Paul Gilbert
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a2de7bb0ef
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Added the game options dialog, along with several bugfixes to dialog display code
svn-id: r48410
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2010-03-27 10:44:38 +00:00 |
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Paul Gilbert
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38f2c1b7a4
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Completed dialog item selection code
svn-id: r48409
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2010-03-27 07:14:52 +00:00 |
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Paul Gilbert
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ae8853d80b
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Added preliminary logic for showing loaded sprite frames
svn-id: r48401
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2010-03-25 12:46:06 +00:00 |
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Paul Gilbert
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cf5cd833fd
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Moved new MadsView related code into Mads_Views, where it's more appropriate. Added extra logic necessary for displaying text in the game dialogs
svn-id: r48378
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2010-03-24 11:49:26 +00:00 |
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Paul Gilbert
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b46a2b4e10
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Added further code for the game dialog framework
svn-id: r48368
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2010-03-23 12:02:23 +00:00 |
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Paul Gilbert
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05922881cb
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Added framework for displaying game dialogs
svn-id: r48353
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2010-03-21 10:51:11 +00:00 |
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Paul Gilbert
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9c178c2d3a
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Formatting corrections to conform to ScummVM formatting guidelines
svn-id: r47733
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2010-01-31 00:47:29 +00:00 |
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Paul Gilbert
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3285a4ba4d
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Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
svn-id: r47705
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2010-01-30 09:21:07 +00:00 |
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Paul Gilbert
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b729218bb6
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Changed the M4 event handler to encode the keyboard flags into KEVENT_KEY events
svn-id: r46424
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2009-12-20 07:09:40 +00:00 |
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Filippos Karapetis
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7ca439f410
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Initial import of the work in progress M4 engine
svn-id: r31600
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2008-04-20 14:47:37 +00:00 |
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