Matthew Hoops
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9539017ee3
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ALL: initialise -> initialize
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2011-05-25 11:17:11 -04:00 |
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strangerke
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69b1485a22
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
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Ori Avtalion
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9414d7a6e2
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JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
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2011-04-28 15:08:58 +03:00 |
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Max Horn
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84184aabc0
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ALL: colour -> color
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2011-04-14 14:12:35 +02:00 |
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Paul Gilbert
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97a0c281eb
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M4: Converted all printf's to debug
svn-id: r54035
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2010-11-02 00:51:12 +00:00 |
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Paul Gilbert
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0c283ed197
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Replaced Y offset from various drawing routines in favour of a viewport sub-surface - this will make it easier to clip sprites to within the drawable area
svn-id: r50523
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2010-06-30 10:13:20 +00:00 |
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Paul Gilbert
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c96d44d928
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Added code to properly detect when an animation sequence is complete
svn-id: r50493
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2010-06-29 11:51:05 +00:00 |
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Paul Gilbert
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eb4a48bfd9
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Reserved palette ranges used by on-screen messages
svn-id: r50489
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2010-06-29 10:52:59 +00:00 |
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Paul Gilbert
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9a8683ac65
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Added accidentally deleted line
svn-id: r50369
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2010-06-27 05:58:11 +00:00 |
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Paul Gilbert
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c922af06c2
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Centralised the update logic for the various system lists into the MadsView class
svn-id: r50365
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2010-06-27 05:17:40 +00:00 |
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Paul Gilbert
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fcdb7807a4
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Implemented explicit transparency index support - the previous hardcoded index of 0 wasn't correct, since some sprites need that index
svn-id: r50070
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2010-06-20 07:04:58 +00:00 |
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Paul Gilbert
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ae0a7a6675
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Added logic for animation sequences specifying a starting animation frame number
svn-id: r49642
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2010-06-14 03:15:58 +00:00 |
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Paul Gilbert
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ef34896dce
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Clarified various incorrectly named parameters, and fixed code for loading the correct art file backgrounds when running animation sequences
svn-id: r49595
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2010-06-11 11:03:51 +00:00 |
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Paul Gilbert
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4d87342847
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Added extra code and support methods for properly clearing up backgrounds and used sprites when an animation sequence ends
svn-id: r49566
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2010-06-10 10:20:25 +00:00 |
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Paul Gilbert
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62402e743e
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Added extra positioning and dummy depths surface so that the introduction cutscene now starts up
svn-id: r49480
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2010-06-07 10:17:44 +00:00 |
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Paul Gilbert
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b2678ddf52
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Changed a create call to setSize to fix compiler error
svn-id: r49479
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2010-06-07 09:35:59 +00:00 |
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Paul Gilbert
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34f7c05e4d
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Initial conversion of the AnimviewView class to use the expanded MadsAnimation class, rather than the older AAFile skeleton class
svn-id: r49478
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2010-06-07 09:19:42 +00:00 |
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Paul Gilbert
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a83aafab54
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Changed the font system to allow for multiple fonts to be loaded simultaneously
svn-id: r49209
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2010-05-25 10:46:56 +00:00 |
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Paul Gilbert
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3285a4ba4d
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Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
svn-id: r47705
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2010-01-30 09:21:07 +00:00 |
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Johannes Schickel
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aed02365ec
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Strip trailing spaces/tabs.
svn-id: r47541
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2010-01-25 01:39:44 +00:00 |
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Max Horn
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b8f2a3a342
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cleanup
svn-id: r47333
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2010-01-16 21:34:36 +00:00 |
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Johannes Schickel
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0d995c5920
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Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
Check this for reference:
http://en.wikipedia.org/wiki/Ad_Lib,_Inc.
http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card)
This commit does not touch "adlib" and "ADLIB" uses!
Also it does not update all the SCUMM detection entries, which still use "Adlib".
svn-id: r47279
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2010-01-12 21:07:56 +00:00 |
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Torbjörn Andersson
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72eb9ec9ea
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
before freeing it, which isn't necessary.
svn-id: r46941
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2010-01-03 19:37:43 +00:00 |
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Paul Gilbert
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b729218bb6
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Changed the M4 event handler to encode the keyboard flags into KEVENT_KEY events
svn-id: r46424
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2009-12-20 07:09:40 +00:00 |
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Max Horn
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f8126d9da6
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M4: Make M4Surface member w, h, pixels protected; some cleanup
svn-id: r46280
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2009-12-07 18:22:18 +00:00 |
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Johannes Schickel
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2c95e82e26
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Comment out unused variable.
svn-id: r45833
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2009-11-11 14:27:45 +00:00 |
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Paul Gilbert
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faaec05e65
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Removed all the '- 1' from calls to get vocabs, centralising it in the getVocab method. This is correct, as the first element in the game vocab list is '1', not '0'.
svn-id: r45827
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2009-11-11 09:55:05 +00:00 |
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Torbjörn Andersson
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0999534749
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The error() and warning() functions add ! and newline automatically. (I didn't
look at debug() and debugC(), since I'm really bored with this now. :-)
svn-id: r41061
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2009-05-31 10:02:16 +00:00 |
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Eugene Sandulenko
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696897b058
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Whoa! Removing trailing spaces.
svn-id: r35648
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2009-01-01 15:06:43 +00:00 |
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Filippos Karapetis
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c20292c0f1
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Simplify line reading with the simpler readLine(), instead of readLine_NEW
svn-id: r35217
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2008-12-03 11:51:51 +00:00 |
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Filippos Karapetis
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318f716737
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readLine_OLD -> readLine_NEW
svn-id: r35212
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2008-12-03 08:27:08 +00:00 |
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Willem Jan Palenstijn
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c8eeae8d4d
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Big patch changing semantics of ReadStream::eos():
eos() now only returns true _after_ trying to read past the end of the stream.
This has a large potential for regressions. Please test!
svn-id: r34549
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2008-09-14 22:28:53 +00:00 |
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Max Horn
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57e724bfc3
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Renamed SeekableReadStream::readLine to SeekableReadStream::readLine_OLD; added a new alternate SeekableReadStream::readLine() instead
svn-id: r34315
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2008-09-03 17:53:25 +00:00 |
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Max Horn
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07bcb5179c
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Renamed M4Surface::empty() to clear() (two reason: empty is not a verb, and in class String it is used for a bool property)
svn-id: r32733
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2008-06-18 21:02:52 +00:00 |
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Torbjörn Andersson
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378bce31ce
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Removed unused variables.
svn-id: r31608
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2008-04-20 15:19:27 +00:00 |
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Filippos Karapetis
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7ca439f410
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Initial import of the work in progress M4 engine
svn-id: r31600
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2008-04-20 14:47:37 +00:00 |
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