf(stderr, "Testing name %s", filename.c_str());
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if (!filename.hasSuffix(".PLG") && !filename.hasSuffix(".plg")) {
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fprintf(stderr," fail.\n");
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return false;
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}
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fprintf(stderr," success!\n");
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return true;
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}
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#endif // defined(DYNAMIC_MODULES) && defined(__PLAYSTATION2__)
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@ -1,43 +0,0 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef BACKENDS_PLUGINS_PS2_PS2_PROVIDER_H
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#define BACKENDS_PLUGINS_PS2_PS2_PROVIDER_H
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#include "base/plugins.h"
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#if defined(DYNAMIC_MODULES) && defined(__PLAYSTATION2__)
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class PS2PluginProvider : public FilePluginProvider {
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protected:
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Plugin* createPlugin(const Common::FSNode &node) const;
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bool isPluginFilename(const Common::FSNode &node) const;
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};
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#endif // defined(DYNAMIC_MODULES) && defined(__PLAYSTATION2__)
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#endif /* BACKENDS_PLUGINS_PS2_PS2_PROVIDER_H */
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