Max Horn
9217472f0e
With this change, backends are now responsible for instantiating their OSystem class before calling scummvm_main (Note: PalmOS and Symbian are not yet converted, and won't work currently)
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svn-id: r21557
2006-04-02 14:16:31 +00:00
Max Horn
8cdee5a931
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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svn-id: r21500
2006-03-29 15:59:37 +00:00
Max Horn
9f93e5bb81
Renamed various container isEmpty() methods to empty() to match STL conventions
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svn-id: r21472
2006-03-28 09:42:54 +00:00
Eugene Sandulenko
e0cf2743c9
Support for Russian FOTAQ
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svn-id: r21398
2006-03-22 00:24:10 +00:00
Max Horn
86565fcca5
- Renamed GameSettings to PlainGameDescriptor
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- Added new GameDescriptor struct (similar to PlainGameDescriptor but with
Common::String members instead of const char * ones)
- Changed DetectedGame to subclass GameDescriptor
- Removed toGameSettings() in favor of new (template) constructors in
DetectedGame and GameDescriptor
- Fixed a bug in the obsolete gameid handling in the SCUMM & SIMON engines
svn-id: r21150
2006-03-09 02:52:51 +00:00
Gregory Montoir
45656e9fcf
fixed palette handling regression, as reported on the forum.
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svn-id: r21108
2006-03-05 23:50:24 +00:00
Max Horn
907bd7128d
Fix for bug #1438822 (Targets are case sensitive)
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svn-id: r21017
2006-03-02 22:29:01 +00:00
Gregory Montoir
e4ac92c2af
updated some bugs/issues comments and removed wrong 'FIXME' markers.
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svn-id: r20975
2006-02-28 22:20:13 +00:00
Max Horn
8ac17430ac
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
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- renamed Engine_XXX_gameList to Engine_XXX_gameList for consistency
- added new Engine_XXX_findGameID / PLUGIN_findGameID function
- updated plugins code to take advantage of the new plugin API, to support
obsolete gameids w/o showing them to the user
svn-id: r20752
2006-02-18 11:15:37 +00:00
Max Horn
81798556db
- Removed the 'features' field from GameSettings
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- Removed GF_DEFAULT_TO_1X_SCALER
svn-id: r20747
2006-02-18 00:12:36 +00:00
Max Horn
a96760a2fd
Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::initCommonGFX; added a TODO stating that it should eventually be removed completly
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svn-id: r20738
2006-02-17 00:01:18 +00:00
Max Horn
be068cf6f3
The GameDetector is no longer a required parameter for Engine constructors
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svn-id: r20590
2006-02-12 01:42:34 +00:00
Max Horn
80cf2fa46f
Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk
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svn-id: r20584
2006-02-12 00:16:31 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
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svn-id: r20582
2006-02-11 22:45:04 +00:00