sluicebox
baea8d5c9c
COMMON: Make save compression optional when copying
...
Allows for copying or renaming uncompressed save files, such as
in Phantasmagoria 1, without compressing them in the process.
2019-12-09 22:57:46 -08:00
Cameron Cawley
099ef8db30
PSP: Make the PspTimer class a subclass of DefaultTimerManager
2019-12-10 08:35:13 +02:00
Cameron Cawley
aa083256ec
SDL: Simplify implementations of getDefaultConfigFileName()
2019-12-07 21:15:41 +02:00
Paweł Kołodziejski
053ecc39f7
SAMSUNGTV: Fixed compilation
2019-12-04 01:22:00 +01:00
Cameron Cawley
e2d91258b7
PLUGINS: Fix crash when no plugins are available
2019-12-02 11:04:57 +02:00
Bastien Bouclet
34e835a20c
3DS: Implement dynamic plugins
...
Allows a full build to run on old generation devices
2019-12-01 17:19:50 +01:00
Cameron Cawley
d84ce7e4d5
OPENPANDORA: Fix compilation failures
2019-11-30 23:04:35 +00:00
Cameron Cawley
48615cb83e
BACKENDS: Move implementation of OSystem::quit() out of ModularBackend
2019-12-01 01:04:06 +02:00
Cameron Cawley
88761ea49c
GPH/OPENPANDORA: Replace use of strcat()/strcpy() with Common::String()
2019-11-30 20:50:27 +00:00
Cameron Cawley
1af8584666
GPH/OPENPANDORA: Remove unnecessary stat() calls
...
Since commit 04c57ba
, this should no longer be necessary.
2019-11-30 20:50:27 +00:00
Cameron Cawley
00fecbb6e6
GPH/OPENPANDORA: Move ToggleTapMode() into the event manager
2019-11-30 20:50:27 +00:00
Cameron Cawley
54e6cf4cda
GPH/OPENPANDORA: Remove global variable BUTTON_STATE_L
2019-11-30 20:50:27 +00:00
D G Turner
d0592f379f
SURFACESDL: Fix Missing Default Switch Cases
...
These are flagged by GCC if -Wswitch-default is enabled.
2019-11-30 19:53:11 +00:00
Michael Ball
6f678e6e84
3DS: Prevent magnify effect from updating while the GUI is active
2019-11-30 18:53:23 +01:00
Cameron Cawley
2048c9cc78
AUDIO: Remove unused parameter from the MixerImpl constructor
2019-11-30 17:47:34 +02:00
Thanasis Antoniou
b5f9d70c44
ANDROID: Add docs and port dist files to Assets
2019-11-25 13:53:48 +02:00
Cameron Cawley
574db58b27
ANDROIDSDL: Remove unused graphics manager
2019-11-24 22:55:34 +02:00
D G Turner
3db6aed4e4
LINUXMOTO: Fix Compilation
2019-11-24 08:57:46 +00:00
D G Turner
8014fe06fc
LINUXMOTO: Implement horizontal shake
2019-11-24 01:41:14 +00:00
Cameron Cawley
8ae0be4ae3
GPH: Remove unused variable
2019-11-23 18:42:04 +00:00
Cameron Cawley
a2110d36f9
BACKENDS: Unify formatting between the GPH, Dingux and LinuxMoto backends
2019-11-23 18:40:43 +00:00
D G Turner
e04480d700
LINUXMOTO: Hopefully Fix Compilation
2019-11-23 17:04:39 +00:00
D G Turner
97b7a38499
LINUXMOTO: Further Replacement of old SurfaceSdlGraphicsManager APIs
2019-11-23 16:56:33 +00:00
D G Turner
e515998da0
LINUXMOTO: Replace usage of old SurfaceSdlGraphicsManager APIs
2019-11-23 16:37:51 +00:00
D G Turner
77d13f7bce
LINUXMOTO: Fix Missing Declaration in Graphics Class
2019-11-23 15:36:37 +00:00
Bastien Bouclet
aff46219ef
POSIX: Fix PSP2 and PS3 build
2019-11-22 18:43:29 +01:00
D G Turner
4ce5157376
POSIX: Fix Compilation Linker Error
...
There was a duplicated object inclusion in the module makefile defines.
2019-11-21 11:30:29 +00:00
Bastien Bouclet
f8d551803c
POSIX: Use fstat instead of fseek / ftell to retrieve file stream sizes
...
fstat is generally faster as is does not cause the IO buffer to be
invalidated / refilled.
Benchmark results for the startup time of the SCI engine with Gabriel
Knight 1 CD:
- Linux, glibc, spinning HDD, fseek/ftell: 140 ms
- Linux, glibc, spinning HDD, fstat: 100 ms
- 3DS, newlib, SD card, fseek/ftell: 68 s
- 3DS, newlib, SD card, fstat: 11 s
2019-11-20 20:54:23 +01:00
sluicebox
be0304d9d6
GPH: Implement horizontal shake
2019-11-20 11:13:03 -08:00
sluicebox
0d56515a70
DINGUX: Implement horizontal shake
2019-11-20 11:13:03 -08:00
D G Turner
19e56e5e1f
LINUXMOTO: Fix Compilation Breakage from Screen Shake API Changes
...
This was broken by the recent modifications to the SurfaceSDLGraphics class
which this inherits from.
2019-11-20 13:26:17 +00:00
D G Turner
cac14ad699
GPH: Fix Compilation Breakage from Screen Shake API Changes
...
This was broken by the recent modifications to the SurfaceSDLGraphics class
which this inherits from.
2019-11-20 12:21:32 +00:00
D G Turner
f014f9a6f2
DINGUX: Fix Compilation Breakage from Screen Shake API Changes
...
This was broken by the recent modifications to the SurfaceSDLGraphics class
which this inherits from.
2019-11-20 12:14:52 +00:00
sluicebox
8057cfa38f
SDL: Implement horizontal shake
2019-11-19 00:20:40 +01:00
sluicebox
40415a5c4a
IPHONE: Implement horizontal shake
2019-11-19 00:20:40 +01:00
sluicebox
42217b5852
IOS7: Implement horizontal shake
2019-11-19 00:20:40 +01:00
sluicebox
ec840a73c7
WII: Implement horizontal shake
2019-11-19 00:20:40 +01:00
sluicebox
04372d1560
PSP: Implement horizontal shake
2019-11-19 00:20:40 +01:00
sluicebox
0328689099
PS2: Implement horizontal shake
2019-11-19 00:20:40 +01:00
sluicebox
9ae7661955
DS: Implement horizontal shake
2019-11-19 00:20:40 +01:00
sluicebox
4b4b33fad3
DC: Implement horizontal shake
2019-11-19 00:20:40 +01:00
sluicebox
ba2923aa0c
PSP: Implement horizontal shake
2019-11-19 00:20:40 +01:00
sluicebox
b8390fa161
GRAPHICS: Add interface for horizontal shake
2019-11-19 00:20:40 +01:00
Cameron Cawley
6293299f40
BACKENDS: Remove unnecessary implementations of setGraphicsMode(const char *)
2019-11-18 08:09:15 +02:00
Cameron Cawley
f2b9f7bb76
BACKENDS: Remove the Windows CE port
2019-11-17 22:33:56 +01:00
Bastien Bouclet
34bf3f2de0
TTS: Fix use of virtual function in TTSMan destructor
...
TextToSpeechManager::freeVoiceData was called while the virtual function
table pointer was already reset by the parent class destructor.
2019-11-15 21:24:22 +01:00
Bastien Bouclet
edf82fea97
CLOUD: Remove the saves sync finished OSD message
...
It's not very good for immersion when it appears after an autosave. The
cloud icon is a good enough indication that cloud synchronization
happened.
2019-11-15 19:32:59 +01:00
Thanasis Antoniou
8eb185c0d9
ANDROID: Remove duplicate header inclusion in android.h
2019-11-12 20:05:35 +02:00
Thanasis Antoniou
3e9504856f
ANDROID: Override UTF-8 compliant definition of vsn_printf
...
This sets Android as a non-standard port in configure in order to override the definition for vsn_printf
The vsn_printf implementation is taken from https://github.com/weiss/c99-snprintf
2019-11-12 20:01:43 +02:00
Hubert Maier
1f5185f130
AMIGAOS4: Formatting
2019-11-10 17:28:15 +00:00
Hubert Maier
04b111db70
AMIGAOS4: Fix oversight
2019-11-10 17:28:15 +00:00
Hubert Maier
86ba632fe0
AMIGAOS4: more verbose debug comments
2019-11-10 17:28:15 +00:00
Hubert Maier
2afb56cdf4
AMIGAOS4: Increase stack cookie
...
Just to be on the safe side.
Right now the binary consumes roughly 700 000 bytes.
Double that and add a a panic amount of roughly 50%, which leaves us at 2 MB.
2019-11-10 17:28:15 +00:00
Hubert Maier
994967cfed
AMIGAOS4: Clean up and increase stack cookie
2019-11-10 17:28:15 +00:00
Hubert Maier
db367845d3
AmigaOS4: More fixes and cleaning
2019-11-10 17:28:15 +00:00
Hubert Maier
072e80580b
AMIGAOS4: Fix leftovers
2019-11-10 17:28:15 +00:00
Hubert Maier
e30112b814
AMIGAOS4: Clean up fs
...
- replace sprintf with snprintf and obey MAXPATHLEN
2019-11-10 17:28:15 +00:00
Bastien Bouclet
c847476a93
CLOUD: Only download saves when necessary
...
Prevents the save/load dialog from refreshing and loosing the selection
when there is no file to download.
2019-11-10 11:06:08 +01:00
sluicebox
b593fe2f45
SDL: Fix Windows screenshots with unicode paths
...
Use Common::FSNode to test for screenshot existence instead of
SDL_RWFromFile(). SDL does different character encoding conversions
which fail on Windows when a unicode character is in the path.
Fixes bug #11118
2019-11-10 07:08:22 +02:00
Cameron Cawley
d1fa1154fe
BACKENDS: Fix using fillScreen in non-paletted screen modes
2019-11-10 01:25:46 +02:00
Cameron Cawley
48ab35f358
RISCOS: Improve file system code
2019-11-09 18:30:21 +00:00
jepael
843e0f6a4b
POSIX: Fix compiler warning
2019-11-09 16:36:30 +01:00
Thierry Crozat
8b586ed418
WIN32: Fix free being used on arrays allocated with new
2019-11-08 20:43:25 +00:00
Thanasis Antoniou
b8c26508c9
ANDROID: Fix OSD message display crash or fail
...
For translated message text. Android expected UTF-8 format for the message
Also makeToast for OSD needed to be run from the main UI thread
2019-11-08 16:59:52 +02:00
sluicebox
f74f8e3c53
WIN32: Exit when WinSparkle runs installer
...
Trac #10368
2019-11-08 09:19:07 +01:00
Bastien Bouclet
652722e760
3DS: Rework mouse cursor movement
...
- Fix clipping the cursor position
- Ensure the mouse has the same vertical and horizontal speed
2019-11-07 11:02:00 +01:00
Bastien Bouclet
6901ee0242
3DS: Use the full resolution for the overlay on the top screen
2019-11-07 11:02:00 +01:00
sluicebox
fc9786231c
TTS: Improve Windows audio, remove sphelper-scummvm.h
...
- Remove sphelper-scummvm.h
- Use default audio quality instead of lowest
- Add HRESULT tests
- Fix new[]/free() mismatches
- Fix voice description memory leak
2019-11-06 11:00:37 -08:00
Cameron Cawley
56e5bd0d77
3DS: Improve the table of contents in the README.md file
2019-11-06 14:21:36 +00:00
Cameron Cawley
2c491243f5
3DS: Update the list of third-party libraries
2019-11-06 14:03:55 +00:00
Eugene Sandulenko
1584c36410
NETWORKING: Fix compilation for lower versions of libcurl
2019-11-05 21:42:53 +01:00
Bastien Bouclet
4810a5d8d3
3DS: Fix centering of the game screen
2019-11-05 06:09:04 +01:00
Bastien Bouclet
3fcbbbef44
3DS: Reworked OSD message display
...
So the game remains interactive while OSD message are displayed.
2019-11-05 06:09:04 +01:00
Bastien Bouclet
886be5178e
3DS: Some changes to magnify mode
2019-11-05 06:09:04 +01:00
Michael Ball
78de572404
3DS: Implement magnify mode toggle on L and move keyboard to Y/DRIGHT
2019-11-05 05:51:45 +01:00
Alexander Tkachev
99e21f4320
NETWORKING: Enter Session
...
Session allows to reuse SessionRequests to the same host by making them
keeping alive connection. Turns out, though, that libcurl already does
that for us, and we didn't gain any speedup we thought we'd get.
Usage:
```
Networking::Session s;
Networking::SessionRequest *request = s.get(url);
request->startAndWait();
warning("HTTP GET: %s", request->text());
s.close();
```
You can still use SessionRequest without Session (but you can't put them
on stack!):
```
Networking::SessionRequest *request = new
Networking::SessionRequest(url);
request->startAndWait();
warning("HTTP GET: %s", request->text());
request->close();
```
2019-11-05 01:47:00 +01:00
Alexander Tkachev
f7d9156967
NETWORKING: Enter SessionRequest
...
It is to be used in a Session, though it might be used separately. It
must implement keep-alive, but it does not yet.
You must not put it to ConnMan by yourself (instead, use start()) and
you must call close() after you've finished using this request.
You can either work with it in callback, or wait() and simply use its
methods (check it's success() and then, for example, use text()). Like
this:
```
Networking::SessionRequest *rq = new Networking::SessionRequest(url);
rq->startAndWait();
if (rq->success())
warning("HTTP GET: %s", rq->text());
rq->close();
```
2019-11-05 01:47:00 +01:00
Alexander Tkachev
bc63abd3e1
NETWORKING: Add CurlRequest::wait()
2019-11-05 01:47:00 +01:00
Alexander Tkachev
2acb8e2215
JANITORIAL: Fix Networking::DataResponse typedef naming
2019-11-05 01:47:00 +01:00
Bastien Bouclet
cc721bced5
3DS: Add a make rule for a distributable package
2019-11-04 08:59:23 +01:00
Bastien Bouclet
0b74f984de
PS3: Implement the cloud synchronization features
2019-11-03 19:14:15 +01:00
Bastien Bouclet
036d61cbd6
3DS: Implement cloud sync support
2019-11-03 19:14:15 +01:00
Bastien Bouclet
2d11974c28
3DS: Use DATA_PATH to configure support files location
2019-11-03 19:14:15 +01:00
Bastien Bouclet
6fa7322a6a
NETWORKING: Try loading the CA bundle from DATA_PATH
2019-11-03 19:48:34 +02:00
Bastien Bouclet
47b67342d6
NETWORKING: Improve libcurl error handling
...
Error messages for failed requests are now printed as warnings.
2019-11-03 19:48:34 +02:00
Bastien Bouclet
780db83e13
DC: Update for the engineId changes
2019-11-03 11:43:00 +01:00
MrHuu
3cef5fa46e
3DS: Remove 3dstool dependency
...
This patch alters the way the .cia is build. It removes the need for 3dstool.
Instead of first generating a .romfs file using 3dstool, let makerom generate the romfs while building the .cia.
2019-11-01 21:17:54 +01:00
Thanasis Antoniou
4eecfb8da9
ANDROID: Disable verification of certificates validity for cloud saving
...
Also added macros for the plain (non-SDL) Android port __ANDROID_PLAIN_PORT__ and ANDROID_PLAIN_PORT
The workaround of this commit uses the same logic as for the Nintendo Switch port and should suffice for testing purposes. It should be replaced by more elaborate code of installing and maintaining a certificates pem file.
2019-11-01 19:13:27 +02:00
Cameron Cawley
177d709909
OPENGL: Implement high DPI support on Android ( #1895 )
...
* OPENGL: Implement high DPI support on Android
* PSP2: Fix build
2019-11-01 13:39:46 +02:00
Bastien Bouclet
8fb57967d7
3DS: Avoid stat calls in DrivePOSIXFilesystemNode
2019-10-31 21:35:41 +01:00
Michael Ball
8b201aa8d6
3DS: Set 'scummvm.romfs' to be removed by 3ds_clean in 3ds.mk
2019-10-30 19:59:55 +01:00
Bastien Bouclet
98f8e05f4e
3DS: Load per-game settings
2019-10-28 20:05:24 +01:00
Bastien Bouclet
e9b1df95ff
3DS: Upload the textures to VRAM in a separate frame
...
So rendering waits for the textures to finish uploading before using
them. Fixes glitchy mouse pointer in Riven.
2019-10-25 19:13:40 +02:00
Eugene Sandulenko
7533375b55
NETWORKING: Remove unnesessary check
2019-10-25 00:55:51 +02:00
Hubert Maier
ee2aa6160c
SDL: Fix typo in comment
2019-10-24 20:33:48 +03:00
Bastien Bouclet
755afd82f4
3DS: Fix hi-color cursors
2019-10-24 19:09:49 +02:00
Michael Ball
2d2a46ac9a
3DS: Add files to be removed by 3ds_clean in 3ds.mk:
...
backends/platform/3ds/shader.shbin (byproduct of "make"),
backends/platform/3ds/shader_shbin.h (byproduct of "make"),
$(TARGET).smdh (aka scummvm.smdh, byproduct of "make scummvm.3dsx"),
$(TARGET).bnr (aka scummvm.bnr, byproduct of "make scummvm.cia")
2019-10-24 18:56:31 +02:00
Eugene Sandulenko
bbaebe594e
NETWORKING: Reworked PostRequest to a more universal API
2019-10-24 17:41:28 +02:00
Eugene Sandulenko
a0c58a53b3
NETWORKING: Changed PostRequest to accept JSONValue
2019-10-24 00:15:33 +02:00
Eugene Sandulenko
0ad210a5a4
NETWORKING: Added simple request handler
2019-10-24 00:15:33 +02:00
Cameron Cawley
38beac8d95
ANDROID: Simplify handling of menu/back button events
2019-10-23 07:41:31 +03:00
Cameron Cawley
94a53ccb0f
ANDROID: Add swap menu and back buttons option
2019-10-23 07:41:31 +03:00
Hubert Maier
80a96fd90d
AMIGAOS4: Automate special target installation even more ( #1901 )
...
* AMIGAOS4: Update amigaos.mk
- reorg
- add stripping/copying engine plugins
- add Ext_Ins_so.rexx
* Ext_Inst_so.rexx
Add script to extract and install all compiled-in shared libraries to a local sobjs/ dir.
Reason is that not every AmigaOS4 installation, especially vanilla ones, feature all mandatory libraries (which has led to many bug reports and lots of gathering of the correct libraries for users in the past)
* AMIGAOS4: RM2AG.rexx
- Add automatic installation to the correct path
- Add deleting the temp file
- Typos and rewording
- Add I/O panic switches
2019-10-21 21:38:24 +03:00
Thanasis Antoniou
4762b02a52
ANDROID: Set target SDK to 28
2019-10-21 12:39:32 +02:00
Bastien Bouclet
c71fa02bf5
3DS: Change the audio thread to wait for the audio buffers to complete
...
Fixes the regular pop sounds caused by buffer underruns / clobbering of
the previous implementation.
2019-10-20 17:06:33 +02:00
Bastien Bouclet
650da9eb5b
3DS: Don't immediately update the screen when enabling the overlay
...
Fixes the overlay dirty buffer being visible for a frame when opening
the GUI while in-game.
2019-10-20 17:06:33 +02:00
Stefan Will
67abb355f1
IOS7: enable home indicator auto-hide on iPhone X and up
...
This makes the annoying white line at the bottom of the screen go away
on newer (home button-less) iPhones.
https://developer.apple.com/documentation/uikit/uiviewcontroller/2887510-prefershomeindicatorautohidden
2019-10-19 18:04:53 +03:00
Cameron Cawley
3d83d144a3
OPENGL: Fix warning when using builtin OpenGL functions
2019-10-18 16:49:12 +01:00
Cameron Cawley
5589c2bd60
ANDROID: Fix warning
2019-10-18 16:48:18 +01:00
D G Turner
690370554f
SDL: Fix Missing Default Switch Cases in Events Class
...
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-16 23:24:05 +01:00
Jaromir Wysoglad
b9d3c84db4
TTS: Fix language setting.
2019-10-16 19:30:56 +02:00
Eugene Sandulenko
b585b925e5
ANDROID: Use more portable directory query method
2019-10-16 00:16:25 +02:00
Bastien Bouclet
0f9cdfc0b8
3DS: Fix creating the scummvm directory on the SD card
2019-10-14 21:32:52 +02:00
Bastien Bouclet
dfc0a5127e
3DS: Fix OSystem::grabOverlay
...
Fixes the transparency effects in the GUI.
2019-10-14 21:24:25 +02:00
Bastien Bouclet
f22e07825f
3DS: Embed ScummVM's support files in the package
2019-10-14 21:22:23 +02:00
rsn8887
cdbcb29609
SWITCH: Fix cloud integration
2019-10-13 14:19:05 -05:00
Hubert Maier
7901bbe7ac
AMIGAOS4: amigaos.mk - Fix cp command
2019-10-13 18:41:15 +03:00
Hubert Maier
26d51bf5d8
AMIGAOS4: amigaos.mk - Add plugins target
2019-10-13 15:36:14 +02:00
Hubert Maier
58bbcdc24c
AMIGAOS4: Further update amigaos.mk
...
- Reordering, restructuring and updating
- Added shared library plugins copying, if available
- Added copying doc / subdir
- Changed copying DIST_FILES_DOCS to doc/ subdir
- Added some comments
2019-10-13 13:08:05 +02:00
Hubert Maier
75ebbc865f
AMIGAOS4: Fix positioning of workaround
...
Otherwise both dos.library and it's interface will remain open in the rare (?) occasion of p.size <= 0,
2019-10-13 13:08:05 +02:00
Eugene Sandulenko
506817952c
MACOS: Fix crash in app menu creation
2019-10-12 15:32:18 +02:00
sluicebox
da77bfd792
TTS: Use lowercase when including Windows headers
...
Fixes building for mingw-w64 on case sensitive file systems
2019-10-11 15:41:53 -07:00
Thanasis Antoniou
c964ed2b0b
ANDROID: Fix audio cd manager crash upon exit
2019-10-11 21:49:18 +03:00
sluicebox
912bbf364c
TTS: Enable in Mingw-w64 builds
...
TTS libraries can now be used in default Mingw-w64 environments.
- Removes reference to sapiddk.h which isn't used and isn't in Mingw-w64
- Defines guids whose symbols are missing from Mingw-w64
- Restores TTS detection to configure script
2019-10-10 22:55:12 +03:00
Le Philousophe
c27199496c
WII: Destroy everything before exiting
...
That let's close virtual keyboard file.
2019-10-09 13:33:11 +02:00
Le Philousophe
be4dd18dbc
PLUGINS: Implement NONE relocation for PPC
...
It's used by recent versions of GCC in .eh_frame sections
2019-10-09 13:33:11 +02:00
Le Philousophe
81b364fbb3
WII: Add time.h to forbidden symbols exceptions
...
As network.h includes time.h, we must add this exception. We can't
include network.h before scummsys.h as inclusion depends on definitions
located in config.h which is loaded by scummsys.h.
2019-10-09 13:33:11 +02:00
Le Philousophe
24e786d1f0
WII: Fix reset_cb prototype for newer versions of libogc
2019-10-09 13:33:11 +02:00
Hubert Maier
83c318e633
AMIGAOS4: Properly copy the doc drawer
...
...and add another comment and clean up.
2019-10-08 11:33:32 +03:00
Hubert Maier
3d60bee8a4
JANITORIAL: Add more info to track it down later
2019-10-08 11:32:30 +03:00
Hubert Maier
6dd67641f1
JANITORIAL: English and spacing
2019-10-08 11:32:30 +03:00
Hubert Maier
7525be638e
JANITORIAL: Wording
2019-10-08 11:32:30 +03:00
Hubert Maier
bfc296bc4b
AMIGAOS4: Fix NULL access
2019-10-08 11:32:30 +03:00
Thanasis Antoniou
bd969478f8
ANDROID: Ask for external storage access onCreate()
...
This is a quick fix, it needs to be improved upon
With this fix on devices with API >= Marshmallow (6.0.1) the ScummVM app will ask for the permission during runtime onCreate(),
and not only when trying to browse the list of folders and files.
However, it is only a quick fix, because the original behavior will still kick in and the prompt to Quit because no SD Card was detected will be displayed anyway.
So even if the user grants access during runtime, they will still be forced to exit the app and will have to relaunch.
2019-10-08 00:02:12 +03:00
Thanasis Antoniou
113d33b280
ANDROID: Update starting version code for next release apks to 40
2019-10-06 18:00:39 +03:00
Eugene Sandulenko
0390cfe649
GCW0: Clarify where to put binary on the device
2019-10-06 12:49:20 +02:00
Eugene Sandulenko
cf87c64635
GCW0: The hardware has its own downscaler, do not use half-scaler
2019-10-06 12:48:38 +02:00
Thierry Crozat
2365721b23
JANITORIAL: Fix typo in comment
2019-10-05 21:59:59 +01:00
Thanasis Antoniou
30b789de39
ANDROID: Set target SDK to 26 to AndroidManifest.xml and project.properties files
2019-10-05 23:57:35 +03:00
Eugene Sandulenko
a69be0720b
ANDROID: Bump the target SDK to match the Google Play release
2019-10-05 18:52:01 +02:00
Eugene Sandulenko
62d19782ee
ANDROID: Added info about historical release version codes
2019-10-05 18:52:01 +02:00
D G Turner
f6fff71d8d
OPENGL: Add Missing Default Switch Cases
...
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-05 04:54:57 +01:00
D G Turner
07ce549664
NETWORKING: Fix Signed vs. Unsigned Compiler Warnings
2019-10-05 02:07:54 +01:00
D G Turner
7b247bad4c
SWITCH: Remove Set But Unused Variables from Events Code
...
These were causing compiler warnings for the porter.
2019-10-05 01:49:21 +01:00
Tarek Soliman
f7a19617d2
MAEMO: Update debian/changelog
2019-10-04 11:35:01 -05:00
D G Turner
f47a58ba64
CLOUD: Add Missing Default Switch Cases
...
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-04 00:08:14 +01:00
Eugene Sandulenko
27fbde1443
ANDROID: Added more logic for scraping the storage paths
2019-09-27 00:22:20 +02:00
Eugene Sandulenko
3c92722db6
ANDROID: Request permissions to external storage
2019-09-27 00:22:20 +02:00
Eugene Sandulenko
0481669b1f
ANDROID: Fix exception
2019-09-27 00:22:20 +02:00
Eugene Sandulenko
f12d7160f8
ANDROID: Added list of external storages to the list of accessible directories
2019-09-27 00:22:20 +02:00