Johannes Schickel
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b03ca0e80a
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LURE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:36 +01:00 |
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strangerke
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69b1485a22
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
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Paul Gilbert
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76b1f4bcea
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Added a debugger command 'script' to allow execution of script engine methods
svn-id: r31568
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2008-04-19 00:34:02 +00:00 |
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Paul Gilbert
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8b9c7b2137
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Corrected the name of script method #39 which closes the town hall door
svn-id: r30371
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2008-01-10 10:48:04 +00:00 |
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Paul Gilbert
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6eb64102a4
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Fix to remove a tab character from the GPL header
svn-id: r30238
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2008-01-05 12:45:14 +00:00 |
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Paul Gilbert
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b95a102011
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Fixes to parameters of script methods
svn-id: r29508
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2007-11-15 11:33:16 +00:00 |
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Paul Gilbert
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b2e97060ad
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Initial sound implementation
svn-id: r28917
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2007-09-16 04:06:49 +00:00 |
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Paul Gilbert
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234c2a5770
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Fixed up several sound system script methods
svn-id: r28712
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2007-08-25 06:03:24 +00:00 |
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Paul Gilbert
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707e62e669
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Implemented remaining script methods
svn-id: r27605
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2007-06-22 12:31:27 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Paul Gilbert
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5e0fd79a5a
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Implemented new script methods
svn-id: r26992
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2007-05-28 11:36:59 +00:00 |
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Paul Gilbert
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d449697aa5
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Cleaned up the script engine opcodes, added debug names for recently added script methods, and bugfix to method that was causing a crash in the first room
svn-id: r26681
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2007-04-30 07:58:09 +00:00 |
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Paul Gilbert
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885f687ae5
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Reworked hotspot actions so that talking to characters work properly
svn-id: r26675
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2007-04-29 11:30:29 +00:00 |
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Paul Gilbert
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307506df9c
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General bugfixes, added animation handlers for creating potion and freeing Goewin, and in-progress work on completing original game's action precheck code
svn-id: r26572
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2007-04-22 22:42:01 +00:00 |
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Paul Gilbert
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e01efe4004
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Added new script methods
svn-id: r26485
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2007-04-15 10:43:31 +00:00 |
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Paul Gilbert
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98bd127504
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Gave proper names to previously unknown/partially-known constants
svn-id: r26467
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2007-04-14 11:00:29 +00:00 |
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Paul Gilbert
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8be6153533
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Added script method for barmen serving player
svn-id: r26463
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2007-04-14 03:46:30 +00:00 |
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Paul Gilbert
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ee606dc143
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Added script methods needed for leaving the dungeon
svn-id: r25297
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2007-01-31 02:24:55 +00:00 |
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Paul Gilbert
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906f36a323
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Added script method for changing the current hotspot header flags mask byte
svn-id: r23629
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2006-07-30 12:10:44 +00:00 |
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Torbjörn Andersson
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eabe720a0e
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Changed __lure_res_h__ to LURE_RES_H etc for consistency.
svn-id: r23584
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2006-07-23 15:32:14 +00:00 |
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Paul Gilbert
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acb3a5a9ac
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Added ScummVM debuglevel support for dumping executed scripts
Fixed up some incorrect script methods and added several new ones
svn-id: r23409
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2006-07-08 08:34:29 +00:00 |
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Paul Gilbert
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5f64d7009e
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Added script methods for manipulating current action support data and a stub for a script method that plays background music
svn-id: r22576
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2006-05-23 12:24:50 +00:00 |
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Paul Gilbert
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70654bc2a9
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Added a script method for setting a blocking hotspot script
svn-id: r21778
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2006-04-11 10:42:32 +00:00 |
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Paul Gilbert
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3d0ada9443
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Implemented several more script engine methods
svn-id: r20761
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2006-02-19 04:11:22 +00:00 |
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Max Horn
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26ee630756
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Moved engines to the new engines/ directory
svn-id: r20582
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2006-02-11 22:45:04 +00:00 |
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