IMMORTAL: Pass flameSet list by reference instead of copy

This commit is contained in:
Quote58 2023-01-30 21:11:07 -05:00 committed by Eugene Sandulenko
parent deb3794626
commit ffb7ffc6eb
2 changed files with 2 additions and 2 deletions

View File

@ -88,7 +88,7 @@ void Room::lightTorch(uint8 x, uint8 y) {
}
}
void Room::flameSetRoom(Common::Array<SFlame> allFlames) {
void Room::flameSetRoom(Common::Array<SFlame> &allFlames) {
for (int i = 0; i < allFlames.size(); i++) {
Flame f;
f._p = allFlames[i]._p;

View File

@ -204,7 +204,7 @@ public:
bool roomLighted();
void lightTorch(uint8 x, uint8 y);
void flameFreeAll();
void flameSetRoom(Common::Array<SFlame>);
void flameSetRoom(Common::Array<SFlame> &allFlames);
int flameGetCyc(Flame *f, int first);
/*