Eric Fry
|
28a82bb1e2
|
DRAGONS: More work on main menu logic
|
2020-03-13 22:22:54 +11:00 |
|
Eric Fry
|
530206ed33
|
DRAGONS: Fixed bug when showing actors
|
2020-03-12 09:56:35 +11:00 |
|
Eric Fry
|
bd463a89d8
|
DRAGONS: Added support for wrapping backgrounds.
Used for dance battle and castle fog effects
|
2020-03-12 09:56:35 +11:00 |
|
Eric Fry
|
bbe0b262e5
|
DRAGONS: Free video decoder and handle failure to load video file
|
2020-03-09 19:08:30 +11:00 |
|
Eric Fry
|
6af35ed45d
|
DRAGONS: Started on main menu support
|
2020-03-07 23:06:02 +11:00 |
|
Eric Fry
|
005b2ded72
|
DRAGONS: Fix playing videos that are less than screen height
|
2020-03-07 23:06:02 +11:00 |
|
Eric Fry
|
aa636ce0b0
|
DRAGONS: Adding support for intro videos
|
2020-03-04 22:44:13 +11:00 |
|
Eric Fry
|
ea7ea9f075
|
DRAGONS: Coverity Scan fixes. Memory leaks, uninitialised variables.
|
2020-03-02 22:05:50 +11:00 |
|
Eric Fry
|
a478f92f89
|
DRAGONS: Fixed clipping on scaled flipped sprites
|
2020-02-29 17:35:28 +11:00 |
|
Eric Fry
|
05835e2204
|
DRAGONS: Wired up config for subtitles and audio volume
|
2020-02-29 17:33:07 +11:00 |
|
Paul Gilbert
|
7a31472c81
|
DRAGONS: Fix cast of const to non-const
|
2020-02-28 21:46:16 -08:00 |
|
Eric Fry
|
b5f14e5809
|
DRAGONS: General fixups
- Fixed lockup bugs when walking in cutscenes
- Alow the cursor to move during Flicker's idle animation
- General code cleanup
|
2020-02-29 12:39:40 +11:00 |
|
Eric Fry
|
289171b8d9
|
DRAGONS: Fixed background color on text. Fixed font layer draw priority
|
2020-02-28 12:07:49 +11:00 |
|
jepael
|
2f1ea92cc4
|
DRAGONS: Fix compiler warning
|
2020-02-26 13:50:30 +01:00 |
|
jepael
|
7c1dbaea8a
|
DRAGONS: Fix compiler warning
|
2020-02-26 13:50:30 +01:00 |
|
jepael
|
696b6cd723
|
DRAGONS: Fix compiler warnings
|
2020-02-26 10:54:11 +01:00 |
|
jepael
|
f7bec53f89
|
DRAGONS: Fix compiler warning
|
2020-02-26 10:54:11 +01:00 |
|
jepael
|
25e9e9ea71
|
DRAGONS: Fix compiler warning
|
2020-02-26 10:54:11 +01:00 |
|
jepael
|
5071d86a28
|
DRAGONS: Fix compiler warning
|
2020-02-26 10:54:11 +01:00 |
|
Eugene Sandulenko
|
0e1bb70705
|
DRAGONS: Remove duplicate entries in makefiles
|
2020-02-25 17:06:37 +01:00 |
|
Eugene Sandulenko
|
0e2b775028
|
DRAGONS: COmpilation fix for dynamic plugins
|
2020-02-25 17:05:19 +01:00 |
|
Eugene Sandulenko
|
759e303068
|
DRAGONS: Fix compilation
|
2020-02-25 16:29:43 +01:00 |
|
Eugene Sandulenko
|
a135f2e688
|
DRAGONS: Add override keyword
|
2020-02-25 15:52:55 +01:00 |
|
Eugene Sandulenko
|
709d703789
|
DRAGONS: Fix portability
|
2020-02-25 15:51:58 +01:00 |
|
Eugene Sandulenko
|
b2df3740d2
|
DRAGONS: Fix data types
|
2020-02-25 15:03:56 +01:00 |
|
Eric Fry
|
0c12087ccc
|
DRAGONS: Removed temp ushort define
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
fad43ef8be
|
DRAGONS: Changed engine methods from virtual to override
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
f7e7d5649e
|
DRAGONS: Added dialog box borders
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
355d308757
|
DRAGONS: Improved FontManager logic. More var renaming
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
ed2bf372d9
|
DRAGONS: Renaming variables
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
f10f1f5e6a
|
DRAGONS: Improve method/variable names
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
5c5eb3ad8b
|
DRAGONS: More code cleanup. Stop audio on exit.
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
832f38b3cd
|
DRAGONS: More code cleanups. Added paning while walking on wide scenes
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
72161554b2
|
DRAGONS: Refactoring inventory state code
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
723f082ea9
|
DRAGONS: Fixed flicker display bug when returning from invention book scene
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
c9aad06192
|
DRAGONS: More code cleanup
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
fe1a4a705f
|
DRAGONS: Cleaning up gameLoop. Removing goto logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
a04d6206a0
|
DRAGONS: Game loop refactoring
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
21f61c26b9
|
DRAGONS: More gameLoop refactoring
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
bd39b6baae
|
DRAGONS: Removed goto from game loop. renamed counter to flickerIdleCounter
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
ff519c1373
|
DRAGONS: Fixed flicker idle animation
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
ccea9afda3
|
DRAGONS: Renamed a bunch of script opcodes
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
bda2b9ae5a
|
DRAGONS: Adding language support for flicker's default response text
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
f848b87572
|
DRAGONS: Fixed cutscene palettes in other variants. Started on FR support
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
4790844720
|
DRAGONS: Started adding support for other game variants. EU and DE
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
6e86ab1d45
|
DRAGONS: Code clean. Added names to some script opcodes. Fixes for mini game 2
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
79c7dbc8f6
|
DRAGONS: Whitespace fixes
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
8ffb484c34
|
DRAGONS: Fix #include directive
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
aae718b99d
|
DRAGONS: Whitespace fixes
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
3d72a0a816
|
DRAGONS: Rename VabSound.* to vabsound.*
|
2020-02-25 14:43:42 +01:00 |
|