Henrik "Henke37" Andersson
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37e405c936
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PINK: Flag a lot of stuff as const
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2020-02-15 22:05:44 +01:00 |
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Andrei Prykhodko
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0c1ef839b6
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PINK: added more constants
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2018-06-29 14:43:57 +03:00 |
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Andrei Prykhodko
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ab44490673
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PINK: remove using Timestamp. It doesn't work as intended.
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2018-06-28 23:51:32 +02:00 |
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Andrei Prykhodko
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c75e048d2c
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PINK: changed way of getting sample
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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60d2c3e2f2
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PINK: fixed playing SequenceAudio with long songs
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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cf04fb20c7
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PINK: rework sound system
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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a531381f2b
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PINK: change pause/unpause to pause method with parameter
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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82974a9ce3
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PINK: fix indentation
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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39ed15d2f7
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PINK: fix includes
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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9f8356e52e
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PINK: fixed Inventory onClick method and other bugfixes
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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49d5ea28c0
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PINK: added basic cursor implementation, fixed sequenceAudio restarting and skipping, fixed various mem leaks, hopefully fixed finding of transparent color index.
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2018-06-28 23:51:32 +02:00 |
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whitertandrek
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f9c94a40a4
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PINK: Implemented SequenceAudio as in original.
Now Peril's intro is almost like in original
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2018-06-28 23:51:32 +02:00 |
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whitertandrek
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467d3f1ab8
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PINK: did a big file movement for better readability. Almost implemented
conditions and sideEffects. Added more classes. Now engine can play intro's sound.
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2018-06-28 23:51:32 +02:00 |
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whitertandrek
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b3c656c6ed
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PINK: Implemented Sound Class
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2018-06-28 23:51:32 +02:00 |
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