Commit Graph

71 Commits

Author SHA1 Message Date
Strangerke
d73ed91051 CGE: Remove unused Demo text id 2012-06-28 07:25:56 +02:00
Strangerke
647bc59f99 CGE: Rename variable 2012-06-28 07:19:54 +02:00
Strangerke
ee14ef5348 CGE: Add ending message to tell the user he finished the game. Fix bug #3538396 2012-06-27 22:12:37 +02:00
Max Horn
4202d45fce CGE: Avoid including advancedDetector.h from cge.h 2012-02-22 18:25:37 +01:00
Strangerke
f3884d1a98 CGE: Better handling of the wide 'space' character 2011-12-05 20:59:51 +01:00
Strangerke
b3c9b51e46 CGE: Add to the console a function to display boundaries 2011-11-28 18:54:01 +01:00
Strangerke
3d59d9a137 CGE: Add RTL, hook Main Menu to right click on audio button 2011-11-16 00:00:07 +01:00
Strangerke
2d882fdf18 CGE: Rename Snail into CommandHandler, plus some associated renamings 2011-09-18 11:25:34 +02:00
Strangerke
d574cfe272 CGE: Move _talk and _text to CGEEngine 2011-09-17 17:27:05 +02:00
Strangerke
3583c949f2 CGE: Move some more globals to CGEEngine 2011-09-17 17:17:22 +02:00
Strangerke
8491e557ce CGE: Remove duplicated forward declaration 2011-09-17 14:55:31 +02:00
Strangerke
38deee5a88 CGE: some more cleanup 2011-09-17 11:09:32 +02:00
Strangerke
4778ff720c CGE: Move some more globals to CGEEngine 2011-09-17 10:54:50 +02:00
Strangerke
f5eca79658 CGE: Move 4 global to CGEEngine 2011-09-17 10:08:52 +02:00
Strangerke
0668a56f69 CGE: Move _vga to CGEEngine 2011-09-16 23:54:08 +02:00
Strangerke
938c08ae58 CGE: Get rid of some more global functions and static members 2011-09-16 20:31:39 +02:00
Strangerke
15bf8050b8 CGE: Move two globals functions to CGEEngine 2011-09-16 06:45:53 +02:00
Strangerke
c993108207 CGE: Transform some static and globals into class members 2011-09-15 08:00:54 +02:00
Strangerke
d28ac81a12 CGE: Rename cave into scene 2011-09-14 08:15:30 +02:00
Strangerke
dd0e077bd7 CGE: Remove useless function 2011-09-14 00:21:10 +02:00
Strangerke
45de8747d5 CGE: Clean up and split snBarrier(), remove progName() 2011-09-07 22:37:03 +02:00
Strangerke
52f669c93c CGE: Replace Hxy by Common::Point 2011-09-06 23:14:49 +02:00
Strangerke
39d09d5865 CGE: Cleanup: remove residuals of the demo code
Thanks to fingolfin and LordHoto for pointing it out
2011-09-06 22:59:10 +02:00
Strangerke
e46c613e9a CGE: Remove 'count' static variable from snail
Thanks LordHoto for pointing it out
2011-09-06 19:56:47 +02:00
Strangerke
5bad1a7c7f CGE: Take into account some of LordHoto's comments 2011-09-06 00:43:40 +02:00
Strangerke
56e57cf380 CGE: Remove two useless callback types 2011-09-04 11:23:01 +02:00
Strangerke
31d4173136 CGE: Fix thumbnails display when a game is loaded. 2011-09-01 00:22:20 +02:00
Strangerke
5e0c546aa9 CGE: Remove code related to demos, and tag demos as unsupported 2011-08-29 22:51:45 +02:00
Strangerke
4d059c0e62 CGE: Remove user first name input, used originally for savegame names 2011-08-27 14:05:04 +02:00
Strangerke
81ae309d5f CGE: Suppress some debug code present in the original 2011-08-20 01:35:56 +02:00
Alyssa Milburn
f0889d3f54 CGE: Remove unused snSelect function, and broken config.cpp. 2011-08-19 16:02:50 +02:00
Paul Gilbert
ef7a17a64a CGE: Fix for HLINE not being available for demo
The HorizLine class is really only used for on-screen debugging information anyway, so it's not a problem.
2011-08-13 16:44:48 +10:00
Paul Gilbert
b76c0af2f4 CGE: Work on implementing MIDI music playback.
Music playback is now sort of working, but it seems like only a beat track of the MIDI is getting played
2011-08-12 21:33:45 +10:00
Paul Gilbert
0c33687de2 CGE: Further fixes to savegames. 2011-08-10 20:41:39 +10:00
Strangerke
de40ab5e0a CGE: Remove JBW flag (useless) 2011-08-07 11:36:49 +02:00
Paul Gilbert
1208e7e5af CGE: Removed the _mini data block originally used to hold inventory shapes in high memory 2011-08-06 21:03:24 +10:00
Paul Gilbert
46e1f03585 CGE: Fixed up freeing of caveValues data 2011-08-06 20:03:42 +10:00
Strangerke
6f92cdd0d0 CGE: Rename some more defines 2011-08-02 21:47:56 +02:00
Strangerke
55df4d0635 CGE: Rename some class members, various clean up 2011-07-31 00:52:35 +02:00
Strangerke
b53ffa8f2c CGE: Move some conditional defines to variables 2011-07-30 15:43:49 +02:00
Strangerke
5c7eb9a768 CGE: un-static-fy several variables, clean Heart class 2011-07-30 12:52:04 +02:00
Strangerke
316b73ee00 CGE: Remove Startup class, set _fx and _sound as dynamic 2011-07-29 10:02:32 +02:00
Strangerke
5d41ab8b5f CGE: Rename some more constants, remove some useless ones 2011-07-21 01:56:40 +02:00
Strangerke
420516b45e CGE: Rename Debug channel constants 2011-07-20 14:22:56 +02:00
Strangerke
9a148a27cc CGE: Remove macro farnew 2011-07-19 08:09:16 +02:00
Strangerke
5190bbb7be CGE: Finish adding debugc to CGEEngine class members 2011-07-19 07:13:41 +02:00
Strangerke
17003d0e90 CGE: Fix name of showBak() 2011-07-18 23:14:22 +02:00
Strangerke
b3f0e72e25 CGE: Remove useless fields in DebugText, add some more debugC 2011-07-18 23:09:57 +02:00
Strangerke
8aa4f739af CGE: Add debug channels (WIP) 2011-07-18 18:05:57 +02:00
Paul Gilbert
e1df646ace CGE: Set up a separate variable for the game tick speed, independent from frame rate 2011-07-16 22:28:49 +10:00