Max Horn
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aa54388de0
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ENGINES: Do not include engines/savestate.h from engines/game.h
svn-id: r54119
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2010-11-07 17:15:46 +00:00 |
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Eugene Sandulenko
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01bc5dda94
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GUI: Implemented Languages as GUI options.
SCUMM and AdvancedDetector support this feature.
svn-id: r49786
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2010-06-15 10:57:28 +00:00 |
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Max Horn
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8db54382bb
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ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
svn-id: r48283
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2010-03-18 15:09:48 +00:00 |
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Eugene Sandulenko
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eb909702af
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
svn-id: r41274
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2009-06-06 17:57:39 +00:00 |
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Eugene Sandulenko
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696897b058
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Whoa! Removing trailing spaces.
svn-id: r35648
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2009-01-01 15:06:43 +00:00 |
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Filippos Karapetis
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ea7f305960
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Added a new SaveStateDescriptor flag, is_write_protected, which can be used to stop the user from overwriting certain saves (e.g. the auto save, the restart save in the Kyrandia games, the quicksaves etc)
svn-id: r34970
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2008-11-09 20:07:46 +00:00 |
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Max Horn
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fe2935ad4b
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Got rid of the unused 'filename' attribute in SaveStateDescriptor
svn-id: r34905
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2008-11-05 15:41:12 +00:00 |
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Max Horn
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cbfa73886c
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cleanup
svn-id: r34898
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2008-11-04 20:03:32 +00:00 |
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Max Horn
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6a2f3dc0b9
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Added new type Engine::Feature; pushed down some #include dependencies
svn-id: r34755
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2008-10-06 12:48:52 +00:00 |
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Max Horn
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a6dd4b7d4d
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Moved base/game.* to engines/game.*
svn-id: r34589
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2008-09-17 17:31:29 +00:00 |
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