Commit Graph

23 Commits

Author SHA1 Message Date
Eugene Sandulenko
6e795a89b0 AGOS: Reduced header dependency 2011-08-06 11:28:40 +01:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion
ee3e08bbc2 AGOS: Avoid hiding overloaded virtual methods 2011-02-27 21:25:05 +02:00
Travis Howell
8d2482813a Remove excess spaces.
svn-id: r44030
2009-09-11 10:22:32 +00:00
Travis Howell
f186d9c860 Fix building with specific games disabled in MSVC.
svn-id: r43294
2009-08-12 00:53:35 +00:00
Travis Howell
dc0f6dce76 Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
svn-id: r42163
2009-07-06 06:21:59 +00:00
Travis Howell
56189fcf30 Clarify several errors messages.
svn-id: r39219
2009-03-08 10:08:09 +00:00
Torbjörn Andersson
23e6fff0bf Make it possible to quit or return to launcher while the Feeble Files list of
savegames is scrolling by. (Agonizingly slowly.)

svn-id: r35697
2009-01-03 13:11:42 +00:00
Max Horn
9b160804ab Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
2008-09-30 12:27:38 +00:00
Christopher Page
8d8c46e36f Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate
svn-id: r33848
2008-08-13 20:45:00 +00:00
Travis Howell
fd65ea311a Hopefully allow quiting at any stage AGOS engines games again.
svn-id: r33693
2008-08-08 02:18:17 +00:00
Travis Howell
884276e22e Fix bug #1911558 - FF: Inventory doesn't scroll to the end.
svn-id: r31110
2008-03-12 00:22:30 +00:00
Torbjörn Andersson
890da04bc4 Cleanup.
svn-id: r31108
2008-03-11 19:25:53 +00:00
Jordi Vilalta Prat
d6c34bdc4b Fixed the spaces before tabs.
svn-id: r30667
2008-01-28 00:14:17 +00:00
Nicola Mettifogo
258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
f445d8c800 Changed AGOS to use full KeyState, not just ascii value, in key events
svn-id: r27800
2007-06-30 22:21:29 +00:00
Travis Howell
89b2cf75e2 Use frameBuffer directly, in order to drop extra buffer (frontBuffer) and cleanup code.
svn-id: r27577
2007-06-21 03:14:20 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Travis Howell
a8c6dc6e7d Cleanup.
svn-id: r26833
2007-05-13 13:19:46 +00:00
Travis Howell
b932d60251 Cleanup.
svn-id: r26497
2007-04-15 14:12:08 +00:00
Travis Howell
25c38db499 Add drag support for items in Elvira 1/2 and WW
svn-id: r24436
2006-10-22 13:04:34 +00:00
Eugene Sandulenko
bb1547ab1c Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
SimonEngine -> AGOSEngine.

Source is compilable and runnable again. I'm done.

svn-id: r24013
2006-09-29 09:44:30 +00:00
Eugene Sandulenko
798c7ee682 Phase 2 of Simon renaming. Simon directory renaming
svn-id: r24009
2006-09-29 08:37:24 +00:00