39 Commits

Author SHA1 Message Date
Bastien Bouclet
d495731508 MYST3: Add the update phase of the resonance rings effect 2014-03-15 10:51:07 +01:00
Bastien Bouclet
fa12f7e35e MYST3: Implement the water effect
The effect looks similar enough to the original but not exactly the same.
This is CPU intensive. Once well tested it may be worth reimplementing it
as a shader.
2014-02-15 21:13:27 +01:00
Pawel Kolodziejski
790db038c0 ALL: sync with scummvm 2013-10-13 11:30:34 +02:00
Bastien Bouclet
3990db9b2b MYST3: Fix an unlikely memory leak. 2013-04-21 16:10:05 +02:00
Bastien Bouclet
0da347f540 MYST3: Add a debug command to dump the faces' masks 2013-01-03 22:27:58 +01:00
Bastien Bouclet
69d371481d MYST3: Prefer localized files 2012-12-17 19:54:38 +01:00
Bastien Bouclet
4ea0e2a0d9 MYST3: Fix loading the left page of Saavedro's journal
And assorted jpeg loading cleanups
2012-12-12 16:33:24 +01:00
Bastien Bouclet
f64ec08108 MYST3: Save game update
* Save floats in a portable way
* Save the creation date and description
* Clean up thumbnail handling
* Increment savegame version

Saves from the original engine are still compatible
2012-12-11 14:58:19 +01:00
Bastien Bouclet
80612ef6c9 MYST3: Use YUVToRGBMan to convert jpeg YUV planes
And assorted clean ups.
Yields an overall 10% gain when loading cube nodes
2012-12-03 14:27:56 +01:00
Bastien Bouclet
a4f87a50a8 MYST3: Initialize the ambient sound system 2012-05-02 16:37:48 +02:00
Torbjörn Andersson
4ea9ab5a60 MYST3: Fix image decoder FIXMEs after recent sync with ScummVM
I'm not entirely sure I'm doing this the right way, but at least it
doesn't crash for me.
2012-03-26 06:58:11 +02:00
Pawel Kolodziejski
8e2ab87455 ALL: synced with scummvm 2012-03-25 11:41:48 +02:00
Bastien Bouclet
cde001d4bb MYST3: Fix incorrect memset use 2012-03-10 14:35:51 +01:00
Bastien Bouclet
d04cbec645 MYST3: Use a factory method for subtitles to handle constructor failure 2012-02-12 11:02:11 +01:00
Bastien Bouclet
46842b0dc0 MYST3: Add preliminary hotspot subtitle support 2012-02-11 14:40:16 +01:00
Bastien Bouclet
e0b35640e3 MYST3: Move SunSpot handling out of the Node class.
There is ONE node in the game that sets up a sunspot before setting
itself up.
2012-01-30 07:57:13 +01:00
Bastien Bouclet
2db9c999de MYST3: Implement opcodes 64 and 65 - distance to zone 2012-01-16 13:41:24 +01:00
Bastien Bouclet
49075bc1ff MYST3: Implement erasing savegames 2012-01-13 16:31:43 +01:00
Bastien Bouclet
4fc45e4dc6 MYST3: Fix sun spot regression 2012-01-13 10:02:46 +01:00
Bastien Bouclet
c93a952890 MYST3: Change the engine to use more game state variables 2012-01-13 09:41:09 +01:00
Bastien Bouclet
568ba3ddd6 MYST3: Rename variables to gamestate 2012-01-13 09:41:07 +01:00
Bastien Bouclet
0b0565771b MYST3: Display a miniature of the save to load 2012-01-12 17:10:05 +01:00
Bastien Bouclet
ae1cadae0e MYST3: Uniformize the file headers 2012-01-10 20:41:51 +01:00
Bastien Bouclet
6ff41484cc MYST3: Switch Nodes to using the gfx renderer 2012-01-10 19:59:24 +01:00
Bastien Bouclet
ca867d739e MYST3: Specify the room when loading nodes
This handles the case where several rooms have a node with the same id
2012-01-07 22:17:21 +01:00
Bastien Bouclet
7b00e3957d MYST3: Upload faces textures to GFX memory at most once per frame. 2012-01-06 16:07:33 +01:00
Bastien Bouclet
ece5133fdf MYST3: Spotitem fixes for the menus 2012-01-06 13:38:22 +01:00
Bastien Bouclet
6d50ae2c2b MYST3: Display sunspot flares 2012-01-05 17:19:15 +01:00
Bastien Bouclet
dc87693f64 MYST3: Multiple archive support 2012-01-05 13:38:31 +01:00
Bastien Bouclet
aff0468a91 MYST3: Prepare for multiple archive support 2012-01-05 13:17:48 +01:00
Bastien Bouclet
87caace1cb MYST3: Relicense as GPL v2 2012-01-05 10:07:48 +01:00
Bastien Bouclet
6d770c21e5 MYST3: Fix a crash when leaving frame nodes 2011-12-29 20:04:14 +01:00
Bastien Bouclet
1c1dd743ae MYST3: Actually draw the spot items 2011-12-29 14:39:36 +01:00
Bastien Bouclet
061444f7c5 MYST3: Refactoring to prepare drawing SpotItems 2011-12-29 11:38:49 +01:00
Bastien Bouclet
57976eae1c MYST3: Load spot items 2011-12-27 15:15:17 +01:00
Bastien Bouclet
3dd2addc48 MYST3: Keep background bitmaps in memory 2011-12-26 21:39:26 +01:00
Bastien Bouclet
ba20bb15e5 MYST3: Extract node items metadata 2011-09-11 10:15:41 +02:00
Bastien Bouclet
1e2f4b4313 MYST3: More opcodes, frame mode. 2011-09-05 20:13:48 +02:00
Bastien Bouclet
3f69d8db1a MYST3: Add a basic script parser 2011-09-03 15:39:16 +02:00