Eugene Sandulenko
|
f2d72d9473
|
Patch #1969189: "CinE renderer rewrite"
svn-id: r32257
|
2008-05-24 22:11:41 +00:00 |
|
Gregory Montoir
|
bb30d560b2
|
renamed several structures, variables and functions
svn-id: r29860
|
2007-12-14 19:21:19 +00:00 |
|
Max Horn
|
218e132e37
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
|
2007-05-30 21:56:52 +00:00 |
|
Gregory Montoir
|
45b721d3cc
|
cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects.
svn-id: r27021
|
2007-05-30 18:43:28 +00:00 |
|
Gregory Montoir
|
73210b4aa3
|
added code for freePartRange, freePartEntry and freeOverlay (also renamed some functions and variables).
svn-id: r27006
|
2007-05-29 20:22:20 +00:00 |
|
Chris Apers
|
227d83ea6e
|
Bad hack to make this engine works on PalmOS (compiler still seems to hate some global objects)
svn-id: r25684
|
2007-02-18 12:21:25 +00:00 |
|
Eugene Sandulenko
|
0b35672f78
|
uint8 -> byte
svn-id: r21414
|
2006-03-23 03:45:52 +00:00 |
|
Eugene Sandulenko
|
fced8df162
|
Got rid of ASSERT and ASSERT_PTR defines
svn-id: r21412
|
2006-03-23 03:17:47 +00:00 |
|
Gregory Montoir
|
9c80770411
|
cleanup
svn-id: r20957
|
2006-02-27 21:25:59 +00:00 |
|
Max Horn
|
a30f829773
|
Some more cine header cleanup
svn-id: r20859
|
2006-02-25 01:18:01 +00:00 |
|
Max Horn
|
2fc23c85da
|
Moved cine engine into namespace Cine
svn-id: r20851
|
2006-02-25 00:26:14 +00:00 |
|
Paweł Kołodziejski
|
e31b271760
|
formating code
svn-id: r20835
|
2006-02-23 18:47:28 +00:00 |
|
Travis Howell
|
3fe8c971f2
|
Cleanup to remove duplicate type defines
svn-id: r20821
|
2006-02-23 09:12:21 +00:00 |
|
Eugene Sandulenko
|
71c170bb13
|
Initial version of Cinematique engine evo 1.
svn-id: r20813
|
2006-02-22 22:40:53 +00:00 |
|