Johannes Schickel
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3847465163
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
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Max Horn
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649f8e0a84
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SCUMM: Rename ResTypes->ResType, introduce ResId typedef, change code to use both
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2011-05-13 14:02:53 +02:00 |
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strangerke
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69b1485a22
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
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Max Horn
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7ce3719587
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SCUMM: Move _heV7RoomIntOffsets from ScummEngine to ScummEngine_v70he
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2011-04-05 15:18:09 +02:00 |
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Max Horn
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3044593da0
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SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;)
svn-id: r40014
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2009-04-19 01:01:54 +00:00 |
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Max Horn
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0e82403daa
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SCUMM: o5_ifNotState and o5_ifState are actually not part of v5, only in v3 & v4 -> renamed and moved them accordingly
svn-id: r40013
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2009-04-19 01:01:28 +00:00 |
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Max Horn
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57c624b24d
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SCUMM: ScummEngine_v5::o5_oldRoomEffect -> ScummEngine_v4::o4_oldRoomEffect
svn-id: r40012
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2009-04-19 01:01:09 +00:00 |
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Max Horn
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b32e9f00b0
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SCUMM: MovedScummEngine_v5:: o5_pickupObjectOld to ScummEngine_v4::o4_pickupObject
svn-id: r40009
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2009-04-19 01:00:11 +00:00 |
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Max Horn
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56a31019b7
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SCUMM: Added stubs for V3 & V4 opcode tables
svn-id: r40007
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2009-04-19 00:59:28 +00:00 |
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Max Horn
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6f4b567124
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SCUMM: Split intern.h into multiple headers
svn-id: r39567
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2009-03-20 16:33:58 +00:00 |
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