Matthew Hoops
095384b90f
GRAPHICS: Use the pixel height instead of the ascent as the WinFont height
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svn-id: r55224
2011-01-13 14:45:14 +00:00
Yotam Barnoy
82448c0cc4
NEWS: added PSP news about new image viewer
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svn-id: r55223
2011-01-13 11:47:17 +00:00
Yotam Barnoy
42c8cacde6
CONFIGMANAGER: small changes to support old config files with no 'gameId' keys. As discussed on -devel.
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svn-id: r55222
2011-01-13 11:30:37 +00:00
David Turner
731a75adb8
PARALLACTION: Fix for Valgrind Uninitialized Error in Big Red Adventure Walk Code.
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svn-id: r55221
2011-01-13 03:25:57 +00:00
David Turner
a7a05fc053
PARALLACTION: Fix Valgrind Error When Displaying Location Balloons In Big Red Adventure.
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svn-id: r55220
2011-01-13 01:39:05 +00:00
Arnaud Boutonné
ac6c88869e
HUGO: Improve mouse support for DOS versions
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- Enlarge Exit hotspots
- Fix newspaper issue in H2 Dos (screen 33)
svn-id: r55219
2011-01-13 00:32:10 +00:00
Filippos Karapetis
bb3fd747d4
SCI: Fixed bug #3155550 - "SQ4 Russian: Script error in Scate-o-rama"
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svn-id: r55218
2011-01-12 23:53:14 +00:00
Filippos Karapetis
c215d85c33
SCI: Added a workaround for script bug #3156472 - "King's Quest 5 cdrom version crash on escape"
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svn-id: r55217
2011-01-12 23:33:30 +00:00
Filippos Karapetis
d8682a74a5
SCI: Simplified the kMoveCursor code
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svn-id: r55216
2011-01-12 23:30:59 +00:00
Alyssa Milburn
30f8365502
MOHAWK: Add a basic LBCode implementation.
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This is enough for the Rugrats Adventure Game to play the introduction
videos, but is still in a very preliminary state.
svn-id: r55215
2011-01-12 19:11:27 +00:00
Arnaud Boutonné
3da25986d2
HUGO: Improve mouse support in DOS versions.
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- Fix default verb for 'open door' in first screenActions
- Add 'go to' values on objects
- improve hotspot info related to objects
svn-id: r55213
2011-01-11 23:16:57 +00:00
Matthew Hoops
72b3d1f546
MOHAWK: Cleanup Mohawk wave parsing
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svn-id: r55212
2011-01-11 21:48:49 +00:00
Matthew Hoops
0f04b4609c
VIDEO: Fix QuickTime timing when seeking without audio (thanks bgK)
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svn-id: r55211
2011-01-11 21:33:23 +00:00
Matthew Hoops
55c0658c8d
MOHAWK: Set the system palette on 8bpp videos when in 8bpp mode
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svn-id: r55210
2011-01-11 20:35:30 +00:00
Bastien Bouclet
f3f3b3bd62
MOHAWK: Play the right parts of Myst's tower clock bridge movie
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svn-id: r55209
2011-01-11 20:00:57 +00:00
Bastien Bouclet
b1de27ed8f
MOHAWK: Implement Myst imager videos seeking / looping
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svn-id: r55208
2011-01-11 19:52:58 +00:00
Matthew Hoops
f6b7979277
MOHAWK: Implement Riven's whark number puzzle
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svn-id: r55207
2011-01-11 19:44:55 +00:00
Matthew Hoops
d03ff6e036
MOHAWK: Allow for Riven to update specific portions of the screen
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svn-id: r55206
2011-01-11 19:23:24 +00:00
Matthew Hoops
1f043e15c7
MOHAWK: Play the telescope moving video (now that seeking is available :))
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svn-id: r55205
2011-01-11 17:27:47 +00:00
Matthew Hoops
ee081dc476
MOHAWK: Adapt the VideoManager to allow for seeking; cleanup
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svn-id: r55204
2011-01-11 17:27:43 +00:00
Matthew Hoops
3cb7224c10
VIDEO: Add seeking capability to QuickTimeDecoder
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svn-id: r55203
2011-01-11 17:27:37 +00:00
Matthew Hoops
3bb5a9fe71
VIDEO: Add a SeekableVideoDecoder class
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svn-id: r55202
2011-01-11 17:27:31 +00:00
David Turner
0089d3b338
CINE: Fix for Operation Stealth assertion when caught by rat in Scene 8 Rats' Maze.
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This converts the assertion on selection of null background into a test and warning.
svn-id: r55201
2011-01-11 16:50:26 +00:00
Jordi Vilalta Prat
dd47d644d3
COMMON: Fix a few space formatting issues.
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svn-id: r55200
2011-01-11 03:03:40 +00:00
David Turner
71c7ae9fbb
CINE: Extend "labyrinthCheat" console command to cover Operation Stealth Scene 8 (Rats' Maze).
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These arcade puzzles are hard, but solvable. This command is intended to aid debugging and rapid playtesting.
svn-id: r55198
2011-01-11 01:35:38 +00:00
Johannes Schickel
645ba4c379
SOUND: Get rid of unused forward declarations in mixer.h.
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svn-id: r55197
2011-01-10 22:20:51 +00:00
Matthew Hoops
1abb955a97
MOHAWK: Fix the Myst ME Mac intro and cleanup
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svn-id: r55196
2011-01-10 14:59:25 +00:00
David Turner
a1739f7244
CINE: Modified Palette::rotateRight() function to cope with all positive values of rotation.
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This fixes the assert in Operation Stealth in Scene 7 when the Russians mount the Jetskis.
svn-id: r55195
2011-01-10 00:35:45 +00:00
David Turner
c0da18e9b8
CINE: Added fix for Operation Stealth Loss of Inventory after Scene 6 Labyrinth Maze.
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It is now possible to open the office safe and get the envelope, though the engine now asserts with a palette issue in the next scene as the Russians board the Jetskis.
svn-id: r55194
2011-01-09 22:54:04 +00:00
Arnaud Boutonné
a9d3e5c284
HUGO: Fix typo in help message
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svn-id: r55193
2011-01-09 22:43:25 +00:00
Arnaud Boutonné
01e43fa8dc
HUGO: intros are now skippable
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svn-id: r55192
2011-01-09 22:42:56 +00:00
Alyssa Milburn
2b7acd6919
MOHAWK: Always restart anims on kLBOpTogglePlay.
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This may not be the right place for this, but for now it fixes several bugs
where animations didn't play after they'd already been played once.
svn-id: r55191
2011-01-09 18:26:51 +00:00
Filippos Karapetis
bbd2cd460f
SCI2.1: Some further work on robot files
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svn-id: r55190
2011-01-09 18:18:16 +00:00
David Turner
d54fa49b5f
CINE: Add console command "labyrinthCheat" to help with Operation Stealth Playtesting.
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This command activates a cheat for the Operation Stealth Scene 6 arcade section i.e. Chased by Guards in Labyrinths in Otto's Mansion. These puzzles are quite hard and thus discourage playtesting beyond this point, especially since it is not possible to save (This may be a bug compared to the original interpreter).
Also, added extra debug output to aid script debug output.
svn-id: r55189
2011-01-09 18:12:30 +00:00
Matthew Hoops
cd6d818ca3
MOHAWK: Cleanup named video handling
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svn-id: r55188
2011-01-09 17:26:22 +00:00
Bastien Bouclet
81d29aa303
MOHAWK: Add a stub for Myst var getter 308
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svn-id: r55187
2011-01-09 16:13:31 +00:00
David Turner
42713ef1fc
CINE: Add FIXME about Operation Stealth Memory Leak.
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svn-id: r55186
2011-01-09 15:53:03 +00:00
Bastien Bouclet
9058a83ad9
MOHAWK: Myst zip mode improvements
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- Save visited zip destinations in the game state
- Only allow zipping to visited zip destinations
- Save zip mode setting in the game state
svn-id: r55185
2011-01-09 15:31:08 +00:00
Filippos Karapetis
db11b626c7
SCI2: Implemented proper text splitting
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svn-id: r55184
2011-01-09 13:28:34 +00:00
Filippos Karapetis
6b6e7fcfb3
SCI2: Some documentation/stubs
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- Fully documented the parameters of kSetShowStyle
- Added another subop stub for kCreateTextBitmap
svn-id: r55183
2011-01-09 13:27:00 +00:00
Filippos Karapetis
5d7729be32
SCI: Cleanup
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svn-id: r55182
2011-01-09 13:21:19 +00:00
Arnaud Boutonné
3c8689fb7b
HUGO: Modify hint position when an object is selected
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svn-id: r55181
2011-01-09 10:16:55 +00:00
Bastien Bouclet
9265c85c49
MOHAWK: Implement minimal D'ni stack. Lacking movie control.
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svn-id: r55180
2011-01-09 10:14:40 +00:00
Filippos Karapetis
cf94a99bb7
SCI: Changed the bShow parameter of GfxText16:Box() into a bool
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svn-id: r55179
2011-01-09 00:32:26 +00:00
Filippos Karapetis
505e1888e5
SCI: Some function renaming
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Draw_Status -> DrawStatus
Draw_String -> DrawString
svn-id: r55178
2011-01-08 23:16:44 +00:00
Filippos Karapetis
8c554a8ec2
SCI2: Updated comments
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svn-id: r55177
2011-01-08 23:15:10 +00:00
Filippos Karapetis
da52b3a267
SCI2.1: Added a comment with the SCI2.1 games using a SCI2 kernel
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svn-id: r55176
2011-01-08 23:14:11 +00:00
Marcus Comstedt
2001719241
MT32: Fixed compilation warnings
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The conversion specification "%f" converts a double, not a float,
so floats need to be converted to doubles before passing them to
vprintf().
svn-id: r55175
2011-01-08 21:11:31 +00:00
Marcus Comstedt
910e2f0760
DC: Sync legacy makefile with recent changes
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svn-id: r55173
2011-01-08 20:51:25 +00:00
Marcus Comstedt
59945ac2d0
DC: Fix a compilation warning
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svn-id: r55172
2011-01-08 20:34:54 +00:00