djsrv
|
ed8ca876e3
|
DIRECTOR: Use version from VWCF for loading
|
2021-06-07 14:48:48 -04:00 |
|
djsrv
|
baacf3c1ab
|
DIRECTOR: Replace SeekableSubReadStreamEndian
Use the superclass SeekableReadStreamEndian.
|
2020-08-12 17:26:55 -04:00 |
|
djsrv
|
9c537a8744
|
DIRECTOR: Rename Stage to more general Window
The stage and windows are the same type of thing, but the stage only
refers to one particular window.
|
2020-08-04 23:54:09 -04:00 |
|
Nathanael Gentry
|
4496f009ab
|
DIRECTOR: Improve D3 Mac palette channel loading
|
2020-08-04 00:28:00 -04:00 |
|
Eugene Sandulenko
|
f71ec7aed2
|
DIRECTOR: Init PaletteInfo
|
2020-07-27 12:14:19 +02:00 |
|
Nathanael Gentry
|
1e38497d8a
|
DIRECTOR: Properly read frame palette id
|
2020-07-26 23:46:06 -04:00 |
|
Nathanael Gentry
|
740cf9f9bf
|
DIRECTOR: Reorganize frame palette loading
|
2020-07-26 17:45:40 -04:00 |
|
djsrv
|
fbf42314bb
|
DIRECTOR: Add pointers to frame, sprite parents
|
2020-07-24 11:03:35 -04:00 |
|
Roland van Laar
|
5285e7d29c
|
DIRECTOR: make _actionId a uint16, it can be > 255
_actionId was also read twice, the last one was the correct one.
Redefine the first _actionId as an unk.
|
2020-07-21 22:48:27 +02:00 |
|
Eugene Sandulenko
|
2d66bb22c6
|
DIRECTORL Reduce header dependency
|
2020-07-01 17:49:48 +02:00 |
|
djsrv
|
3303ab985e
|
DIRECTOR: Rename cast.cpp -> castmember.cpp
|
2020-07-01 10:50:31 -04:00 |
|
Nathanael Gentry
|
57b69cf2c0
|
DIRECTOR: Move transitions to the score
|
2020-06-01 21:36:09 +02:00 |
|
Nathanael Gentry
|
5babbb30db
|
DIRECTOR: Move to channel-based rendering
|
2020-05-17 23:21:33 +02:00 |
|
Nathanael Gentry
|
9fc6197c32
|
DIRECTOR: Precompute cast types of sprite
|
2020-05-17 23:21:33 +02:00 |
|
Nathanael Gentry
|
3fa90b4ade
|
DIRECTOR: Move from drawRects to bboxes
|
2020-05-17 23:21:33 +02:00 |
|
Scott Percival
|
f8c5893f28
|
DIRECTOR: LINGO: Fix updateStage to only re-render sprites
|
2020-05-16 14:52:06 +08:00 |
|
Eugene Sandulenko
|
128de34ba0
|
DIRECTOR: Use mask-based blitting.
Only Copy ink is implemented so far
|
2020-04-24 00:57:05 +02:00 |
|
Eugene Sandulenko
|
bf1fecaa8e
|
DIRECTOR: Use bg sprite color for drawBackgndTransSprite()
|
2020-04-22 01:45:40 +02:00 |
|
Eugene Sandulenko
|
f0fb9652a8
|
DIRECTOR: Refactored Frame::renderBitmap() for consistency
|
2020-04-12 23:21:44 +02:00 |
|
stevenhoefel
|
40501547f4
|
DIRECTOR: Extend Reverse Sprite drawing for shapes and controls.
Translate 32-bit images into palette-based sprites.
|
2020-04-10 22:38:12 +10:00 |
|
Eugene Sandulenko
|
5272b6ef3e
|
DIRECTOR: Normalize transition duration during load
|
2020-03-25 02:01:44 +01:00 |
|
Eugene Sandulenko
|
bfce506fa9
|
DIRECTOR: Normalize score reading for D4
|
2020-03-25 02:01:44 +01:00 |
|
Eugene Sandulenko
|
cd8446ad45
|
DIRECTOR: Made number of channels dynamic
|
2020-02-08 13:10:11 +01:00 |
|
Eugene Sandulenko
|
54709929c6
|
DIRECTOR: Moved TransitionType to types.h
|
2020-01-06 09:25:29 +01:00 |
|
Scott Percival
|
b32d0f2ad9
|
DIRECTOR: Render shapes with transparency
|
2020-01-04 22:49:14 +08:00 |
|
Eugene Sandulenko
|
cf7b86ceb9
|
DIRECTOR: Furhter work on header dependency decrease
|
2019-12-24 00:19:27 +01:00 |
|
Eugene Sandulenko
|
121e42b88d
|
DIRECTOR: More work on reducing header dependency
|
2019-12-24 00:19:27 +01:00 |
|
Eugene Sandulenko
|
b21b29a2f6
|
DIRECTOR: Further simplification of include dependencies
|
2019-12-24 00:19:27 +01:00 |
|
Eugene Sandulenko
|
080c2b8410
|
DIRECTOR: Do precomputations for 'zoomBox' built-in
|
2019-12-10 00:32:54 +01:00 |
|
Tobia Tesan
|
9735fb06ca
|
DIRECTOR: Move #define CHANNEL_COUNT to director.h
|
2017-07-05 08:35:33 +02:00 |
|
Eugene Sandulenko
|
98f0006ad9
|
DIRECTOR: Reduce header dependency
|
2017-05-02 22:06:39 +02:00 |
|
Eugene Sandulenko
|
c750d17b0c
|
DIRECTOR: Fix #include paths
|
2017-05-02 22:04:21 +02:00 |
|
Tobia Tesan
|
8b9e029c1e
|
DIRECTOR: Remove now-useless textId parameter from renderButton
|
2017-05-02 21:01:23 +01:00 |
|
Tobia Tesan
|
61cd407405
|
DIRECTOR: Use text from textCasts
|
2017-05-02 21:01:23 +01:00 |
|
Tobia Tesan
|
e69855acef
|
DIRECTOR: Use preloaded Stxt for rendering
|
2017-05-02 21:01:23 +01:00 |
|
Tobia Tesan
|
23b6dbbede
|
DIRECTOR: clean up renderText: separate reading & actual rendering
|
2017-04-30 09:48:08 +02:00 |
|
Eugene Sandulenko
|
6ce4f58f89
|
DIRECTOR: Execute immediate scripts on frame load
|
2017-03-14 09:26:20 +01:00 |
|
Eugene Sandulenko
|
f802d26fa8
|
DIRECTOR: Lingo: Fix b_rollOver() implementation
|
2017-03-12 19:17:32 +01:00 |
|
Eugene Sandulenko
|
415bd56444
|
DIRECTOR: Janitorial: Fix code formatting
|
2017-03-02 23:12:42 +01:00 |
|
stevenhoefel
|
6bf2ddde13
|
DIRECTOR: Use Text rect for buttons. Adjust sizing appropriately.
|
2017-02-06 14:45:13 +11:00 |
|
stevenhoefel
|
d391932ac4
|
DIRECTOR: Refactor Text Rendering. Use alignment of MacText. Render to temporary surface to allow ink blitting.
|
2017-01-17 22:16:27 +11:00 |
|
stevenhoefel
|
2e48529fa1
|
DIRECTOR: Utilise MacText class to provide Text Wrapping.
|
2017-01-15 18:42:50 +11:00 |
|
stevenhoefel
|
6e04b361b2
|
DIRECTOR: Implement Shape Patterns and Borders for D3.
|
2017-01-13 12:17:36 +11:00 |
|
stevenhoefel
|
c4cabdef0f
|
DIRECTOR: Hooks for both cast member and cast frame events.
|
2017-01-12 09:45:23 +11:00 |
|
stevenhoefel
|
41ee83e3f0
|
DIRECTOR: D4 Image Decoding, Buttons, Text, Shapes.
|
2017-01-09 00:05:06 +01:00 |
|
Eugene Sandulenko
|
7ce632f862
|
JANITORIAL: Whitespace fixes
|
2016-11-04 23:50:01 +01:00 |
|
Eugene Sandulenko
|
703178e033
|
DIRECTOR: Rework Channel data parsing
|
2016-10-29 08:07:19 -07:00 |
|
Eugene Sandulenko
|
fab199d37e
|
JANITORIAL: Make GPL headers uniform
|
2016-09-03 12:46:38 +02:00 |
|
Eugene Sandulenko
|
35243a235a
|
DIRECTOR: Implemented uncompressed 1bpp pictures. Works sometimes
|
2016-08-24 22:40:35 +02:00 |
|
Eugene Sandulenko
|
3d6d6fa2dd
|
DIRECTOR: Reduce header dependency
|
2016-08-23 19:13:21 +02:00 |
|