Eugene Sandulenko
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6e795a89b0
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AGOS: Reduced header dependency
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2011-08-06 11:28:40 +01:00 |
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strangerke
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69b1485a22
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
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Ori Avtalion
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ee3e08bbc2
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AGOS: Avoid hiding overloaded virtual methods
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2011-02-27 21:25:05 +02:00 |
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Travis Howell
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8d2482813a
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Remove excess spaces.
svn-id: r44030
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2009-09-11 10:22:32 +00:00 |
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Travis Howell
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f186d9c860
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Fix building with specific games disabled in MSVC.
svn-id: r43294
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2009-08-12 00:53:35 +00:00 |
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Travis Howell
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dc0f6dce76
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
svn-id: r42163
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2009-07-06 06:21:59 +00:00 |
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Travis Howell
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56189fcf30
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Clarify several errors messages.
svn-id: r39219
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2009-03-08 10:08:09 +00:00 |
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Torbjörn Andersson
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23e6fff0bf
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Make it possible to quit or return to launcher while the Feeble Files list of
savegames is scrolling by. (Agonizingly slowly.)
svn-id: r35697
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2009-01-03 13:11:42 +00:00 |
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Max Horn
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9b160804ab
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
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2008-09-30 12:27:38 +00:00 |
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Christopher Page
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8d8c46e36f
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Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate
svn-id: r33848
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2008-08-13 20:45:00 +00:00 |
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Travis Howell
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fd65ea311a
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Hopefully allow quiting at any stage AGOS engines games again.
svn-id: r33693
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2008-08-08 02:18:17 +00:00 |
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Travis Howell
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884276e22e
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Fix bug #1911558 - FF: Inventory doesn't scroll to the end.
svn-id: r31110
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2008-03-12 00:22:30 +00:00 |
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Torbjörn Andersson
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890da04bc4
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Cleanup.
svn-id: r31108
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2008-03-11 19:25:53 +00:00 |
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Jordi Vilalta Prat
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d6c34bdc4b
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Fixed the spaces before tabs.
svn-id: r30667
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2008-01-28 00:14:17 +00:00 |
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Nicola Mettifogo
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258901bab9
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
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2007-09-19 08:40:12 +00:00 |
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Max Horn
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f445d8c800
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Changed AGOS to use full KeyState, not just ascii value, in key events
svn-id: r27800
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2007-06-30 22:21:29 +00:00 |
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Travis Howell
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89b2cf75e2
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Use frameBuffer directly, in order to drop extra buffer (frontBuffer) and cleanup code.
svn-id: r27577
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2007-06-21 03:14:20 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Travis Howell
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a8c6dc6e7d
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Cleanup.
svn-id: r26833
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2007-05-13 13:19:46 +00:00 |
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Travis Howell
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b932d60251
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Cleanup.
svn-id: r26497
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2007-04-15 14:12:08 +00:00 |
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Travis Howell
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25c38db499
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Add drag support for items in Elvira 1/2 and WW
svn-id: r24436
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2006-10-22 13:04:34 +00:00 |
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Eugene Sandulenko
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bb1547ab1c
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
SimonEngine -> AGOSEngine.
Source is compilable and runnable again. I'm done.
svn-id: r24013
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2006-09-29 09:44:30 +00:00 |
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Eugene Sandulenko
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798c7ee682
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Phase 2 of Simon renaming. Simon directory renaming
svn-id: r24009
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2006-09-29 08:37:24 +00:00 |
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