Travis Howell
|
fdbc49ab5f
|
Fix the color of Poodles Galore's finger nails in Spy Fox 3.
svn-id: r41162
|
2009-06-04 11:03:45 +00:00 |
|
Travis Howell
|
3a64d35dfd
|
Add 16bit color support for later HE games.
svn-id: r41153
|
2009-06-04 01:05:47 +00:00 |
|
Travis Howell
|
4670e37a78
|
Use slow palette color match, for 16bit color HE games for now.
svn-id: r35713
|
2009-01-04 00:58:45 +00:00 |
|
Max Horn
|
218e132e37
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
|
2007-05-30 21:56:52 +00:00 |
|
Max Horn
|
bb91c3a3ad
|
SCUMM: some more AKOS cleanup & added comments
svn-id: r26054
|
2007-03-10 13:26:39 +00:00 |
|
Max Horn
|
aba0cd04d6
|
SCUMM: got rid of the _bompActorPalettePtr member var (which was only used as a hidden param to drawBomp); turned drawBomp into a regular function (used to be a ScummEngine member method)
svn-id: r26045
|
2007-03-10 00:34:20 +00:00 |
|
Torbjörn Andersson
|
a1a16d1579
|
Use consistent naming for the preprocessor constants used to guarantee that
header files are only included once. Many of them didn't have a SCUMM prefix
which could have lead to clashes with common header files.
svn-id: r25727
|
2007-02-19 17:48:19 +00:00 |
|
Max Horn
|
26ee630756
|
Moved engines to the new engines/ directory
svn-id: r20582
|
2006-02-11 22:45:04 +00:00 |
|