mataniko
06242a712b
JANITORIAL: Rename EVENT_RTL
...
Now that ScummVM is adding RTL support, the EVENT_RTL should be disambigious that it is for returning to launcher
2020-05-12 10:36:38 +02:00
Paul Gilbert
ed7852f853
PLUMBERS: Refactor to use Engine debugger
2020-02-16 13:07:19 +02:00
Bastien Bouclet
f8632ec766
PLUMBERS: Add override keywords
2020-02-09 12:43:16 +01:00
Eugene Sandulenko
4731d35872
PLUMBERS: Added override keywords
2020-02-05 16:05:38 +01:00
Paul Gilbert
5b80320525
ENGINES: Adding override keyword to hasFeature methods
2020-02-04 20:04:11 -08:00
Cameron Cawley
d57fd20eba
PLUMBERS: Clean up includes
2020-02-02 09:55:38 +01:00
D G Turner
25545ff372
PLUMBERS: Fix Missing Default Switch Cases
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These are flagged by GCC if -Wswitch-default is enabled.
2019-11-27 01:15:38 +00:00
Bastien Bouclet
9c8bd056d6
ENGINES: Stop using 'single id'
2019-11-03 11:43:00 +01:00
Bastien Bouclet
4b42112721
ENGINES: Add an engine ID to all the engines
2019-11-03 11:43:00 +01:00
Henrik "Henke37" Andersson
2f3549cad4
PLUMBERS: The "game" doesn't use MIDI, mark it as such.
2019-09-29 19:34:16 +03:00
Bastien Bouclet
9a4c0ae281
ENGINES: Normalize the getName() result of metaengines
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Also-By: Matthew Hoops <clone2727@gmail.com>
2018-12-10 06:47:27 +01:00
Cameron Cawley
f9489be3a9
ENGINES: Add missing dependencies for several engines
2018-06-30 00:22:34 +02:00
Adrian Frühwirth
cee4d6b853
JANITORIAL: Fix trailing whitespace
2018-05-24 15:30:55 +02:00
Bastien Bouclet
30c20f2d3c
PLUMBERS: Push down the AD includes
2018-05-01 12:48:05 +02:00
whitertandrek
00e8bc1945
PLUMBERS: Optimized heap allocation
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No sense in deleting and then allocating an object again because loadStream method destroy previous data.
2018-04-07 11:33:13 +02:00
whitertandrek
6e661ab485
PLUMBERS: Removed unnecessary calls
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destructor of Common::File anyway calls close method
2018-04-07 11:33:13 +02:00
whitertandrek
c77e34b607
PLUMBERS: Change file allocation from heap to stack
2018-04-07 11:33:13 +02:00
whitertandrek
b643af27c3
PLUMBERS: Remove unnecessary conditional
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delete perfoms the check anyway
2018-04-07 11:33:13 +02:00
Eugene Sandulenko
8c962f9a04
PLUMBERS: Remove unused parameter
2018-03-26 10:27:33 +02:00
Thierry Crozat
9d61d70c0d
PLUMBERS: Remove unstable flag and enable by default
2017-11-26 01:56:48 +00:00
Colin Snover
432fd522d2
ENGINES: Remove default1x scaler flag
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This flag is removed for a few reasons:
* Engines universally set this flag to true for widths > 320,
which made it redundant everywhere;
* This flag functioned primarily as a "force 1x scaler" flag,
since its behaviour was almost completely undocumented and users
would need to figure out that they'd need an explicit non-default
scaler set to get a scaler to operate at widths > 320;
* (Most importantly) engines should not be in the business of
deciding how the backend may choose to render its virtual screen.
The choice of rendering behaviour belongs to the user, and the
backend, in that order.
A nearby future commit restores the default1x scaler behaviour in
the SDL backend code for the moment, but in the future it is my
hope that there will be a better configuration UI to allow users
to specify how they want scaling to work for high resolutions.
2017-10-07 12:30:29 -05:00
Strangerke
29b7ada2be
PLUMBERS: Initialize some variables
2017-05-31 21:59:15 +02:00
Retro-Junk
e4ab357d14
PLUMBERS: Add engine for Plumbers Don't Wear Ties
2017-05-03 00:42:13 +01:00