Commit Graph

29 Commits

Author SHA1 Message Date
Max Horn
a984fb17c2 GUI: Add GCC_PRINTF to GUI::Debugger::DebugPrintf & fix resulting warnings
svn-id: r54007
2010-11-01 16:03:35 +00:00
Max Horn
c07e58ba06 M4: Disable code using FILE, fopen, etc. and add explantory FIXME
svn-id: r53958
2010-10-30 21:25:52 +00:00
Filippos Karapetis
c2e08538ee M4: Fixed code analysis warnings - bug #3087845
svn-id: r53500
2010-10-15 15:05:23 +00:00
Paul Gilbert
ec460ca2ca M4: Implemented lots of support code for pre-action handling
svn-id: r51235
2010-07-24 05:56:06 +00:00
Paul Gilbert
fcdb7807a4 Implemented explicit transparency index support - the previous hardcoded index of 0 wasn't correct, since some sprites need that index
svn-id: r50070
2010-06-20 07:04:58 +00:00
Paul Gilbert
86462c66a0 Added code and support routines for destroying animations correctly, which also necessitated changing the sprite list code
svn-id: r49426
2010-06-04 11:28:30 +00:00
Paul Gilbert
86dcc28342 Moved the MADS interface view into mads_scene.cpp and did a major cleanup of scene loading code
svn-id: r49405
2010-06-03 09:34:32 +00:00
Paul Gilbert
088e6456ea In progress work implementing the animation player
svn-id: r49347
2010-05-31 12:10:30 +00:00
Paul Gilbert
b2b7a08cc2 Beginnings of hooking up the new logic for current action display
svn-id: r48298
2010-03-19 09:19:23 +00:00
Paul Gilbert
730405f975 Further code implemented for the current action display
svn-id: r48266
2010-03-16 08:26:08 +00:00
Paul Gilbert
7f57001e17 Split up the scene.cpp file into separate files for M4 and MADS specific scene code and support classes. Also have started adding code for textual display and proper current action display
svn-id: r48172
2010-03-07 05:06:58 +00:00
Paul Gilbert
2881a8c057 Implemented loading of the Rex Nebular walkable areas
svn-id: r48150
2010-02-28 01:07:25 +00:00
Paul Gilbert
1b877ceb5b Added command variation for dumping quotes and vocab
svn-id: r48038
2010-02-13 11:45:54 +00:00
Willem Jan Palenstijn
005cdeb830 Fix warning
svn-id: r48031
2010-02-10 12:36:46 +00:00
Paul Gilbert
3415cae9ad Separated scene info console method between M4 and MADS classes, and cleaned up the message method
svn-id: r48030
2010-02-10 11:11:31 +00:00
Paul Gilbert
3d1a43bc54 Worked on separating scene logic into separate classes for M4 and MADS
svn-id: r47728
2010-01-30 23:03:07 +00:00
Paul Gilbert
3285a4ba4d Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
svn-id: r47705
2010-01-30 09:21:07 +00:00
Paul Gilbert
63350a0ecc Further implementation of dialog/message script language
svn-id: r46418
2009-12-19 05:47:31 +00:00
Paul Gilbert
575308cea7 Implemented basic message parsing
svn-id: r46402
2009-12-17 07:55:08 +00:00
Paul Gilbert
724d698a05 Beginnings of a dialog display class
svn-id: r46330
2009-12-11 09:41:27 +00:00
Max Horn
d34cdae9ce M4: Move 'determine transparent color' hack into a new M4Sprite method
svn-id: r46281
2009-12-07 18:23:28 +00:00
Max Horn
f8126d9da6 M4: Make M4Surface member w, h, pixels protected; some cleanup
svn-id: r46280
2009-12-07 18:22:18 +00:00
Paul Gilbert
0841063a32 Added a new variation to the 'object' command to add an object to the player's inventory
svn-id: r46267
2009-12-05 07:47:01 +00:00
Paul Gilbert
94f5c0a2f8 Added a staticres file with the MADS articles list, and added an article field to the MADSObject class
svn-id: r45856
2009-11-12 10:07:44 +00:00
Paul Gilbert
faaec05e65 Removed all the '- 1' from calls to get vocabs, centralising it in the getVocab method. This is correct, as the first element in the game vocab list is '1', not '0'.
svn-id: r45827
2009-11-11 09:55:05 +00:00
Lars Persson
e4e9080187 Missing template argument for MIN (added <uint>)
svn-id: r45803
2009-11-10 09:31:47 +00:00
Paul Gilbert
a6f1280fcc Added support for loading the game's object list
svn-id: r45651
2009-11-04 08:38:32 +00:00
Eugene Sandulenko
696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Filippos Karapetis
7ca439f410 Initial import of the work in progress M4 engine
svn-id: r31600
2008-04-20 14:47:37 +00:00