Commit Graph

7144 Commits

Author SHA1 Message Date
sluicebox
baea8d5c9c COMMON: Make save compression optional when copying
Allows for copying or renaming uncompressed save files, such as
in Phantasmagoria 1, without compressing them in the process.
2019-12-09 22:57:46 -08:00
Cameron Cawley
099ef8db30 PSP: Make the PspTimer class a subclass of DefaultTimerManager 2019-12-10 08:35:13 +02:00
Cameron Cawley
aa083256ec SDL: Simplify implementations of getDefaultConfigFileName() 2019-12-07 21:15:41 +02:00
Paweł Kołodziejski
053ecc39f7 SAMSUNGTV: Fixed compilation 2019-12-04 01:22:00 +01:00
Cameron Cawley
e2d91258b7 PLUGINS: Fix crash when no plugins are available 2019-12-02 11:04:57 +02:00
Bastien Bouclet
34e835a20c 3DS: Implement dynamic plugins
Allows a full build to run on old generation devices
2019-12-01 17:19:50 +01:00
Cameron Cawley
d84ce7e4d5 OPENPANDORA: Fix compilation failures 2019-11-30 23:04:35 +00:00
Cameron Cawley
48615cb83e BACKENDS: Move implementation of OSystem::quit() out of ModularBackend 2019-12-01 01:04:06 +02:00
Cameron Cawley
88761ea49c GPH/OPENPANDORA: Replace use of strcat()/strcpy() with Common::String() 2019-11-30 20:50:27 +00:00
Cameron Cawley
1af8584666 GPH/OPENPANDORA: Remove unnecessary stat() calls
Since commit 04c57ba, this should no longer be necessary.
2019-11-30 20:50:27 +00:00
Cameron Cawley
00fecbb6e6 GPH/OPENPANDORA: Move ToggleTapMode() into the event manager 2019-11-30 20:50:27 +00:00
Cameron Cawley
54e6cf4cda GPH/OPENPANDORA: Remove global variable BUTTON_STATE_L 2019-11-30 20:50:27 +00:00
D G Turner
d0592f379f SURFACESDL: Fix Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
2019-11-30 19:53:11 +00:00
Michael Ball
6f678e6e84 3DS: Prevent magnify effect from updating while the GUI is active 2019-11-30 18:53:23 +01:00
Cameron Cawley
2048c9cc78 AUDIO: Remove unused parameter from the MixerImpl constructor 2019-11-30 17:47:34 +02:00
Thanasis Antoniou
b5f9d70c44 ANDROID: Add docs and port dist files to Assets 2019-11-25 13:53:48 +02:00
Cameron Cawley
574db58b27 ANDROIDSDL: Remove unused graphics manager 2019-11-24 22:55:34 +02:00
D G Turner
3db6aed4e4 LINUXMOTO: Fix Compilation 2019-11-24 08:57:46 +00:00
D G Turner
8014fe06fc LINUXMOTO: Implement horizontal shake 2019-11-24 01:41:14 +00:00
Cameron Cawley
8ae0be4ae3 GPH: Remove unused variable 2019-11-23 18:42:04 +00:00
Cameron Cawley
a2110d36f9 BACKENDS: Unify formatting between the GPH, Dingux and LinuxMoto backends 2019-11-23 18:40:43 +00:00
D G Turner
e04480d700 LINUXMOTO: Hopefully Fix Compilation 2019-11-23 17:04:39 +00:00
D G Turner
97b7a38499 LINUXMOTO: Further Replacement of old SurfaceSdlGraphicsManager APIs 2019-11-23 16:56:33 +00:00
D G Turner
e515998da0 LINUXMOTO: Replace usage of old SurfaceSdlGraphicsManager APIs 2019-11-23 16:37:51 +00:00
D G Turner
77d13f7bce LINUXMOTO: Fix Missing Declaration in Graphics Class 2019-11-23 15:36:37 +00:00
Bastien Bouclet
aff46219ef POSIX: Fix PSP2 and PS3 build 2019-11-22 18:43:29 +01:00
D G Turner
4ce5157376 POSIX: Fix Compilation Linker Error
There was a duplicated object inclusion in the module makefile defines.
2019-11-21 11:30:29 +00:00
Bastien Bouclet
f8d551803c POSIX: Use fstat instead of fseek / ftell to retrieve file stream sizes
fstat is generally faster as is does not cause the IO buffer to be
invalidated / refilled.

Benchmark results for the startup time of the SCI engine with Gabriel
Knight 1 CD:
- Linux, glibc, spinning HDD, fseek/ftell: 140 ms
- Linux, glibc, spinning HDD, fstat: 100 ms
- 3DS, newlib, SD card, fseek/ftell: 68 s
- 3DS, newlib, SD card, fstat: 11 s
2019-11-20 20:54:23 +01:00
sluicebox
be0304d9d6 GPH: Implement horizontal shake 2019-11-20 11:13:03 -08:00
sluicebox
0d56515a70 DINGUX: Implement horizontal shake 2019-11-20 11:13:03 -08:00
D G Turner
19e56e5e1f LINUXMOTO: Fix Compilation Breakage from Screen Shake API Changes
This was broken by the recent modifications to the SurfaceSDLGraphics class
which this inherits from.
2019-11-20 13:26:17 +00:00
D G Turner
cac14ad699 GPH: Fix Compilation Breakage from Screen Shake API Changes
This was broken by the recent modifications to the SurfaceSDLGraphics class
which this inherits from.
2019-11-20 12:21:32 +00:00
D G Turner
f014f9a6f2 DINGUX: Fix Compilation Breakage from Screen Shake API Changes
This was broken by the recent modifications to the SurfaceSDLGraphics class
which this inherits from.
2019-11-20 12:14:52 +00:00
sluicebox
8057cfa38f SDL: Implement horizontal shake 2019-11-19 00:20:40 +01:00
sluicebox
40415a5c4a IPHONE: Implement horizontal shake 2019-11-19 00:20:40 +01:00
sluicebox
42217b5852 IOS7: Implement horizontal shake 2019-11-19 00:20:40 +01:00
sluicebox
ec840a73c7 WII: Implement horizontal shake 2019-11-19 00:20:40 +01:00
sluicebox
04372d1560 PSP: Implement horizontal shake 2019-11-19 00:20:40 +01:00
sluicebox
0328689099 PS2: Implement horizontal shake 2019-11-19 00:20:40 +01:00
sluicebox
9ae7661955 DS: Implement horizontal shake 2019-11-19 00:20:40 +01:00
sluicebox
4b4b33fad3 DC: Implement horizontal shake 2019-11-19 00:20:40 +01:00
sluicebox
ba2923aa0c PSP: Implement horizontal shake 2019-11-19 00:20:40 +01:00
sluicebox
b8390fa161 GRAPHICS: Add interface for horizontal shake 2019-11-19 00:20:40 +01:00
Cameron Cawley
6293299f40 BACKENDS: Remove unnecessary implementations of setGraphicsMode(const char *) 2019-11-18 08:09:15 +02:00
Cameron Cawley
f2b9f7bb76 BACKENDS: Remove the Windows CE port 2019-11-17 22:33:56 +01:00
Bastien Bouclet
34bf3f2de0 TTS: Fix use of virtual function in TTSMan destructor
TextToSpeechManager::freeVoiceData was called while the virtual function
table pointer was already reset by the parent class destructor.
2019-11-15 21:24:22 +01:00
Bastien Bouclet
edf82fea97 CLOUD: Remove the saves sync finished OSD message
It's not very good for immersion when it appears after an autosave. The
cloud icon is a good enough indication that cloud synchronization
happened.
2019-11-15 19:32:59 +01:00
Thanasis Antoniou
8eb185c0d9 ANDROID: Remove duplicate header inclusion in android.h 2019-11-12 20:05:35 +02:00
Thanasis Antoniou
3e9504856f ANDROID: Override UTF-8 compliant definition of vsn_printf
This sets Android as a non-standard port in configure in order to override the definition for vsn_printf

The vsn_printf implementation is taken from https://github.com/weiss/c99-snprintf
2019-11-12 20:01:43 +02:00
Hubert Maier
1f5185f130 AMIGAOS4: Formatting 2019-11-10 17:28:15 +00:00
Hubert Maier
04b111db70 AMIGAOS4: Fix oversight 2019-11-10 17:28:15 +00:00
Hubert Maier
86ba632fe0 AMIGAOS4: more verbose debug comments 2019-11-10 17:28:15 +00:00
Hubert Maier
2afb56cdf4 AMIGAOS4: Increase stack cookie
Just to be on the safe side.
Right now the binary consumes roughly 700 000 bytes.
Double that and add a a panic amount of roughly 50%, which leaves us at 2 MB.
2019-11-10 17:28:15 +00:00
Hubert Maier
994967cfed AMIGAOS4: Clean up and increase stack cookie 2019-11-10 17:28:15 +00:00
Hubert Maier
db367845d3 AmigaOS4: More fixes and cleaning 2019-11-10 17:28:15 +00:00
Hubert Maier
072e80580b AMIGAOS4: Fix leftovers 2019-11-10 17:28:15 +00:00
Hubert Maier
e30112b814 AMIGAOS4: Clean up fs
- replace sprintf with snprintf and obey MAXPATHLEN
2019-11-10 17:28:15 +00:00
Bastien Bouclet
c847476a93 CLOUD: Only download saves when necessary
Prevents the save/load dialog from refreshing and loosing the selection
when there is no file to download.
2019-11-10 11:06:08 +01:00
sluicebox
b593fe2f45 SDL: Fix Windows screenshots with unicode paths
Use Common::FSNode to test for screenshot existence instead of
SDL_RWFromFile(). SDL does different character encoding conversions
which fail on Windows when a unicode character is in the path.

Fixes bug #11118
2019-11-10 07:08:22 +02:00
Cameron Cawley
d1fa1154fe BACKENDS: Fix using fillScreen in non-paletted screen modes 2019-11-10 01:25:46 +02:00
Cameron Cawley
48ab35f358 RISCOS: Improve file system code 2019-11-09 18:30:21 +00:00
jepael
843e0f6a4b POSIX: Fix compiler warning 2019-11-09 16:36:30 +01:00
Thierry Crozat
8b586ed418 WIN32: Fix free being used on arrays allocated with new 2019-11-08 20:43:25 +00:00
Thanasis Antoniou
b8c26508c9 ANDROID: Fix OSD message display crash or fail
For translated message text. Android expected UTF-8 format for the message

Also makeToast for OSD needed to be run from the main UI thread
2019-11-08 16:59:52 +02:00
sluicebox
f74f8e3c53 WIN32: Exit when WinSparkle runs installer
Trac #10368
2019-11-08 09:19:07 +01:00
Bastien Bouclet
652722e760 3DS: Rework mouse cursor movement
- Fix clipping the cursor position
- Ensure the mouse has the same vertical and horizontal speed
2019-11-07 11:02:00 +01:00
Bastien Bouclet
6901ee0242 3DS: Use the full resolution for the overlay on the top screen 2019-11-07 11:02:00 +01:00
sluicebox
fc9786231c TTS: Improve Windows audio, remove sphelper-scummvm.h
- Remove sphelper-scummvm.h
- Use default audio quality instead of lowest
- Add HRESULT tests
- Fix new[]/free() mismatches
- Fix voice description memory leak
2019-11-06 11:00:37 -08:00
Cameron Cawley
56e5bd0d77
3DS: Improve the table of contents in the README.md file 2019-11-06 14:21:36 +00:00
Cameron Cawley
2c491243f5
3DS: Update the list of third-party libraries 2019-11-06 14:03:55 +00:00
Eugene Sandulenko
1584c36410 NETWORKING: Fix compilation for lower versions of libcurl 2019-11-05 21:42:53 +01:00
Bastien Bouclet
4810a5d8d3 3DS: Fix centering of the game screen 2019-11-05 06:09:04 +01:00
Bastien Bouclet
3fcbbbef44 3DS: Reworked OSD message display
So the game remains interactive while OSD message are displayed.
2019-11-05 06:09:04 +01:00
Bastien Bouclet
886be5178e 3DS: Some changes to magnify mode 2019-11-05 06:09:04 +01:00
Michael Ball
78de572404 3DS: Implement magnify mode toggle on L and move keyboard to Y/DRIGHT 2019-11-05 05:51:45 +01:00
Alexander Tkachev
99e21f4320 NETWORKING: Enter Session
Session allows to reuse SessionRequests to the same host by making them
keeping alive connection. Turns out, though, that libcurl already does
that for us, and we didn't gain any speedup we thought we'd get.

Usage:
```
Networking::Session s;
Networking::SessionRequest *request = s.get(url);
request->startAndWait();
warning("HTTP GET: %s", request->text());
s.close();
```

You can still use SessionRequest without Session (but you can't put them
on stack!):
```
Networking::SessionRequest *request = new
Networking::SessionRequest(url);
request->startAndWait();
warning("HTTP GET: %s", request->text());
request->close();
```
2019-11-05 01:47:00 +01:00
Alexander Tkachev
f7d9156967 NETWORKING: Enter SessionRequest
It is to be used in a Session, though it might be used separately. It
must implement keep-alive, but it does not yet.

You must not put it to ConnMan by yourself (instead, use start()) and
you must call close() after you've finished using this request.

You can either work with it in callback, or wait() and simply use its
methods (check it's success() and then, for example, use text()). Like
this:
```
Networking::SessionRequest *rq = new Networking::SessionRequest(url);
rq->startAndWait();
if (rq->success())
warning("HTTP GET: %s", rq->text());
rq->close();
```
2019-11-05 01:47:00 +01:00
Alexander Tkachev
bc63abd3e1 NETWORKING: Add CurlRequest::wait() 2019-11-05 01:47:00 +01:00
Alexander Tkachev
2acb8e2215 JANITORIAL: Fix Networking::DataResponse typedef naming 2019-11-05 01:47:00 +01:00
Bastien Bouclet
cc721bced5 3DS: Add a make rule for a distributable package 2019-11-04 08:59:23 +01:00
Bastien Bouclet
0b74f984de PS3: Implement the cloud synchronization features 2019-11-03 19:14:15 +01:00
Bastien Bouclet
036d61cbd6 3DS: Implement cloud sync support 2019-11-03 19:14:15 +01:00
Bastien Bouclet
2d11974c28 3DS: Use DATA_PATH to configure support files location 2019-11-03 19:14:15 +01:00
Bastien Bouclet
6fa7322a6a NETWORKING: Try loading the CA bundle from DATA_PATH 2019-11-03 19:48:34 +02:00
Bastien Bouclet
47b67342d6 NETWORKING: Improve libcurl error handling
Error messages for failed requests are now printed as warnings.
2019-11-03 19:48:34 +02:00
Bastien Bouclet
780db83e13 DC: Update for the engineId changes 2019-11-03 11:43:00 +01:00
MrHuu
3cef5fa46e 3DS: Remove 3dstool dependency
This patch alters the way the .cia is build. It removes the need for 3dstool.

Instead of first generating a .romfs file using 3dstool, let makerom generate the romfs while building the .cia.
2019-11-01 21:17:54 +01:00
Thanasis Antoniou
4eecfb8da9 ANDROID: Disable verification of certificates validity for cloud saving
Also added macros for the plain (non-SDL) Android port __ANDROID_PLAIN_PORT__ and ANDROID_PLAIN_PORT

The workaround of this commit uses the same logic as for the Nintendo Switch port and should suffice for testing purposes. It should be replaced by more elaborate code of installing and maintaining a certificates pem file.
2019-11-01 19:13:27 +02:00
Cameron Cawley
177d709909 OPENGL: Implement high DPI support on Android (#1895)
* OPENGL: Implement high DPI support on Android

* PSP2: Fix build
2019-11-01 13:39:46 +02:00
Bastien Bouclet
8fb57967d7 3DS: Avoid stat calls in DrivePOSIXFilesystemNode 2019-10-31 21:35:41 +01:00
Michael Ball
8b201aa8d6 3DS: Set 'scummvm.romfs' to be removed by 3ds_clean in 3ds.mk 2019-10-30 19:59:55 +01:00
Bastien Bouclet
98f8e05f4e 3DS: Load per-game settings 2019-10-28 20:05:24 +01:00
Bastien Bouclet
e9b1df95ff 3DS: Upload the textures to VRAM in a separate frame
So rendering waits for the textures to finish uploading before using
them. Fixes glitchy mouse pointer in Riven.
2019-10-25 19:13:40 +02:00
Eugene Sandulenko
7533375b55 NETWORKING: Remove unnesessary check 2019-10-25 00:55:51 +02:00
Hubert Maier
ee2aa6160c SDL: Fix typo in comment 2019-10-24 20:33:48 +03:00
Bastien Bouclet
755afd82f4 3DS: Fix hi-color cursors 2019-10-24 19:09:49 +02:00
Michael Ball
2d2a46ac9a 3DS: Add files to be removed by 3ds_clean in 3ds.mk:
backends/platform/3ds/shader.shbin (byproduct of "make"),
backends/platform/3ds/shader_shbin.h (byproduct of "make"),
$(TARGET).smdh (aka scummvm.smdh, byproduct of "make scummvm.3dsx"),
$(TARGET).bnr (aka scummvm.bnr, byproduct of "make scummvm.cia")
2019-10-24 18:56:31 +02:00
Eugene Sandulenko
bbaebe594e NETWORKING: Reworked PostRequest to a more universal API 2019-10-24 17:41:28 +02:00
Eugene Sandulenko
a0c58a53b3 NETWORKING: Changed PostRequest to accept JSONValue 2019-10-24 00:15:33 +02:00
Eugene Sandulenko
0ad210a5a4 NETWORKING: Added simple request handler 2019-10-24 00:15:33 +02:00
Cameron Cawley
38beac8d95 ANDROID: Simplify handling of menu/back button events 2019-10-23 07:41:31 +03:00
Cameron Cawley
94a53ccb0f ANDROID: Add swap menu and back buttons option 2019-10-23 07:41:31 +03:00
Hubert Maier
80a96fd90d AMIGAOS4: Automate special target installation even more (#1901)
* AMIGAOS4: Update amigaos.mk

- reorg
- add stripping/copying engine plugins
- add Ext_Ins_so.rexx

* Ext_Inst_so.rexx

Add script to extract and install all compiled-in shared libraries to a local sobjs/ dir.
Reason is that not every AmigaOS4 installation, especially vanilla ones, feature all mandatory libraries (which has led to many bug reports and lots of gathering of the correct libraries for users in the past)

* AMIGAOS4: RM2AG.rexx

- Add automatic installation to the correct path
- Add deleting the temp file
- Typos and rewording
- Add I/O panic switches
2019-10-21 21:38:24 +03:00
Thanasis Antoniou
4762b02a52 ANDROID: Set target SDK to 28 2019-10-21 12:39:32 +02:00
Bastien Bouclet
c71fa02bf5 3DS: Change the audio thread to wait for the audio buffers to complete
Fixes the regular pop sounds caused by buffer underruns / clobbering of
the previous implementation.
2019-10-20 17:06:33 +02:00
Bastien Bouclet
650da9eb5b 3DS: Don't immediately update the screen when enabling the overlay
Fixes the overlay dirty buffer being visible for a frame when opening
the GUI while in-game.
2019-10-20 17:06:33 +02:00
Stefan Will
67abb355f1 IOS7: enable home indicator auto-hide on iPhone X and up
This makes the annoying white line at the bottom of the screen go away
on newer (home button-less) iPhones.

https://developer.apple.com/documentation/uikit/uiviewcontroller/2887510-prefershomeindicatorautohidden
2019-10-19 18:04:53 +03:00
Cameron Cawley
3d83d144a3 OPENGL: Fix warning when using builtin OpenGL functions 2019-10-18 16:49:12 +01:00
Cameron Cawley
5589c2bd60 ANDROID: Fix warning 2019-10-18 16:48:18 +01:00
D G Turner
690370554f SDL: Fix Missing Default Switch Cases in Events Class
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-16 23:24:05 +01:00
Jaromir Wysoglad
b9d3c84db4 TTS: Fix language setting. 2019-10-16 19:30:56 +02:00
Eugene Sandulenko
b585b925e5 ANDROID: Use more portable directory query method 2019-10-16 00:16:25 +02:00
Bastien Bouclet
0f9cdfc0b8 3DS: Fix creating the scummvm directory on the SD card 2019-10-14 21:32:52 +02:00
Bastien Bouclet
dfc0a5127e 3DS: Fix OSystem::grabOverlay
Fixes the transparency effects in the GUI.
2019-10-14 21:24:25 +02:00
Bastien Bouclet
f22e07825f 3DS: Embed ScummVM's support files in the package 2019-10-14 21:22:23 +02:00
rsn8887
cdbcb29609 SWITCH: Fix cloud integration 2019-10-13 14:19:05 -05:00
Hubert Maier
7901bbe7ac AMIGAOS4: amigaos.mk - Fix cp command 2019-10-13 18:41:15 +03:00
Hubert Maier
26d51bf5d8 AMIGAOS4: amigaos.mk - Add plugins target 2019-10-13 15:36:14 +02:00
Hubert Maier
58bbcdc24c AMIGAOS4: Further update amigaos.mk
- Reordering, restructuring and updating
- Added shared library plugins copying, if available
- Added copying doc / subdir
- Changed copying DIST_FILES_DOCS to doc/ subdir
- Added some comments
2019-10-13 13:08:05 +02:00
Hubert Maier
75ebbc865f AMIGAOS4: Fix positioning of workaround
Otherwise both dos.library and it's interface will remain open in the rare (?) occasion of p.size <= 0,
2019-10-13 13:08:05 +02:00
Eugene Sandulenko
506817952c MACOS: Fix crash in app menu creation 2019-10-12 15:32:18 +02:00
sluicebox
da77bfd792 TTS: Use lowercase when including Windows headers
Fixes building for mingw-w64 on case sensitive file systems
2019-10-11 15:41:53 -07:00
Thanasis Antoniou
c964ed2b0b ANDROID: Fix audio cd manager crash upon exit 2019-10-11 21:49:18 +03:00
sluicebox
912bbf364c TTS: Enable in Mingw-w64 builds
TTS libraries can now be used in default Mingw-w64 environments.

- Removes reference to sapiddk.h which isn't used and isn't in Mingw-w64
- Defines guids whose symbols are missing from Mingw-w64
- Restores TTS detection to configure script
2019-10-10 22:55:12 +03:00
Le Philousophe
c27199496c WII: Destroy everything before exiting
That let's close virtual keyboard file.
2019-10-09 13:33:11 +02:00
Le Philousophe
be4dd18dbc PLUGINS: Implement NONE relocation for PPC
It's used by recent versions of GCC in .eh_frame sections
2019-10-09 13:33:11 +02:00
Le Philousophe
81b364fbb3 WII: Add time.h to forbidden symbols exceptions
As network.h includes time.h, we must add this exception. We can't
include network.h before scummsys.h as inclusion depends on definitions
located in config.h which is loaded by scummsys.h.
2019-10-09 13:33:11 +02:00
Le Philousophe
24e786d1f0 WII: Fix reset_cb prototype for newer versions of libogc 2019-10-09 13:33:11 +02:00
Hubert Maier
83c318e633 AMIGAOS4: Properly copy the doc drawer
...and add another comment and clean up.
2019-10-08 11:33:32 +03:00
Hubert Maier
3d60bee8a4 JANITORIAL: Add more info to track it down later 2019-10-08 11:32:30 +03:00
Hubert Maier
6dd67641f1 JANITORIAL: English and spacing 2019-10-08 11:32:30 +03:00
Hubert Maier
7525be638e JANITORIAL: Wording 2019-10-08 11:32:30 +03:00
Hubert Maier
bfc296bc4b AMIGAOS4: Fix NULL access 2019-10-08 11:32:30 +03:00
Thanasis Antoniou
bd969478f8 ANDROID: Ask for external storage access onCreate()
This is a quick fix, it needs to be improved upon

With this fix on devices with API >= Marshmallow (6.0.1) the ScummVM app will ask for the permission during runtime onCreate(),
and not only when trying to browse the list of folders and files.
However, it is only a quick fix, because the original behavior will still kick in and the prompt to Quit because no SD Card was detected will be displayed anyway.
So even if the user grants access during runtime, they will still be forced to exit the app and will have to relaunch.
2019-10-08 00:02:12 +03:00
Thanasis Antoniou
113d33b280 ANDROID: Update starting version code for next release apks to 40 2019-10-06 18:00:39 +03:00
Eugene Sandulenko
0390cfe649 GCW0: Clarify where to put binary on the device 2019-10-06 12:49:20 +02:00
Eugene Sandulenko
cf87c64635 GCW0: The hardware has its own downscaler, do not use half-scaler 2019-10-06 12:48:38 +02:00
Thierry Crozat
2365721b23 JANITORIAL: Fix typo in comment 2019-10-05 21:59:59 +01:00
Thanasis Antoniou
30b789de39 ANDROID: Set target SDK to 26 to AndroidManifest.xml and project.properties files 2019-10-05 23:57:35 +03:00
Eugene Sandulenko
a69be0720b ANDROID: Bump the target SDK to match the Google Play release 2019-10-05 18:52:01 +02:00
Eugene Sandulenko
62d19782ee ANDROID: Added info about historical release version codes 2019-10-05 18:52:01 +02:00
D G Turner
f6fff71d8d OPENGL: Add Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-05 04:54:57 +01:00
D G Turner
07ce549664 NETWORKING: Fix Signed vs. Unsigned Compiler Warnings 2019-10-05 02:07:54 +01:00
D G Turner
7b247bad4c SWITCH: Remove Set But Unused Variables from Events Code
These were causing compiler warnings for the porter.
2019-10-05 01:49:21 +01:00
Tarek Soliman
f7a19617d2 MAEMO: Update debian/changelog 2019-10-04 11:35:01 -05:00
D G Turner
f47a58ba64 CLOUD: Add Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-04 00:08:14 +01:00
Eugene Sandulenko
27fbde1443 ANDROID: Added more logic for scraping the storage paths 2019-09-27 00:22:20 +02:00
Eugene Sandulenko
3c92722db6 ANDROID: Request permissions to external storage 2019-09-27 00:22:20 +02:00
Eugene Sandulenko
0481669b1f ANDROID: Fix exception 2019-09-27 00:22:20 +02:00
Eugene Sandulenko
f12d7160f8 ANDROID: Added list of external storages to the list of accessible directories 2019-09-27 00:22:20 +02:00