Paweł Kołodziejski
105f966c6a
moved to Sound class
...
svn-id: r4744
2002-08-14 20:43:56 +00:00
Paweł Kołodziejski
f2faf9063b
some cleanup, changed type timer procedure - passed Scumm pointer
...
svn-id: r4743
2002-08-14 16:18:45 +00:00
Paweł Kołodziejski
c6559e1ebd
smush: update sync
...
svn-id: r4727
2002-08-12 07:06:08 +00:00
Paweł Kołodziejski
40a8a7ce1a
SMUSH: attached to timer, moved to class
...
svn-id: r4719
2002-08-08 21:54:49 +00:00
Paweł Kołodziejski
a92a750f48
DIG: replaced stopBundleMusic with pauseBundleMusic in SMUSH
...
svn-id: r4717
2002-08-08 07:48:57 +00:00
Paweł Kołodziejski
5a685f5658
DIG: stop play music, when SMUSH is playing
...
svn-id: r4715
2002-08-08 06:45:55 +00:00
Nicolas Bacca
6e8bc1b98f
Quick fix for WinCE alignments problems - feel free to make it default if it isn't noticeably slower, or to find a better fix :)
...
svn-id: r4698
2002-08-04 13:13:38 +00:00
Paweł Kołodziejski
0992c61976
DIG: turn off subtitles in SMUSH if _noSubtitles is set
...
svn-id: r4599
2002-07-19 06:37:28 +00:00
Max Horn
0843a2510c
biiig checkin: removed more stuff from scumm.h; added new headers resource.h and object.h
...
svn-id: r4579
2002-07-16 21:03:14 +00:00
Paweł Kołodziejski
eb3318e291
subtitles: some fixes
...
svn-id: r4558
2002-07-15 21:56:30 +00:00
Paweł Kołodziejski
9e5c400c6e
DIG: corrected placement and multiline subtitles in SMUSH animations
...
svn-id: r4556
2002-07-15 21:25:07 +00:00
Ruediger Hanke
d354176107
Ouch, that was not intended ...
...
svn-id: r4549
2002-07-15 12:38:09 +00:00
Ruediger Hanke
d20e60ccf6
Some endian fixes I wanted to check in for some time now ... also allow unencoded plain-text TRES files as they are on my German CDs of Dig/FT
...
svn-id: r4547
2002-07-15 12:30:52 +00:00
James Brown
c99d9a57c0
Allow Full Thottle SMUSH to work again
...
svn-id: r4520
2002-07-12 15:29:22 +00:00
Paweł Kołodziejski
bf142bccdf
corrected colors in SMUSH animations
...
svn-id: r4518
2002-07-12 05:25:32 +00:00
Paweł Kołodziejski
5f00eb69b9
fixed warnings
...
svn-id: r4516
2002-07-11 20:34:52 +00:00
Paweł Kołodziejski
bfba03666b
Implemented subtitles in SMUSH animations.
...
Almost complete, expect:
- correct colors,
- correct split texts to multilines
svn-id: r4511
2002-07-10 20:30:47 +00:00
Max Horn
aec2530529
got rid of some g_scumm uses
...
svn-id: r4482
2002-07-07 21:27:06 +00:00
Max Horn
99bd8afcd4
indent run
...
svn-id: r4481
2002-07-07 20:32:26 +00:00
James Brown
e346e6c28c
Theres nothing to see here...
...
- Start of CMI support
svn-id: r4459
2002-07-04 15:48:17 +00:00
James Brown
9ac3f92be1
Hacks to make SMUSH mixer a bit more tollerable.
...
svn-id: r4429
2002-06-26 10:20:56 +00:00
Lionel Ulmer
8b7207666e
Fix the streaming used in the movies in TheDig (warning, did not test
...
Full Throttle).
This should be less buggy (ie crash less often, maybe not better
quality) than the previous code.
NOTE: the '1024 *' is here for testing purposes and will need to be
severely reduced :-/
svn-id: r4396
2002-06-02 20:30:21 +00:00
Paweł Kołodziejski
34c181cdcf
Two changes in Dig movies:
...
- fix missing palette in sq2 movie (inside the asteroid),
- restore palette after movies (ex. pigout).
svn-id: r4380
2002-05-24 12:38:45 +00:00
Paweł Kołodziejski
567b87afb5
Update for 16 bits and stereo smush sound in the dig
...
svn-id: r4379
2002-05-23 23:25:34 +00:00
Max Horn
3d69ee488a
some cleanup
...
svn-id: r4324
2002-05-14 19:55:39 +00:00
James Brown
619da2da8f
One last post-freeze fix.
...
svn-id: r4307
2002-05-13 17:23:58 +00:00
James Brown
4466f1555b
The DIG SFX support - thanks to aquadran
...
svn-id: r4303
2002-05-13 08:25:58 +00:00
James Brown
e78435b817
SMUsH movie audio for The Dig
...
svn-id: r4293
2002-05-12 17:49:34 +00:00
James Brown
0d60185a88
Add new mixer 'append' function to allow pseudo-streaming for SMUSH
...
svn-id: r4291
2002-05-12 16:53:13 +00:00
James Brown
f9b44db5b0
Fix some Full Throttle smush problems from implementing the new Dig codecs.
...
Added preliminary FT smush sound by jah - This needs work, it has to be
able to STREAM audio to the mixer and append an existing buffer, not
just create a new sample for each audio packet.
svn-id: r4289
2002-05-12 11:47:50 +00:00
James Brown
21e14b44c5
Add raw PCM part to dig .bun decompressor.
...
svn-id: r4219
2002-05-06 15:32:32 +00:00
Enrico Rolfi
38d048b86b
Fixed some things for Macintosh ports
...
svn-id: r4212
2002-05-05 19:06:51 +00:00
James Brown
6979311c0a
More SMUSH patches by aquadran: Implement code 4.
...
svn-id: r4195
2002-05-04 06:31:24 +00:00
Lionel Ulmer
97880e239a
Well, one small commit before going to bed to regain the commit king
...
(damn Arisme :-) ).
This fixes a warning found out by Valgrind when playing the Smush
movies in TheDig.
svn-id: r4170
2002-05-01 23:03:38 +00:00
James Brown
4924ecd7da
Added missing Dig smush codecs. Dig movies are now perfect, graphically.
...
Thanks Aquadran.
svn-id: r4139
2002-04-30 07:40:56 +00:00
James Brown
58334a8f8f
Updated SMUSH fix. Thanks aquadran.
...
svn-id: r4130
2002-04-29 08:31:45 +00:00
James Brown
5f9bd8343c
Small inSANE patch for the dig, and start of Dig Audio support.
...
It seems to crash using AUTOFREE for some reason. Can someone Valgrind/Purify this for me?
svn-id: r4129
2002-04-29 08:28:27 +00:00
Vincent Hamm
ce464ac7e4
Fixed insane palette. Slowed down insane playback (need to find a better way)
...
svn-id: r4080
2002-04-25 11:06:15 +00:00
Ludvig Strigeus
d2b0070c5f
new video engine (expect broken non-sdl builds),
...
simon the sorcerer 1 & 2 support (non SCUMM games)
svn-id: r3912
2002-04-12 21:26:59 +00:00
James Brown
7696081c54
Large pointless reindentation of all the code. Also fixed a few mistakes
...
in the object flags code cleanup.
Flags used:
indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip
-ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader
-TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader
-TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm
-TSoundEngine -TPart -TPlayer
svn-id: r3908
2002-04-11 17:19:16 +00:00
Ruediger Hanke
db1862a9af
MorphOS version adapted to v0.2.0
...
svn-id: r3902
2002-04-10 20:48:27 +00:00
Vincent Hamm
60c0e580ab
fixed a little glitch that appeared in insane palette
...
svn-id: r3848
2002-04-02 17:22:03 +00:00
Vincent Hamm
5425849f43
Wrote the string map for V7. Gui colors are still bad
...
svn-id: r3847
2002-04-02 17:15:27 +00:00
Vincent Hamm
71be0400dc
Fixed most of the speed issues of insane
...
svn-id: r3833
2002-03-25 22:46:32 +00:00
Vincent Hamm
11cb8db187
Various fix in insane
...
svn-id: r3830
2002-03-25 17:45:55 +00:00
Vincent Hamm
c13853de28
Implemented gui during insane
...
svn-id: r3829
2002-03-25 14:22:09 +00:00
Vincent Hamm
3858266b66
Completly change the way the Scumm object is handled. Now the main execution loop is done INSIDE the Scumm object. Low level system access (like delays, cd tracks,...) are called using the _system object. Changed the insane main loop to use _system calls
...
svn-id: r3795
2002-03-21 00:40:18 +00:00
Vincent Hamm
d2d2ae7e7d
Now insane stream is unpacked in the main video buffer. So there is no more glitch when going back from insane to scumm. Also less memory is now required during insane playback
...
svn-id: r3794
2002-03-20 23:04:35 +00:00
James Brown
718392239c
I know it probably doesn't look like much, but this is a start to the reorg - basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related.
...
svn-id: r3792
2002-03-20 17:51:07 +00:00
James Brown
87ac8ae487
Apply some patches by syke to prevent buffer overruns, etc.
...
svn-id: r3723
2002-03-10 17:33:04 +00:00