Commit Graph

43286 Commits

Author SHA1 Message Date
Matthew Hoops
095384b90f GRAPHICS: Use the pixel height instead of the ascent as the WinFont height
svn-id: r55224
2011-01-13 14:45:14 +00:00
Yotam Barnoy
82448c0cc4 NEWS: added PSP news about new image viewer
svn-id: r55223
2011-01-13 11:47:17 +00:00
Yotam Barnoy
42c8cacde6 CONFIGMANAGER: small changes to support old config files with no 'gameId' keys. As discussed on -devel.
svn-id: r55222
2011-01-13 11:30:37 +00:00
David Turner
731a75adb8 PARALLACTION: Fix for Valgrind Uninitialized Error in Big Red Adventure Walk Code.
svn-id: r55221
2011-01-13 03:25:57 +00:00
David Turner
a7a05fc053 PARALLACTION: Fix Valgrind Error When Displaying Location Balloons In Big Red Adventure.
svn-id: r55220
2011-01-13 01:39:05 +00:00
Arnaud Boutonné
ac6c88869e HUGO: Improve mouse support for DOS versions
- Enlarge Exit hotspots
- Fix newspaper issue in H2 Dos (screen 33)

svn-id: r55219
2011-01-13 00:32:10 +00:00
Filippos Karapetis
bb3fd747d4 SCI: Fixed bug #3155550 - "SQ4 Russian: Script error in Scate-o-rama"
svn-id: r55218
2011-01-12 23:53:14 +00:00
Filippos Karapetis
c215d85c33 SCI: Added a workaround for script bug #3156472 - "King's Quest 5 cdrom version crash on escape"
svn-id: r55217
2011-01-12 23:33:30 +00:00
Filippos Karapetis
d8682a74a5 SCI: Simplified the kMoveCursor code
svn-id: r55216
2011-01-12 23:30:59 +00:00
Alyssa Milburn
30f8365502 MOHAWK: Add a basic LBCode implementation.
This is enough for the Rugrats Adventure Game to play the introduction
videos, but is still in a very preliminary state.

svn-id: r55215
2011-01-12 19:11:27 +00:00
Arnaud Boutonné
3da25986d2 HUGO: Improve mouse support in DOS versions.
- Fix default verb for 'open door' in first screenActions
- Add 'go to' values on objects
- improve hotspot info related to objects

svn-id: r55213
2011-01-11 23:16:57 +00:00
Matthew Hoops
72b3d1f546 MOHAWK: Cleanup Mohawk wave parsing
svn-id: r55212
2011-01-11 21:48:49 +00:00
Matthew Hoops
0f04b4609c VIDEO: Fix QuickTime timing when seeking without audio (thanks bgK)
svn-id: r55211
2011-01-11 21:33:23 +00:00
Matthew Hoops
55c0658c8d MOHAWK: Set the system palette on 8bpp videos when in 8bpp mode
svn-id: r55210
2011-01-11 20:35:30 +00:00
Bastien Bouclet
f3f3b3bd62 MOHAWK: Play the right parts of Myst's tower clock bridge movie
svn-id: r55209
2011-01-11 20:00:57 +00:00
Bastien Bouclet
b1de27ed8f MOHAWK: Implement Myst imager videos seeking / looping
svn-id: r55208
2011-01-11 19:52:58 +00:00
Matthew Hoops
f6b7979277 MOHAWK: Implement Riven's whark number puzzle
svn-id: r55207
2011-01-11 19:44:55 +00:00
Matthew Hoops
d03ff6e036 MOHAWK: Allow for Riven to update specific portions of the screen
svn-id: r55206
2011-01-11 19:23:24 +00:00
Matthew Hoops
1f043e15c7 MOHAWK: Play the telescope moving video (now that seeking is available :))
svn-id: r55205
2011-01-11 17:27:47 +00:00
Matthew Hoops
ee081dc476 MOHAWK: Adapt the VideoManager to allow for seeking; cleanup
svn-id: r55204
2011-01-11 17:27:43 +00:00
Matthew Hoops
3cb7224c10 VIDEO: Add seeking capability to QuickTimeDecoder
svn-id: r55203
2011-01-11 17:27:37 +00:00
Matthew Hoops
3bb5a9fe71 VIDEO: Add a SeekableVideoDecoder class
svn-id: r55202
2011-01-11 17:27:31 +00:00
David Turner
0089d3b338 CINE: Fix for Operation Stealth assertion when caught by rat in Scene 8 Rats' Maze.
This converts the assertion on selection of null background into a test and warning.

svn-id: r55201
2011-01-11 16:50:26 +00:00
Jordi Vilalta Prat
dd47d644d3 COMMON: Fix a few space formatting issues.
svn-id: r55200
2011-01-11 03:03:40 +00:00
David Turner
71c7ae9fbb CINE: Extend "labyrinthCheat" console command to cover Operation Stealth Scene 8 (Rats' Maze).
These arcade puzzles are hard, but solvable. This command is intended to aid debugging and rapid playtesting.

svn-id: r55198
2011-01-11 01:35:38 +00:00
Johannes Schickel
645ba4c379 SOUND: Get rid of unused forward declarations in mixer.h.
svn-id: r55197
2011-01-10 22:20:51 +00:00
Matthew Hoops
1abb955a97 MOHAWK: Fix the Myst ME Mac intro and cleanup
svn-id: r55196
2011-01-10 14:59:25 +00:00
David Turner
a1739f7244 CINE: Modified Palette::rotateRight() function to cope with all positive values of rotation.
This fixes the assert in Operation Stealth in Scene 7 when the Russians mount the Jetskis.

svn-id: r55195
2011-01-10 00:35:45 +00:00
David Turner
c0da18e9b8 CINE: Added fix for Operation Stealth Loss of Inventory after Scene 6 Labyrinth Maze.
It is now possible to open the office safe and get the envelope, though the engine now asserts with a palette issue in the next scene as the Russians board the Jetskis.

svn-id: r55194
2011-01-09 22:54:04 +00:00
Arnaud Boutonné
a9d3e5c284 HUGO: Fix typo in help message
svn-id: r55193
2011-01-09 22:43:25 +00:00
Arnaud Boutonné
01e43fa8dc HUGO: intros are now skippable
svn-id: r55192
2011-01-09 22:42:56 +00:00
Alyssa Milburn
2b7acd6919 MOHAWK: Always restart anims on kLBOpTogglePlay.
This may not be the right place for this, but for now it fixes several bugs
where animations didn't play after they'd already been played once.

svn-id: r55191
2011-01-09 18:26:51 +00:00
Filippos Karapetis
bbd2cd460f SCI2.1: Some further work on robot files
svn-id: r55190
2011-01-09 18:18:16 +00:00
David Turner
d54fa49b5f CINE: Add console command "labyrinthCheat" to help with Operation Stealth Playtesting.
This command activates a cheat for the Operation Stealth Scene 6 arcade section i.e. Chased by Guards in Labyrinths in Otto's Mansion. These puzzles are quite hard and thus discourage playtesting beyond this point, especially since it is not possible to save (This may be a bug compared to the original interpreter).

Also, added extra debug output to aid script debug output.

svn-id: r55189
2011-01-09 18:12:30 +00:00
Matthew Hoops
cd6d818ca3 MOHAWK: Cleanup named video handling
svn-id: r55188
2011-01-09 17:26:22 +00:00
Bastien Bouclet
81d29aa303 MOHAWK: Add a stub for Myst var getter 308
svn-id: r55187
2011-01-09 16:13:31 +00:00
David Turner
42713ef1fc CINE: Add FIXME about Operation Stealth Memory Leak.
svn-id: r55186
2011-01-09 15:53:03 +00:00
Bastien Bouclet
9058a83ad9 MOHAWK: Myst zip mode improvements
- Save visited zip destinations in the game state
- Only allow zipping to visited zip destinations
- Save zip mode setting in the game state

svn-id: r55185
2011-01-09 15:31:08 +00:00
Filippos Karapetis
db11b626c7 SCI2: Implemented proper text splitting
svn-id: r55184
2011-01-09 13:28:34 +00:00
Filippos Karapetis
6b6e7fcfb3 SCI2: Some documentation/stubs
- Fully documented the parameters of kSetShowStyle
- Added another subop stub for kCreateTextBitmap

svn-id: r55183
2011-01-09 13:27:00 +00:00
Filippos Karapetis
5d7729be32 SCI: Cleanup
svn-id: r55182
2011-01-09 13:21:19 +00:00
Arnaud Boutonné
3c8689fb7b HUGO: Modify hint position when an object is selected
svn-id: r55181
2011-01-09 10:16:55 +00:00
Bastien Bouclet
9265c85c49 MOHAWK: Implement minimal D'ni stack. Lacking movie control.
svn-id: r55180
2011-01-09 10:14:40 +00:00
Filippos Karapetis
cf94a99bb7 SCI: Changed the bShow parameter of GfxText16:Box() into a bool
svn-id: r55179
2011-01-09 00:32:26 +00:00
Filippos Karapetis
505e1888e5 SCI: Some function renaming
Draw_Status -> DrawStatus
Draw_String -> DrawString

svn-id: r55178
2011-01-08 23:16:44 +00:00
Filippos Karapetis
8c554a8ec2 SCI2: Updated comments
svn-id: r55177
2011-01-08 23:15:10 +00:00
Filippos Karapetis
da52b3a267 SCI2.1: Added a comment with the SCI2.1 games using a SCI2 kernel
svn-id: r55176
2011-01-08 23:14:11 +00:00
Marcus Comstedt
2001719241 MT32: Fixed compilation warnings
The conversion specification "%f" converts a double, not a float,
so floats need to be converted to doubles before passing them to
vprintf().

svn-id: r55175
2011-01-08 21:11:31 +00:00
Marcus Comstedt
910e2f0760 DC: Sync legacy makefile with recent changes
svn-id: r55173
2011-01-08 20:51:25 +00:00
Marcus Comstedt
59945ac2d0 DC: Fix a compilation warning
svn-id: r55172
2011-01-08 20:34:54 +00:00