Johannes Schickel
178365f5e9
COMMON: Add a header for C++11 keywords for pre-C++11 compilers.
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This currently adds defines for nullptr and override, so we can use them in
pre-C++11 compilers, while taking advantage of them with C++11 compilers.
2013-01-09 07:53:41 +01:00
Johannes Schickel
d198ccac26
CONFIGURE: Add option to build as C++11.
2013-01-09 07:53:41 +01:00
Johannes Schickel
cc0b8594ce
AUDIO: Silence C++11 narrowing warnings.
2013-01-09 07:24:37 +01:00
Johannes Schickel
0e3f8d68c4
VIDEO: Silence C++11 narrowing warnings.
2013-01-09 07:24:37 +01:00
Johannes Schickel
9f22d60adf
SDL: Silence C++ narrowing warnings.
2013-01-09 07:24:37 +01:00
Johannes Schickel
0a495f7faa
OPENGL: Silence C++11 narrowing warning.
2013-01-09 07:24:37 +01:00
Johannes Schickel
fe1a779441
SWORD25: Silence C++11 narrowing warnings.
2013-01-09 07:24:37 +01:00
Johannes Schickel
3d9d7ab4f8
SAGA: Silence C++11 narrowing warnings.
2013-01-09 07:24:37 +01:00
Johannes Schickel
7b18d4a468
PEGASUS: Silence C++11 narrowing warnings.
2013-01-09 07:24:37 +01:00
Johannes Schickel
fa967e92b7
AGI: Silence C++11 narrowing warning.
2013-01-09 07:24:37 +01:00
Johannes Schickel
b27736fc3f
SKY: Silence C++11 narrowing warnings.
2013-01-09 07:24:37 +01:00
Johannes Schickel
ff7a34aec5
SCUMM: Silence C++11 narrowing warnings.
2013-01-09 07:24:37 +01:00
Johannes Schickel
0d934df9fc
Merge pull request #297 from clone2727/gl-default-scale-fix
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ENGINES: Honor the default to 1x flag for OpenGL modes
2013-01-08 21:21:34 -08:00
Johannes Schickel
bee175ae50
KYRA: Get rid of some unnecessary overwrites.
2013-01-09 06:10:22 +01:00
Johannes Schickel
8520475153
KYRA: Mark overloaded methods of Sound subclasses as virtual.
2013-01-09 06:09:22 +01:00
Johannes Schickel
8d5b4b75d4
KYRA: Make all hex constants use uppercase letters.
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Done with:
git ls-files "*.cpp" *".h" | xargs sed -i -e 's/0x\([0-9a-f]*\)/0x\U\1/g'
2013-01-09 06:01:28 +01:00
Johannes Schickel
ff296175bc
KYRA: Fix voicePlay overwrite in PC98 and Amiga sound outputs.
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This was forgotten to adapt in e016e7dfc2
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2013-01-09 05:54:16 +01:00
Johannes Schickel
ed53292194
CONFIGURE: Allow amd64 as alias for x86_64.
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Patch from #3599990 "CONFIGURE: Equate amd64 with x86_64".
2013-01-09 05:10:42 +01:00
Filippos Karapetis
796867cd32
TOLTECS: Fix script bug #3599964 - "TOLTECS: Crash when entering cave"
2013-01-08 23:13:38 +02:00
Matthew Hoops
f235ef143c
ENGINES: Honor the default to 1x flag for OpenGL modes
2013-01-08 10:32:08 -05:00
Bastien Bouclet
a7b72d0a9a
BUILD: PS3 packages don't need "finalizing" anymore.
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This is necessary for newer firmware support.
2013-01-08 09:57:53 +01:00
Johannes Schickel
1fc162086d
README: Add EoB 1+2 and LoL to supported games.
2013-01-06 21:33:12 +01:00
Filippos Karapetis
7058daaed1
MT32: Remove the screen drawing code of the MUNT debug messages (bug #3599702 )
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The MUNT debug messages are called from an audio callback, which is not allowed to
update the screen, as per the OSystem documentation in common/system.h:401
2013-01-06 22:24:27 +02:00
Filippos Karapetis
89bbc9c292
DRASCULA: Fix shadowing warnings (thanks LordHoto), and rename some variables
2013-01-06 21:54:40 +02:00
Filippos Karapetis
05bf234b26
MT-32: Only show MUNT debug messages for debug level 4 and above (bug #3599702 )
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This avoids showing warnings in the intro of FOTAQ when using the MT-32 emulator
2013-01-06 21:54:40 +02:00
Johannes Schickel
71304b6e77
GOB: Fix const away cast warning.
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Thanks to DrMcCoy for looking over this.
2013-01-06 20:53:08 +01:00
Johannes Schickel
98cfb57dd3
PARALLACTION: Fix a const cast warning.
2013-01-06 20:34:26 +01:00
Johannes Schickel
988596b347
Merge pull request #299 from tomaz82/IFFDecoder
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New IFFDecoder
2013-01-06 11:20:52 -08:00
Tomas Jakobsson
befa207bfa
GRAPHICS: Delete iff.cpp and iff.h since all ILBM and PBM decoding is handled by IFFDecoder now
2013-01-06 20:04:50 +01:00
Tomas Jakobsson
fe10773ac3
SAGA: Update to new IFFDecoder for PBM images
2013-01-06 20:04:50 +01:00
Tomas Jakobsson
25752922ef
QUEEN: Update to new IFFDecoder for ILBM images
2013-01-06 20:04:45 +01:00
Tomas Jakobsson
548b505b68
PARALLACTION: Update to new IFFDecoder for ILBM images
2013-01-06 20:04:45 +01:00
Tomas Jakobsson
b85d51c4a3
GOB: Update to new IFFDecoder for ILBM images
2013-01-06 20:04:42 +01:00
Tomas Jakobsson
fe2b4b39f7
GRAPHICS: New IFFDecoder that decodes ILBM and PBM images
2013-01-06 20:04:42 +01:00
Tomas Jakobsson
f01d4c5aa8
COMMON: Add PackBitsReadStream to iff_container
2013-01-06 20:04:41 +01:00
Filippos Karapetis
3e025a8c55
TOLTECS: Add detection for the English demo and correct the German one
2013-01-06 20:43:23 +02:00
Filippos Karapetis
00c0986562
DRASCULA: More animation cleanup. Separate subfunction of animation_12_5()
2013-01-04 23:06:19 +02:00
Filippos Karapetis
c1b0c80cce
DRASCULA: Merge some animation functions and document all animations
2013-01-04 19:31:25 +02:00
Torbjörn Andersson
069f1079d8
DRASCULA: Respond quicker to aborting the von Braun song
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This also fixes a palette glitch when trying to interrupt during
a fade. (The old image would flash before the room changed. It's
possible other such glitches still exist here, but if so they're
much less obvious than that one was.)
2013-01-04 14:21:34 +01:00
Filippos Karapetis
92dc12a3b2
DRASCULA: Properly set the game play time when loading a saved game
2013-01-04 13:24:43 +02:00
Filippos Karapetis
fe9228d4bb
Oops, fix save converter message
2013-01-04 13:17:28 +02:00
Filippos Karapetis
560062f2cb
TRANSLATION: Add the new translatable files in the drascula engine
2013-01-04 13:12:52 +02:00
Filippos Karapetis
6dc9ca65fd
NEWS: Mention Drascula save/load changes
2013-01-04 13:12:52 +02:00
Filippos Karapetis
4adfdb17e3
DRASCULA: Add advanced savegame functionality
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This cleans up the save/load code and resolves multiple issues with the
original save/load screen.
Save game timestamps and thumbnails are now implemented, together with
the ability to load a game from the launcher.
F7 is now mapped to the ScummVM load dialog, and F10 to the save dialog
(if the user has selected to use the ScummVM save screen).
2013-01-04 13:12:52 +02:00
Torbjörn Andersson
532dd09b21
TOLTECS: When a new dialog opens, highlight active item (if any)
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We do this by acting as if the mouse just moved to its current
position. I first noticed this on the original save/load dialogs.
2013-01-04 10:58:27 +01:00
Torbjörn Andersson
c9a175a877
TOLTECS: Scroll original save/load dialog to bottom on opening
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This doesn't behave quite like the original - it seems the original
does not take the fake last entry into account when saving? - but I
think it's actually a bit more consistent this way.
2013-01-04 10:50:18 +01:00
Torbjörn Andersson
8afe7a2361
TOLTECS: Hide/show arrows in original save/load dialogs
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The arrows are only visible when there are savegames to scroll to
in that direction.
2013-01-04 10:32:10 +01:00
Torbjörn Andersson
f93facaf45
TOLTECS: Make aborting movies more reliable
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Before, the main updateInput() might swallow attempts at aborting
movies. Now all events are handled by the movie player's own
handleInput(). As a side effect, it's no longer necessary to check
if a movie is playing before removing subtitles when pressing space.
2013-01-04 02:27:56 +01:00
Torbjörn Andersson
e0b75c59ea
TOLTECS: Remove unnecessary calls to quitGame()
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Calling quitGame() simply creates a new quit event. There's no
need to do that when catching a quit event.
2013-01-04 02:12:21 +01:00
Torbjörn Andersson
f7e4f4b354
TOLTECS: Adjust verb drawing to look more like original
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Both the "wobble" and the positions were slightly off. I didn't
want to change _verbLineY because for one thing it doesn't seem to
affect the drawing of the verbs, and for another it seems to be
stored in savegames because... squirrel!
2013-01-04 00:40:17 +01:00