Commit Graph

12 Commits

Author SHA1 Message Date
Max Horn
033ff78ae9 updated copyright notice
svn-id: r12176
2004-01-06 12:45:34 +00:00
Robert Göffringmann
f0d0e4d4b3 removed speed button from control panel and made the game do a full screen refresh after leaving the control panel
svn-id: r12127
2004-01-04 05:21:22 +00:00
Robert Göffringmann
2a6745a986 changed screen drawing code to only redraw blocks that changed.
svn-id: r12109
2004-01-03 12:29:21 +00:00
Robert Göffringmann
fd4417e6bb changed the way the control panel is started
svn-id: r11844
2003-12-22 01:20:47 +00:00
Torbjörn Andersson
a5eca2df04 Highlight the correct (I hope!) menu icon during conversation, and do the
cheesy menu fade-in/fade-out.

svn-id: r11831
2003-12-21 17:55:40 +00:00
Robert Göffringmann
44887cc33d fixed parallax drawing for room 54
svn-id: r11828
2003-12-21 17:34:44 +00:00
Robert Göffringmann
2554ced5e9 fixed crashes after restoring a savegame, added fnSetPaletteToFade and changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU)
svn-id: r11789
2003-12-20 20:20:53 +00:00
Torbjörn Andersson
b179e8f6ec Whitespace changes
svn-id: r11760
2003-12-19 14:07:12 +00:00
Robert Göffringmann
5fdff2824c fixed text output and logic bug. changed scrolling code.
hey, sword is running really nice already. :)

svn-id: r11703
2003-12-17 07:33:00 +00:00
Robert Göffringmann
34d1751fe4 fixed resMan bug about closing of sections and started adding menu support
svn-id: r11695
2003-12-17 01:47:47 +00:00
Robert Göffringmann
0cf52df651 copied the SwordRouter from the original BS1 sources.
It doesn't fit to our coding guidelines but at least it's working, so please bear with it for now. :)

svn-id: r11687
2003-12-16 18:23:15 +00:00
Robert Göffringmann
189e08bc79 Broken Sword 1: initial import
svn-id: r11664
2003-12-16 02:10:15 +00:00