Commit Graph

5 Commits

Author SHA1 Message Date
Max Horn
587811d852 M4: Attempt to fix the broken Rails code
I am not sure how this code could have ever worked without lots of
crashing, but maybe I am missing something... Still, casting an
arbitrary integer value to an int *pointer* and then later dereferencing
it does not seem like a good idea :).

Changed the code to do what I *guess* it was meant to do. But somebody
who actually knows M4 and its games should double check.
2011-05-25 16:42:16 +02:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Paul Gilbert
f796fd6cf3 Preliminary implementation of lots of code related to player movement
svn-id: r50882
2010-07-14 11:55:15 +00:00
Paul Gilbert
43e61ec60f Bugfixes for animation depth logic
svn-id: r49045
2010-05-16 01:32:46 +00:00
Filippos Karapetis
7ca439f410 Initial import of the work in progress M4 engine
svn-id: r31600
2008-04-20 14:47:37 +00:00