James Brown
c161197117
Yet more cleanups. Remove 'index' (reserved keyword), and remove 'res' shadowing.
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svn-id: r3685
2002-03-08 08:42:11 +00:00
Vincent Hamm
c21e9da1b6
Next episode in V7 reimplementation. Nearly working
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svn-id: r3658
2002-03-05 23:41:41 +00:00
Vincent Hamm
c994e8bc8b
Fixed Indy4's necklace bug. Indy4 is now finishable
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svn-id: r3643
2002-03-03 22:14:47 +00:00
Vincent Hamm
e924cd5c26
Fixed Dott protection
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svn-id: r3642
2002-03-03 21:33:43 +00:00
James Brown
abbc4bf289
Code cleanup - get rid of a bunch of typecast and unused variable warnings.
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svn-id: r3627
2002-02-24 17:25:03 +00:00
Ludvig Strigeus
a4aae7dc27
added SCUMMVM_SAVEPATH environment variable that specifies where savegames are stored.
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svn-id: r3564
2002-02-03 16:38:29 +00:00
Marcus Comstedt
01c4ef997c
Added support for non-FILE* based savegames.
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svn-id: r3554
2002-02-02 23:27:06 +00:00
Ludvig Strigeus
46dd55cf2a
full throttle speech,
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fixed two bugs appearing in DOTT
svn-id: r3541
2002-01-02 11:50:28 +00:00
Ludvig Strigeus
0355b5df91
implemented shaking,
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added a toggle fullscreen patch (doesn't work for me though)
svn-id: r3535
2001-12-28 15:26:28 +00:00
Ludvig Strigeus
5a7b86cbf6
better full throttle support,
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a couple of MI2 fixes.
svn-id: r3532
2001-12-27 17:51:58 +00:00
Ludvig Strigeus
083d9204c3
converted internal representation of palette from 6-bit to 8-bit
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yazoo implemented remapActor
svn-id: r3526
2001-12-11 13:34:15 +00:00
Ludvig Strigeus
95646feac9
adlib sound support, use USE_ADLIB
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svn-id: r3510
2001-12-01 17:06:13 +00:00
Ludvig Strigeus
1c0a7cd2e7
some BOMP support,
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some fixes
svn-id: r3506
2001-11-27 17:56:04 +00:00
Ludvig Strigeus
38e2a886ce
very simple full throttle support, use the FULL_THROTTLE define. (will fix later)
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modified some actor parts to work better with full throttle (most likely new bugs because of that).
directions are now stored as angles instead of left/right/up/down
implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also)
svn-id: r3505
2001-11-26 19:57:57 +00:00
Ludvig Strigeus
88dcec7cdb
readability patch (janssen)
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svn-id: r3493
2001-11-14 20:09:39 +00:00
Ludvig Strigeus
b8d259d60e
music support,
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fixed timing bugs
svn-id: r3491
2001-11-14 18:40:39 +00:00
Ludvig Strigeus
279d5b2fd7
readability patches, some by janssen
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svn-id: r3490
2001-11-12 20:50:36 +00:00
Ludvig Strigeus
595d9534c3
fixed hardcoded number -> constant stuff (patches by janssen)
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svn-id: r3483
2001-11-10 19:12:32 +00:00
Ludvig Strigeus
2a7540043c
bug in save/loader
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svn-id: r3481
2001-11-09 22:44:26 +00:00
Ludvig Strigeus
7d6994caa6
save/load dialog by pressing F5,
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multiple sounds at the same time,
some other fixes
svn-id: r3477
2001-11-09 18:54:15 +00:00
Ludvig Strigeus
6cd4b9d71f
debugger fix,
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removed hardcoded constants,
resouce lock state is now saved in the savegame,
fixed bug with MI1
svn-id: r3470
2001-11-07 18:10:52 +00:00
Ludvig Strigeus
78413a1c43
fix in save game loader,
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sizeof(an element) * number of elements instead of sizeof(a pointer) fixed it,
buffer out of bounds read fixed in Scumm::isMaskActiveAt
svn-id: r3466
2001-11-06 21:29:23 +00:00
Ludvig Strigeus
097f76ae00
full screen flag,
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better mouse cursors,
removed change log from individual files
svn-id: r3462
2001-11-06 20:00:47 +00:00
Ludvig Strigeus
e5aca15a0b
bug fixes,
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speech in dott
svn-id: r3454
2001-11-05 19:21:49 +00:00
Ludvig Strigeus
056dd5b15d
bug fixes, code cleanup
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svn-id: r3446
2001-10-26 17:34:50 +00:00
Ludvig Strigeus
a8fac8f5ab
flags were not saved properly
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svn-id: r3441
2001-10-18 20:04:58 +00:00
Ludvig Strigeus
632c4cc8b6
fixed verbs not saved in non dott games,
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implemented a screen effect
svn-id: r3438
2001-10-17 10:07:40 +00:00
Ludvig Strigeus
794163c1a3
preliminary DOTT support
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svn-id: r3433
2001-10-16 10:01:48 +00:00
Ludvig Strigeus
061f9c1289
alternative mouse cursor
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basic save&load
svn-id: r3416
2001-10-10 10:02:33 +00:00
Ludvig Strigeus
c30932afbe
Initial revision
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svn-id: r3408
2001-10-09 14:30:12 +00:00