CGE2: Comment out Hero::contract() for now.

This commit is contained in:
uruk 2014-07-08 14:08:55 +02:00
parent b75d308697
commit ffbed9f86d

View File

@ -215,11 +215,12 @@ Sprite *Hero::expand() { // It's very similar to Sprite's expand, but doesn't bo
}
Sprite *Hero::contract() {
/* TODO: Recheck this later!
for (int i = 0; i < kDimMax; i++) {
if (_dim[i] != nullptr)
delete[] _dim[i];
}
*/
return this;
}