Commit Graph

14 Commits

Author SHA1 Message Date
Henrik "Henke37" Andersson
37e405c936 PINK: Flag a lot of stuff as const 2020-02-15 22:05:44 +01:00
Andrei Prykhodko
0c1ef839b6 PINK: added more constants 2018-06-29 14:43:57 +03:00
Andrei Prykhodko
ab44490673 PINK: remove using Timestamp. It doesn't work as intended. 2018-06-28 23:51:32 +02:00
Andrei Prykhodko
c75e048d2c PINK: changed way of getting sample 2018-06-28 23:51:32 +02:00
whiterandrek
60d2c3e2f2 PINK: fixed playing SequenceAudio with long songs 2018-06-28 23:51:32 +02:00
whiterandrek
cf04fb20c7 PINK: rework sound system 2018-06-28 23:51:32 +02:00
whiterandrek
a531381f2b PINK: change pause/unpause to pause method with parameter 2018-06-28 23:51:32 +02:00
whiterandrek
82974a9ce3 PINK: fix indentation 2018-06-28 23:51:32 +02:00
whiterandrek
39ed15d2f7 PINK: fix includes 2018-06-28 23:51:32 +02:00
whiterandrek
9f8356e52e PINK: fixed Inventory onClick method and other bugfixes 2018-06-28 23:51:32 +02:00
whiterandrek
49d5ea28c0 PINK: added basic cursor implementation, fixed sequenceAudio restarting and skipping, fixed various mem leaks, hopefully fixed finding of transparent color index. 2018-06-28 23:51:32 +02:00
whitertandrek
f9c94a40a4 PINK: Implemented SequenceAudio as in original.
Now Peril's intro is almost like in original
2018-06-28 23:51:32 +02:00
whitertandrek
467d3f1ab8 PINK: did a big file movement for better readability. Almost implemented
conditions and sideEffects. Added more classes. Now engine can play intro's sound.
2018-06-28 23:51:32 +02:00
whitertandrek
b3c656c6ed PINK: Implemented Sound Class 2018-06-28 23:51:32 +02:00