WINTERMUTE: Make CBSoundBuffer initialize it's SoundHandle.

This commit is contained in:
Einar Johan Trøan Sømåen 2012-05-11 01:11:05 +02:00 committed by Einar Johan Trøan Sømåen
parent ab98efe595
commit ffffd68f19

View File

@ -49,6 +49,7 @@ namespace WinterMute {
//////////////////////////////////////////////////////////////////////////
CBSoundBuffer::CBSoundBuffer(CBGame *inGame): CBBase(inGame) {
_stream = NULL;
_handle = new Audio::SoundHandle;
// _sync = NULL;
_streamed = false;