Johannes Schickel
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1bbad356ef
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- adds support for FM-Towns SFX (thanks to Florian Kagerer for his source)
- gets rid of GameFlags::hasAudioCD
svn-id: r25258
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2007-01-29 18:15:14 +00:00 |
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Johannes Schickel
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7b74adf98d
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- switches to Common::AdvancedDetector
- non md5 based detector removed (for now)
svn-id: r24665
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2006-11-09 14:38:16 +00:00 |
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Oystein Eftevaag
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f3d284af2e
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More kyra2 intro WIP stuff (WSA playback control sequences implemented, used in the library part). One more sequence has also been implemented, but is off by default due to the WSA files being used apparently being decoded incorrectly.
svn-id: r23828
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2006-09-04 21:50:17 +00:00 |
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Oystein Eftevaag
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d11e72a168
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Adds voice/chats to the intro, and adds debug strings to the function calls.
svn-id: r23789
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2006-08-27 12:30:38 +00:00 |
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Oystein Eftevaag
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c47a957fb3
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Adds some framework for the Kyra2 intro, expands it a little bit and adds some static resources (strings, etc). Also
adding a modified version of eriktorbjorn's '[1531929] KYRA: Kyra 2 & 3 main menu unification', with added mouse pointer and sundry.
svn-id: r23766
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2006-08-26 22:17:30 +00:00 |
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Oystein Eftevaag
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ec8f1b092d
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Committing patch '[ 1531177 ] Kyra2 mock-up' by eriktorbjorn, with the addition of playing the music tracks as well (Only MIDI works for now though)
svn-id: r23649
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2006-07-31 23:05:01 +00:00 |
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Torbjörn Andersson
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f51fc44e66
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Added _quitFlag test to Kyra 2 animation and to waitForEvent().
svn-id: r23617
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2006-07-29 05:59:44 +00:00 |
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Oystein Eftevaag
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3c4b13ed33
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Moves the kyra2 code to kyra2.cpp and kyra2.h, renames WSAMovieV3 to WSAMovie2 (kyra2 uses the same format), renames a define in kyra3.h for consistency, and adds a case for CMDS in the VQA player to avoid the constant warning (the tag is always present and empty). Credit/blame for the last one goes to Clemmy :). Starting kyra2 will now show the title animation.
svn-id: r23614
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2006-07-28 11:42:53 +00:00 |
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