48 Commits

Author SHA1 Message Date
Paul Gilbert
0e3f9e983d ACCESS: Changed _objectsTable from raw data array to SpriteResource array 2014-08-10 11:56:14 -04:00
Strangerke
ba1f8b2f6b ACCESS: Fix typo in variable name 2014-08-10 17:52:34 +02:00
Strangerke
00f7a3404d ACCESS: Implement 3 more opcodes 2014-08-10 17:50:28 +02:00
Paul Gilbert
cce0c2ff97 ACCESS: Adding sprite resources and screen saving 2014-08-10 11:47:15 -04:00
Strangerke
00901b200b ACCESS: Fix bug in reloadRoom1 2014-08-10 14:49:46 +02:00
Paul Gilbert
9d590687e9 ACCESS: Implemented roomMenu 2014-08-09 22:24:35 -04:00
Paul Gilbert
c1613178c3 ACCESS: Implemented player loading 2014-08-09 22:07:28 -04:00
Strangerke
f495d39099 ACCESS: Implement some more opcodes 2014-08-10 01:44:24 +02:00
Paul Gilbert
33f432d989 ACCESS: Fix skipping bytes in executeScript method 2014-08-09 19:18:10 -04:00
Paul Gilbert
127a0eeadd ACCESS: Cleanup of Amazon game flags 2014-08-09 18:28:33 -04:00
Paul Gilbert
d04a6d2d7a ACCESS: Beginnings of inventory management 2014-08-09 17:57:34 -04:00
Paul Gilbert
00633b94be ACCESS: Convert Scripts class to use a MemoryReadStream 2014-08-09 16:31:23 -04:00
Paul Gilbert
1171400ccb ACCESS: Beginnings of animation manager 2014-08-09 15:54:35 -04:00
Paul Gilbert
3fb6c99017 ACCESS: Add missing CMDOBJECT method to script command list 2014-08-09 12:25:52 -04:00
Paul Gilbert
814d4ebdd0 ACCESS: Add detection entry and subfolder adding for CD version 2014-08-09 12:12:39 -04:00
Strangerke
5a3dfb1a7b ACCESS: Fix implementation of cmdCheckLoc() 2014-08-09 15:54:08 +02:00
Strangerke
c930c7e6ed ACCESS: Implement some script opcodes 2014-08-09 15:38:40 +02:00
Paul Gilbert
a9b8369274 ACCESS: Implemented several script commands 2014-08-08 23:29:17 -04:00
Paul Gilbert
fb0a1f5597 ACCESS: Implemented cmdGoto script command 2014-08-08 09:30:16 -04:00
Paul Gilbert
80c8fbe024 ACCESS: Simplify command list array to use a virtual method 2014-08-08 09:19:38 -04:00
Paul Gilbert
9aefd90939 ACCESS: Fix opening files by name 2014-08-08 09:13:41 -04:00
Paul Gilbert
745aa3daf9 ACCESS: Implemented skeleton script command method list 2014-08-07 22:53:02 -04:00
Paul Gilbert
52721cf2cb ACCESS: General cleanup of Room class 2014-08-07 22:04:01 -04:00
Paul Gilbert
6715bb0864 ACCESS: Move playField and tile data to Room class 2014-08-07 21:59:45 -04:00
Paul Gilbert
0c38730f3f ACCESS: Implement buildScreen 2014-08-07 21:54:22 -04:00
Paul Gilbert
0183007d0b ACCESS: Fixes for loading room data 2014-08-07 20:31:42 -04:00
Paul Gilbert
010ba5b126 ACCESS: Fix reading last resource of container files 2014-08-07 19:43:42 -04:00
Paul Gilbert
bea93f3441 ACCESS: Implemented setupRoom method 2014-08-07 09:23:31 -04:00
Paul Gilbert
031cc32c84 ACCESS: Implemented room data loading 2014-08-06 22:43:40 -04:00
Paul Gilbert
3645aad6fb ACCESS: Add Amazon character and room resource lists 2014-08-06 20:19:15 -04:00
Paul Gilbert
3bd0f0f339 ACCESS: Split resources into a seperate file just for Amazon resources 2014-08-06 08:55:56 -04:00
Paul Gilbert
c4d6dc3763 ACCESS: Added room clearing 2014-08-06 08:28:20 -04:00
Paul Gilbert
8e43a6c528 ACCESS: Add scripts classes and Amazon room setup 2014-08-05 23:23:49 -04:00
Paul Gilbert
7d605ce573 ACCESS: Implement outer room handler 2014-08-05 22:17:30 -04:00
Paul Gilbert
f1309a7b0b ACCESS: Remainder of Amazon game initialization added 2014-08-05 20:59:44 -04:00
Paul Gilbert
c4fb766811 ACCESS: Moved globals into the main engine classes 2014-08-05 20:04:41 -04:00
Paul Gilbert
e6b1d148ce ACCESS: Added Globals classes 2014-08-04 22:38:50 -04:00
Paul Gilbert
bb48a153a6 ACCESS: Remove graphics manager, and added more skeleton for Amazon intro 2014-08-04 21:35:49 -04:00
Paul Gilbert
04d42638cd ACCESS: Fleshed out beginning of title sequence, added Screen::clip 2014-08-04 09:21:39 -04:00
Paul Gilbert
d41c5cd740 ACCESS: Added decompression code 2014-08-03 16:59:22 -04:00
Paul Gilbert
7a63e12edb ACCESS: Added screen loading and file index load fixes 2014-08-02 17:09:28 -04:00
Paul Gilbert
a35ba4caf9 ACCESS: Adding file loading 2014-08-02 15:14:42 -04:00
Paul Gilbert
a94bf197ef ACCESS: Implement fading routines 2014-08-02 10:07:54 -04:00
Paul Gilbert
857f94423f ACCESS: Implement decoding of game cursors 2014-08-01 21:32:05 -04:00
Paul Gilbert
4d24209eae ACCESS: Add Amazon floppy detection and skeleton for Amazon engine 2014-08-01 16:20:24 -04:00
Paul Gilbert
c2451b57bc ACCESS: Added resources for cursors 2014-08-01 15:21:21 -04:00
Paul Gilbert
83f55f737b ACCESS: Main engine skeleton and events manager 2014-07-29 22:49:45 -04:00
Paul Gilbert
8480f53d60 ACCESS: Initial engine skeleton 2014-07-29 21:02:28 -04:00